More initiatives of the Hamburg Kreativ Gesellschaft
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More initiatives of the Hamburg Kreativ Gesellschaft

THREAKS GmbH

Categories: DeveloperDeveloper and publisherServicesConsultingIT serviceAnimation/graphicsQA/supportConsole / PCPublisherOnline / BrowserMobileAR / VRAR / VRConsole / PCMobileOnline / BrowserVR / AR

Papenstraße 27a, 22089 Hamburg

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News

Made in Germany Steam Sale 2023

More than 215 games from German developers and publishers are highlighted in this years "Made in Germany" Steam Sale, running from June 22 to June 29 on the biggest plattform for PC gaming. 

Senator's Roundtable 2023

The games industry is a driving and innovative factor in Hamburg’s economy – this is why Hamburg’s Minister for Culture and Media, Dr. Carsten Brosda, together with Gamecity Hamburg regularly invites representatives from the industry for the Senator’s Roundtable.

Hamburg Games Conference 2023: 30+ speakers, panels, networking and more

The Hamburg Games Conference is drawing near, with just three weeks to go until March 1 & 2! Right on schedule, the conference line-up is now complete, so let's take a look at the newcomers who bring several fascinating talks and panels for both the main track on "Invest in Games" and the complimentary second track on dev, funding and marketing topics to the table.

Looking back at the Hamburg Games Conference 2022

The Hamburg Games Conference on March 2 and 3 was a real success as a hybrid event! We look back on two wonderful days on board the digital cruise and interesting conversations on site at the RCADIA.

Our year 2021 - Full speed ahead

We’re looking back on an exciting and eventful year 2021, which once again presented many challenges to our methods, workflow and implementation of our programs and offers - but also brought along so many interesting encounters, new projects and opportunities! 

Indie Dev Insights #2: Finding the RIGHT publisher

In the second episode of our Indie Dev Insights video series, Manny Hachey, COO at the Hamburg-based studio THREAKS, shares her experiences with working with a publisher from an indie studio's perspective.

Recap: Road to Nordic 2021

At the end of May 2021 we ran our "Road to Nordic" program: A total of 59 representatives game developers and publishers as well as students from Hamburg attended the Nordic Game Conference 2021 May edition as part of our Gamecity Hamburg delegation.

Looking back at 2020 – achievements unlocked for the games hotspot Hamburg

2020 is a year we will all remember. Apart from the fact that the entire world has changed, our working methods had to change, too. Plans, programs, and offers had to be redesigned and rethought.

Games Lift - What's in a workshop

Good workshops are hard to find. In the Games Lift incubator, they are a main attraction of the program. It’s seasoned game devs giving personal advice to a small group. But there is a crinkle: Because of the pandemic, this time around all talks and workshops of the Games Lift Incubator are being held remotely.

Hamburg prototype funding 2020: 7 game projects funded with 430,000 euros

Hamburg supports 7 game projects with 430,000 euros in first round of new prototype funding initiative

Games Lift: Tales from the Garden on letting ink bloom

Some games work without words. “Garden Ink” is a playful and intuitive experience, but behind the relaxed vibe lies a lot of hard work - and a clear vision.

Games Lift: Triflgard develop more than just a pub

In “Pubcrawler”, it's not the people who are setting forth to the pub, but the other way around. Triflgard bring a sense of wit and warmth to the Games Lift incubator that also works on sober minds.

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