More initiatives of the Hamburg Kreativ Gesellschaft
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More initiatives of the Hamburg Kreativ Gesellschaft

Gamecity Forecast: new worksession series on games industry trends and topics

In our new worksession series “Gamecity Forecast” we aim to take a look beyond the day-to-day business - and put our heads together on topics that will gain importance for the games sector in the (near) future.

Note: This is a past event. Read our recap of the work session and our learnings here.

To share insights and develop new perspectives, we bring together experts from various fields with key people from the Hamburg games industry and other sectors. In a compact two-hour-session an expert guest speaker kicks off the discussion with a short keynote, then participants share thoughts, exchange perspectives and develop ideas together in mixed workshop groups. After the main events there’ll be opportunities to continue discussions on your ideas and build networks to follow up on them. 

For the first session we ask the question: Is work still a place?

For many teams and companies switching to remote work brought up challenges in working together - as well as opportunities to try out more flexible concepts of work and work spaces. What can we take away from these experiences to shape the way we and our teams want to work together in the future?

Join us for Gamecity Forecast, a compact 2-hour-workshop-format, in which we’ll explore how the ways of working together in the games industry changed during the last year and what those changes entail for our work environments. 

Thomas Huth, Hamburg-based creator of progressive work environments, will join us as guest expert to kick off the session with his thoughts on existing and new places of work. You’ll then team up in groups with other participants to exchange your views on current challenges, discuss possible approaches of rethinking work and workspaces and develop ideas together. The evening will end with an exchange of group outputs and an open networking session.

How to participate:

Are you already in the process of rethinking how you work together as a team - and where you do it? Are you already working on concepts about what to change about your work spaces? 

Then join us on June 9, 5-7pm for our first worksession! 

This session is intentionally open to participants from different industries and from different company sizes so that every participant can profit from a wide range of perspectives. We reserve 50% of the seats for Hamburg games companies.

Find out more about Gamecity Forecast, our first topic and our guest expert Thomas Huth and register for the event on out event page.

News

German Developer Award: Submissions open until September 4

The German Developer Award and the Ubisoft Newcomer Award open their submissions until September 4 at 4 PM. Developers from Germany, Austria und Switzerland are encouraged to participate.

Games Lift 2026: Welcome to the new five Teams

Five teams have convinced the Games Lift awarding committee of the potential of their game projects. It's time to present to you the teams and their projects!

Photon built a new MMO backend solution

Photon develops MMO Backend

Hamburg-based developer Photon develops real-time multiplayer technology and global cloud infrastructure used by studios across different platforms and engines. Over the past several years, the team has also been building a dedicated backend for seamless, server-authoritative MMO worlds. Find out more about the technology in our short Q&A.

Fifth "Games Made in Germany" Steam Sale is live

The "Games Made in Germany" Steam sale returns with over 400 games made in Germany and a fully packed showcase.

Gamecity Hamburg at gamescom 2026: All You Need to Know

We are heading back to gamescom! We cannot wait to meet all of you, and in this news, you will find out all about our five games made in Hamburg, which we will bring to gamescom with our "Road to gamescom " Program! See you in August!

Prototype Funding: Second Funding Round 2026 in September 2026

Save the Date for the next Prototype Funding Round in 2026: Applications will open from September 4 to 24.

Morse Morse Games Release Cosmodrill

Hamburg-based indie studio Morse Morse Games released the open-world space adventure "Cosmodrill" on July 6, 2026.

Success for Portside Game Assembly 2026 - will return 2027

On June 25 and 26, we once again celebrated Portside Game Assembly 2026, a conference for international exchange among indie game studios, with around 100 indie game professionals from 13 countries, including a cruise on the conference ship through the Hamburg Harbour.

Road to Polaris 2026 - Apply until July 28

The community convention Polaris takes place on October 9-11 with a three-day program including gaming, anime and manga, cosplay, and content creation. Gamecity Hamburg provides free booth packages for Hamburg-based developers, teams, and studios. Join us to get valuable feedback and visibility for your game. Applications are open until July 28.

Why We Organize FLINTA* Games Meetups

Happy Pride Month! Everyone is welcome here, and this is why we’re hosting several FLINTA* Games Meetups throughout the year.

Pipapo Games releases Map Map - A Game about Maps

Pipapo Games released their cozy exploration game “Map Map - A Game about Maps”. The indie developer Team was part of several programs of Gamecity Hamburg and already received many prizes for their unique take on the popular cozy game genre.

Zintank Labs release Cosmic Run

Our Prototype Funding recipient Zinktank Labs finally release their game "Cosmic Run". Battle your way through space in this fast-paced, colorful action game - with aliens!

More News
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