More initiatives of the Hamburg Kreativ Gesellschaft
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More initiatives of the Hamburg Kreativ Gesellschaft

School Internship Games 2024: Hands-on Video Game Development

During the Games internship, 17 Hamburg school students - 9 girls and 8 boys - were able to get a taste of real game developer life from June 24 to July 12. During the three-week internship, they gained insights into various Hamburg games companies and developed a game from their own ideas at the end.

From June 24 to July 12, 2024, the 9th grade students had the opportunity to learn more about the companies in the games industry based in Hamburg, what it means to work in this field and which different job profiles exist. The ninth graders were given vivid insights into InnoGames, FISHLABS, Square Enix, Tivola Games and the HAW University of Applied Sciences. This enabled them to build up a small portfolio and learn how to develop their own video game in a genre of their choice. Throughout the internship, the students were accompanied by media educators from the Initiative Creative Gaming.

In their final presentation, the students demonstrated their newly acquired knowledge of various professions within the video games industry. They then presented seven different games that they had developed during the internship as part of smaller exercises and a two-day game jam. Everything from illustrated text adventures and point-and-click games to pixel platformers was represented.

Andreas Hedrich, media educator at the Initiative Creative Gaming e.V. and organizer of the internship alongside Christiane Schwinge, also draws a positive conclusion: “This year, we were impressed not only by the passion but also by the knowledge the interns already had. Many of them had already made their first attempts at programming, character design or game design. Some had also already learned how to use industry-standard engines. The seriousness with which the young people are taking this, clearly shows us that careers in the video games industry are being taken more and more seriously.”

School Internship Games: Joint Project of the Hamburg Games Industry 

The School Internship Games is organized as a joint project of the Hamburg games companies FISHLABS GmbH, InnoGames GmbH, Square Enix and Tivola Games GmbH as well as the Hamburg University of Applied Sciences and the Initiative Creative Gaming e.V. Initiated by game - Association of the German Games Industry e.V. (regional representation Hamburg) and supported by Gamecity Hamburg

Further information events by Gamecity Hamburg

In addition to the joint school internship in games, the Gamecity Hamburg initiative, which is supported by the Free and Hanseatic City of Hamburg, offers other opportunities to introduce students to the games industry as a career option. In the "Gamecity@School" program, students meet experts from the games industry for two school hours, who share insights and experiences from their everyday working lives. Schools and teachers interested in hosting a "Gamecity@School" event can contact Senta Gohr, PR Manager at Gamecity Hamburg, via e-mail.

Contact - Gamecity@School:

News

Games Lift 2026: Welcome to the new five Teams

Five teams have convinced the Games Lift awarding committee of the potential of their game projects. It's time to present to you the teams and their projects!

Photon built a new MMO backend solution

Photon develops MMO Backend

Hamburg-based developer Photon develops real-time multiplayer technology and global cloud infrastructure used by studios across different platforms and engines. Over the past several years, the team has also been building a dedicated backend for seamless, server-authoritative MMO worlds. Find out more about the technology in our short Q&A.

Fifth "Games Made in Germany" Steam Sale is live

The "Games Made in Germany" Steam sale returns with over 400 games made in Germany and a fully packed showcase.

Gamecity Hamburg at gamescom 2026: All You Need to Know

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Prototype Funding: Second Funding Round 2026 in September 2026

Save the Date for the next Prototype Funding Round in 2026: Applications will open from September 4 to 24.

Morse Morse Games Release Cosmodrill

Hamburg-based indie studio Morse Morse Games released the open-world space adventure "Cosmodrill" on July 6, 2026.

Success for Portside Game Assembly 2026 - will return 2027

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Road to Polaris 2026 - Apply until July 28

The community convention Polaris takes place on October 9-11 with a three-day program including gaming, anime and manga, cosplay, and content creation. Gamecity Hamburg provides free booth packages for Hamburg-based developers, teams, and studios. Join us to get valuable feedback and visibility for your game. Applications are open until July 28.

Why We Organize FLINTA* Games Meetups

Happy Pride Month! Everyone is welcome here, and this is why we’re hosting several FLINTA* Games Meetups throughout the year.

Pipapo Games releases Map Map - A Game about Maps

Pipapo Games released their cozy exploration game “Map Map - A Game about Maps”. The indie developer Team was part of several programs of Gamecity Hamburg and already received many prizes for their unique take on the popular cozy game genre.

Zintank Labs release Cosmic Run

Our Prototype Funding recipient Zinktank Labs finally release their game "Cosmic Run". Battle your way through space in this fast-paced, colorful action game - with aliens!

Portside Game Assembly 2026: Program and Speakers Announced

The program for our second edition of our Portside Game Assembly on June 25 & 26 is ready to be announced: Among others, Rebecca Lautner (Landfall, “PEAK”) and Mark Cooke (Shiny Shoe, “Monster Train”) will speak about the development of their hit titles. The conference program, which is targeted at established indie studios, focuses on fostering exchange among studio heads and founders through short talks and roundtables.

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