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Meet the Road to Hamburg Games Conference Indie Teams

With our "Road to program", we will bring five Hamburg-based indie developers and teams to the Hamburg Games Conference 2023 to showcase their games to the participants and meet new people from the industry. You can play their games at the Hamburg Games Conference expo from March 1 to 2 at the Altonaer Museum.

Only a few weeks are left until we can finally meet again at the Hamburg Games Conference on March 1-2. The program is fully packed and we cannot wait to engage in discussions with you and talk about the many topics around "Invest in Games".

For indie studios from Hamburg, we provided the program "Road to Hamburg Games Conference", which will give them a spot for showcasing their game in the Gamecity Hamburg expo area.

These five studios/teams will join us at our booth: 

Bagpack Games - We the Valarii

Help the rural tribe of Mithem to complete their whirling pilgrimage and restore the once flourishing world of the Valarii kin. Unleash the abilities of four unique tribe members or combine them in splitscreen multiplayer with up to 3 friends in We The Valarii by Bagpack Games. 

DrownTown - Lights of Atlantis

Explore the wondrous depths of the sea to find your way through Atlantis. Control the water level in various rooms and solve puzzles to discover the mysteries of an ancient society in Light of Atlantis by DrownTown.

Beardshaker Games - Soulitaire

Soulitaire by Beardshaker Games is a cozy Choose Your Own Adventure mixed with fortune-telling and Solitaire. Catch a glimpse of the future and interpret the cards’ meaning. Do you see which future they foretell? Decide your customers’ fate, and become a part of their life.

Crumbling Games - Crumbling

Who says you’re too old to play with toys? Crumbling by Crumbling Games is a VR roguelike where you control your character with one hand, just like playing with an action figure! Battle against an onslaught of plastic monsters in thrilling hack’n’slash combat, in a romping adventure that’ll take you right back to your childhood.

Denise Koch - Monstersongs VR

Explore an abandoned theatre that has been taken over by monsters who are hungry for love. Escape the monster lurking within yourself in this part rock musical part adventure game, Monstersongs VR by Denise Koch.

With our "Road to" programs, we offer free-of-charge delegation packages for different industry events for independent game businesses and game developers from Hamburg. They access national and international events to present their projects, get in contact with new business contacts, and close deals. Find out more here. 

Hamburg Games Conference 2023

You can still get your ticket for the Hamburg Games Conference 2023: 30+ speakers, panels, networking and more. Check out the program on the conference website with the main track "Invest in Games" and the second track on development, funding and marketing topics. You can read a short program summary in our news article. 

Get your tickets on eventbrite.

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photo credit: (c) Christina Czybik

Games Lift: Team EdelErde fährt mit erhöhter Geschwindigkeit

Games Lift Log #01 startet mit der zeitverzerrenden Action von Time Travel Train von Team EdelErde. Erfahren mehr über ihre Motivation, Pläne für ihr Studio sowie ihr kommendes Spiel.

Hamburger Entwickler thatFain veröffentlicht Bloodspill

Solo-Entwickler thatFain veröffentlicht am 2. Oktober das Action-Spiel „Bloodspill“ – einen temporeichen Retro-PvP-Shooter mit One-Hit-Kämpfen und klassischen Spielmodi wie Deathmatch, Capture the Flag und Conquest.

Kick-off Games Lift 2026

Games Lift 2026: Neue Teams, neue Pläne

Unser Games Lift Inkubator 2026 startete mit unserem traditionellen Kick-Off bei bestem Sonnenschein im Design Zentrum Hamburg. Unsere Teams kamen zum ersten Mal zusammen, erhielten alle notwendigen Infos zum Programmablauf. Außerdem konnten sie bereits mit einigen Mentor*innen und Alumni netzwerken. Lest mehr in unserem Games Lift Log.

Games Lift Alumni Kranich Games veröffentlicht Garden Ink

Games Lift Alumni 2024 Kranich Games released am 10. September ihr cozy Sandbox-Spiel Garden Ink. Das Game startet mit guten Kritiken und ordentlich Rückenwind in den Markt.

Road to gamescom Teams + Gamecity Hamburg auf der gamescom

Recap: gamescom 2026

Vom 26. bis 30. August präsentierten sechs Indie-Game-Studios aus Hamburg ihre Spiele auf der gamescom, der weltweit größten Spielemesse in Köln. Im Rahmen unseres Programms „Road to gamescom“ konnten diese Studios ihre Spiele vorstellen, mit Publishern, Investoren, der Presse und vielen, vielen Besucher*innen ins Gespräch kommen und die kreative Spieleindustrie „Made in Hamburg“ repräsentieren. Wir blicken auf eine sehr ereignisreiche gamescom-Zeit zurück. 

Road to Polaris 2026: Gamecity präsentiert 6 Games made in Hamburg

Auf der Community-Convention Polaris in Hamburg bringen wir vom 9.-11. Oktober mit unserem "Road to Polaris" Programm sechs fantastische Spiele mit in die Games-Halle "The Sandbox". Kommt vorbei, sprecht mit den Entwickler*innen und erfahrt alles über Gamecity Hamburg und Games made in Hamburg.

Gamecity Hamburg Prototypenförderung: Bewerbungsstart für zweite Förderrunde 2026

Die zweite Runde der Prototypenförderung ist gestartet. Die Bewerbungsphase läuft vom 4. bis 24. September.

Schulpraktikum Games 2027: Jetzt bewerben!

Ab sofort können sich Schüler*innen der neunten Jahrgänge in Hamburg für die nächsten Runden des Schulpraktikum Games 2027 bewerben.

German Developer Award: Submissions open until September 11

The German Developer Award and the Ubisoft Newcomer Award open their submissions until September 11 at 4 PM. Developers from Germany, Austria und Switzerland are encouraged to participate.

Games Lift 2026: Das sind die neuen Teams

2026 überzeugten diese fünf Teams das Games Lift Vergabegremium vom Potential ihrer Games-Projekte. Wir stellen euch die Hamburger Spiele-Entwickler*innen und ihre Projekte vor.

Photon built a new MMO backend solution

Photon develops MMO Backend

Hamburg-based developer Photon develops real-time multiplayer technology and global cloud infrastructure used by studios across different platforms and engines. Over the past several years, the team has also been building a dedicated backend for seamless, server-authoritative MMO worlds. Find out more about the technology in our short Q&A.

Fünfter „Games Made in Germany“-Steam Sale ist live

Der Steam-Sale „Games Made in Germany“ kehrt mit über 400 in Deutschland entwickelten Spielen und einen vollgepackten Showcase zurück.

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