More initiatives of the Hamburg Kreativ Gesellschaft
EnDe
More initiatives of the Hamburg Kreativ Gesellschaft

Hamburg prototype funding 2020: 7 game projects funded with 430,000 euros

Hamburg supports 7 game projects with 430,000 euros in first round of new prototype funding initiative

With its new prototype funding, Gamecity Hamburg supports seven promising game projects with a total funding sum of 430,000 euros. 35 projects have been submitted during the first round. The high number and quality of submissions demonstrate the importance of the games industry for Hamburg and affirm the strategy to develop the location’s potential in a sustainable way.

For the funding period of 2020, the Ministry of Culture and Media Hamburg supplies a one-time increase of 30,000 euros for the funding budget.

Dr. Carsten Brosda: "Hamburg’s Minister of Culture and Media: „Hamburg is one of the largest locations for the development and marketing of computer games in Europe. Not only does the games industry contribute to the economic strength of the city, it is also an important starting point for many young people in their endeavor to explore innovative technologies. With the new prototype funding, we are giving an important stimulus especially for start-up studios who will strengthen Hamburg’s media and games network for the long term. The high quality as well as the high number of submissions demonstrate the large potential available here in Hamburg."

Dennis Schoubye, Project Lead Gamecity Hamburg: "Having reviewed all submissions and after numerous conversations with the teams, I’m delighted to once again notice that Hamburg is home to excellent developers who are working on a range of very promising projects. There are some brilliant games on the way, which we as Gamecity Hamburg will support as a reliable partner with the prototype funding initiative and our new Incubator."

After the application period from March 31 to May 25, during which Gamecity Hamburg held more than 40 consultation meetings, online pitches with a selection of the most promising projects were held in June.

After thorough discussions, the awarding committee consisting of Mareike Ottrand (founder of Studio Fizbin, Professor of Interactive Illustration and Games at HAW Hamburg), Michael Schade (Co-Founder and CEO of Rockfish Games), Nina Müller (Head of Studio Goodgame Studios), Jens Unrau (Head of the Media and Digital Industry Department at the Ministry of Culture and Media in Hamburg) and Dennis Schoubye (Project Lead Gamecity Hamburg) decided on seven projects.

Applied criteria besides the project and the team were aspects of the promotion of young talent, feasibility, location effect as well as market potential. Due to the high quality of the submissions, it was a narrow decision for the funded projects based on shoulder to shoulder assessments.

 

Overview of the funded projects:

  • Wild Woods by Team Octofox                                          80,000 €
  • Out of Place by Bagpack Games                                     80,000 €
  • Lost Sector by Team Lost Sector                                    73,270 €
  • Project MORPH by THREAKS                                          70,000 €
  • Soulitaire by BeardShaker                                                48,000 €
  • Stadtkinder by Studio Monstrum                                     48,000 €
  • Lazor Punx by Team Radioactive Dreams                      31,273 €

The seven projects receiving funding represent the kick-off for the already started funding initiative by the City of Hamburg and Gamecity Hamburg. 400,000 euros per year are initially available for the funding of prototypes until 2023. The application phase for the next funding round will start in March 2021.

Within a short time, the application period for the new Gamecity Incubator program will start, which besides financial support will most notably offer informational support through coaching, mentoring as well as co-working facilities. All dates and further information can be found at www.gamecity-hamburg.de/funding.

News

Gamecity Impulse: Panel-Discussion on Diversity Management in the Games Industry

What can games companies do to actively contribute to strengthen equality, diversity and inclusion in the industry and in games? And what challenges do studios, publishers and other games businesses - from large corporations to small indies - face in this field?

Recap: HAW Hamburg Display - Final Presentation 2021

On the evening of July 15, a large number of guests gathered at the Gamecity Online Hub! What was going on? The HAW Hamburg final presentation was going on. Read here what the Hub has to do with it.

Recap: Gamecity Forecast: Is work still a place?

A few weeks ago we held a working session titled “Gamecity Forecast: Is work still a place?” to discuss the future of workspaces in the games industry, as well as the challenging way leading there together with Hamburg-based games companies. Read here, what we found out.

Recap: Road to Nordic 2021

At the end of May 2021 we ran our "Road to Nordic" program: A total of 59 representatives game developers and publishers as well as students from Hamburg attended the Nordic Game Conference 2021 May edition as part of our Gamecity Hamburg delegation.

12 years of Playa Games

Congratulations to Playa Games on their 12th birthday! Founded in June 2009 in Hamburg, the studio landed a real hit right away with its first title, Shakes & Fidget.

Games Lift returns: Apply now to grow your game – like these developers did last year

Last year, Gamecity Hamburg launched the Games Lift Incubator. Five teams took their projects to the next stage during their time in the incubator. Now Games Lift is about to return.

Games Lift 2021 application phase has started

From June 21, the Games Lift incubator program launches its application phase for 2021, supporting five games developer teams in creating concepts for digital games with high market potential.

Games Lift Insights on July 8: Basic Market Analysis for Indies

On July 8, our Project Manager Maggie Schneider and Cassia Curran, Founder and Strategic Advisor of Curran Games Agency, will provide insights into the Games Lift Incubator program and host a workshop on market analysis for indie developers. The workshop will be held in English.

Job alert! We are looking for a Project Manager (m/f/d)

We are looking for a Project Manager (m/f/d) for Gamecity Hamburg (full- or part-time, for a fixed term as a parental leave replacement).

Hamburg offers online service to report hate speech

Hate speech isn't an easy topic - but one that every provider or operator of online communities should be aware of. To make it easier to inform the proper authorities about harassment and hate speech, the city of Hamburg now offers an online service for companies to directly report such activities.

Gamecity@School: Insights into the Games Industry for Hamburg school students

For a growing sector like the games industry, supporting the next generation of professionals is important. Step one: Sparking young people's interest in the games industry as a career option and giving them an overview of career paths and ways into the industry.

Hamburg Prototype Funding 2021: € 252,000 for 6 projects in first funding round

The six funded projects were selected by an awarding committee of games industry experts. The quality and number of applications show the great potential of Hamburg as a games hotspot. The application phase for the second funding round in 2021 starts on August 30.

More News
Cookies are used to make this website work and to enhance your experience.

To learn more about the types of cookies this website uses, see our Cookie Policy. You can decide for yourself which categories you want to allow. Please note that based on your settings, not all functions of the website may be available.

Cookies are used to make this website work and to enhance your experience.

To learn more about the types of cookies this website uses, see our Cookie Policy. You can decide for yourself which categories you want to allow. Please note that based on your settings, not all functions of the website may be available.

Your cookie preferences have been saved.