Weitere Initiativen der Hamburg Kreativ Gesellschaft
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Weitere Initiativen der Hamburg Kreativ Gesellschaft

Gamecity Forecast: new worksession series on games industry trends and topics

In our new worksession series “Gamecity Forecast” we aim to take a look beyond the day-to-day business - and put our heads together on topics that will gain importance for the games sector in the (near) future.

Note: This is a past event. Read our recap of the work session and our learnings here.

To share insights and develop new perspectives, we bring together experts from various fields with key people from the Hamburg games industry and other sectors. In a compact two-hour-session an expert guest speaker kicks off the discussion with a short keynote, then participants share thoughts, exchange perspectives and develop ideas together in mixed workshop groups. After the main events there’ll be opportunities to continue discussions on your ideas and build networks to follow up on them. 

For the first session we ask the question: Is work still a place?

For many teams and companies switching to remote work brought up challenges in working together - as well as opportunities to try out more flexible concepts of work and work spaces. What can we take away from these experiences to shape the way we and our teams want to work together in the future?

Join us for Gamecity Forecast, a compact 2-hour-workshop-format, in which we’ll explore how the ways of working together in the games industry changed during the last year and what those changes entail for our work environments. 

Thomas Huth, Hamburg-based creator of progressive work environments, will join us as guest expert to kick off the session with his thoughts on existing and new places of work. You’ll then team up in groups with other participants to exchange your views on current challenges, discuss possible approaches of rethinking work and workspaces and develop ideas together. The evening will end with an exchange of group outputs and an open networking session.

How to participate:

Are you already in the process of rethinking how you work together as a team - and where you do it? Are you already working on concepts about what to change about your work spaces? 

Then join us on June 9, 5-7pm for our first worksession! 

This session is intentionally open to participants from different industries and from different company sizes so that every participant can profit from a wide range of perspectives. We reserve 50% of the seats for Hamburg games companies.

Find out more about Gamecity Forecast, our first topic and our guest expert Thomas Huth and register for the event on out event page.

News

Road to gamescom Teams + Gamecity Hamburg auf der gamescom

Recap: gamescom 2026

Vom 26. bis 30. August präsentierten sechs Indie-Game-Studios aus Hamburg ihre Spiele auf der gamescom, der weltweit größten Spielemesse in Köln. Im Rahmen unseres Programms „Road to gamescom“ konnten diese Studios ihre Spiele vorstellen, mit Publishern, Investoren, der Presse und vielen, vielen Besucher*innen ins Gespräch kommen und die kreative Spieleindustrie „Made in Hamburg“ repräsentieren. Wir blicken auf eine sehr ereignisreiche gamescom-Zeit zurück. 

Road to Polaris 2026: Gamecity präsentiert 6 Games made in Hamburg

Auf der Community-Convention Polaris in Hamburg bringen wir vom 9.-11. Oktober mit unserem "Road to Polaris" Programm sechs fantastische Spiele mit in die Games-Halle "The Sandbox". Kommt vorbei, sprecht mit den Entwickler*innen und erfahrt alles über Gamecity Hamburg und Games made in Hamburg.

Gamecity Hamburg Prototypenförderung: Bewerbungsstart für zweite Förderrunde 2026

Die zweite Runde der Prototypenförderung ist gestartet. Die Bewerbungsphase läuft vom 4. bis 24. September.

Schulpraktikum Games 2027: Jetzt bewerben!

Ab sofort können sich Schüler*innen der neunten Jahrgänge in Hamburg für die nächsten Runden des Schulpraktikum Games 2027 bewerben.

German Developer Award: Submissions open until September 11

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Games Lift 2026: Das sind die neuen Teams

2026 überzeugten diese fünf Teams das Games Lift Vergabegremium vom Potential ihrer Games-Projekte. Wir stellen euch die Hamburger Spiele-Entwickler*innen und ihre Projekte vor.

Photon built a new MMO backend solution

Photon develops MMO Backend

Hamburg-based developer Photon develops real-time multiplayer technology and global cloud infrastructure used by studios across different platforms and engines. Over the past several years, the team has also been building a dedicated backend for seamless, server-authoritative MMO worlds. Find out more about the technology in our short Q&A.

Fünfter „Games Made in Germany“-Steam Sale ist live

Der Steam-Sale „Games Made in Germany“ kehrt mit über 400 in Deutschland entwickelten Spielen und einen vollgepackten Showcase zurück.

Gamecity Hamburg auf der gamescom 2026: Alle wichtigen Infos

Bald ist wieder gamescom Zeit! Wir können es kaum erwarten, euch alle zu treffen, und in dieser Meldung erfahrt ihr alles über unsere fünf Spiele "made in Hamburg", die wir im Rahmen unseres „Road to gamescom“-Programms auf die gamescom mitbringen werden! Wir sehen uns im August!

Prototypenförderung: Zweite Förderrunde im September 2026

Merkt euch den Termin für die nächste Prototypen-Förderrunde 2026 vor: Die Bewerbungsfrist wird vom 4. bis zum 24. September laufen.

Morse Morse Games Release Cosmodrill

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Erfolg für Portside Game Assembly 2026 - Termin 2027 steht fest

Am 25. und 26. Juni feierten wir erneut die Portside Game Assembly - Konferenz für internationalen Austausch zwischen Indie Game Studios, mit rund 100 Indie Game Professionals aus 13 Ländern mit Fahrt des Konferenz-Schiffes durch den Hamburger Hafen.

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