More initiatives of the Hamburg Kreativ Gesellschaft
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More initiatives of the Hamburg Kreativ Gesellschaft

Recap: Road to Nordic 2021

At the end of May 2021 we ran our "Road to Nordic" program: A total of 59 representatives game developers and publishers as well as students from Hamburg attended the Nordic Game Conference 2021 May edition as part of our Gamecity Hamburg delegation.

Nordic Game continues to be one of the most important games industry events in Europe. As a partner of the Nordic Game, we want to look back and congratulate the Nordic Game on this successful online event: More than 1,600 attendees registered, over 1,000 business meetings were held and the conference live program stream was watched over 3,000 times. 

Nordic Game 2021 May edition artwork

Through our "Road to Nordic" program, Gamecity Hamburg offered publishers, developers and other professionals from the Hamburg games industry the opportunity to visit the conference free of charge as part of our Gamecity Hamburg delegation. THREAKS GmbH, CrazyBunch, CRATR.games GmbH, Double Shot Audio, Prospector, OneManOnMars Art & Games e.K., Mooneye Studios, Tiny Roar, Studio Monstrum and Curvature Games were part of the “Road to Nordic” program and benefitted from networking opportunities and the possibility of presenting their projects. Studios and Publishers also had the opportunity to attend Nordic's Publisher Market to pitch their projects to possible publishers or respectively hearing pitches from indie game studios as publishers. In addition to these industry professionals, we could also distribute tickets to 38 students of games related programs from the HAW Hamburg, HTK Academy, Hochschule Fresenius and the SAE Institute.

Gamecity Hamburg compiled a delegation showreel that was shown in the conference live stream between the conference program points. It featured game trailers from THREAKS (Project MORPH), OneManOnMars (Leif's Adventure: Netherworld Hero), Mooneye Indies (Lost Ember & Haven Park) and Tiny Roar (Hellfire) - you can watch it below.

Subscribe to our social media channels or our newsletter to stay up-to-date about further programs by Gamecity Hamburg, bringing people from the Hamburg games industry to relevant international events! 

Road to Nordic showreel 2021

News

Games Lift: ‘consider it’ get the green light

Timo Schneider and Kevin Westphal have been developing software successfully for years. Then something unexpected happened: An app of theirs was way too much fun to just be useful. With "supernightshift", they are taking the next step. Read more in our Games Lift Incubator Log.

Games Germany Steam Sale 2022 - Enter Your Game

Games Germany partner up with Steam, organizing a Steam Sale for Games made in Germany in February 2022

Job alert! We are looking for a Project Manager (m/f/d)

We are looking for a Project Manager (m/f/d) for Gamecity Hamburg (full- or part-time, for a fixed term as a parental leave replacement).

Gamecity Hamburg funds 3 games prototypes in second funding round 2021

In the second funding round in 2021, Gamecity Hamburg supports three promising games projects with a total of 159,000 euros through its Prototype Funding program. The non-repayable grant enables companies and developers based in Hamburg to develop prototypes of their games for the growing global games market. Together with the six projects selected by the awarding committee in the first funding round, Gamecity Hamburg funds nine prototypes with a total of 411,000 euros this year.

Games Lift: Symmetry Break on finding words and time

Making games is a team effort. Symmetry Break are our biggest team this year; they have thought a lot about what their game is, and how they want to make it as a group. “Prospector” seems to reflect that. Communication is a crucial part of the game. Talking, it turns out, is harder than picking the right option. Read more about them and their game project in this issue of our Games Lift Incubator Log!

Games Lift Graduation 2021 on Dec. 2

Five teams from Hamburg participate in our Games Lift Incubator 2021 with their promising games porjects from September to December - and now it's time to see what they have achieved and what they're up to. Join us for their final presentations on December 2 - live via stream or on-site in Hamburg!

Indie Dev Insights #2: Finding the RIGHT publisher

In the second episode of our Indie Dev Insights video series, Manny Hachey, COO at the Hamburg-based studio THREAKS, shares her experiences with working with a publisher from an indie studio's perspective.

Games Lift: Denise Koch and her wicked plans

Her project casts a big shadow. But the artist is taking part in the Games Lift Incubator 2021 on her own. Denise Koch is here to kick-start her project "Monstersongs VR" – an interactive musical for virtual reality. More about her and her project in this issue of our Games Lift Log.

Goodgame Studio opens a publishing devision

Goodgame Studios establishes a publishing division and releases the first game "War Alliance".

Games Lift: From one milestone to the next

In our Milestone Pitch event, our Games Lift participants presented their progress from the lessons learned in the Incubator program and pitched their development status in their games projects and concepts to mentors and the awarding committee. Find out more about our teams' progressions in our Games Lift Log #7.

Games Lift: SUPERNATURAL GAMES and their little green friends

Good things come to those who start: SUPERNATURAL GAMES are Gerrit and Patrick Henschel. The brothers have been successful in their separate careers. Now, they are working together on their personal dream game. With “The Treepoids”, they are winning over even skeptical experts. Find out more in our Games Lift Log!

Hamburg Games Conference 2022 announced!

Hamburg Games Conference will return on March 2-3, 2022, focusing on the topic "Moving Markets", featuring keynotes, panels networking, expo and more. For the first time the conference will follow a hybrid concept - online and on-site in Hamburg.

More News
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