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Recap: Road to Nordic - Gamecity Hamburg at the Nordic Games Conference 2024

Let's look back at our Road to Nordic program: We attended the Nordic Game Conference 2024 in Malmö, with four Hamburg indie game developers and their game projects.

Gamecity Hamburg & four Hamburg indie game studios and developers at Nordic Game 2024
Gamecity Hamburg & four Hamburg indie game studios and developers at Nordic Game 2024

The Nordic Game 2024 is over, and we look back on some exciting days in the beautiful city of Malmö.

From May 21 to 24, we brought four Hamburg-based game studios and developers to Nordic Game. With our "Road to Nordic" program, we enabled the teams to exhibit for free at our Gamecity Hamburg joint booth, as well as giving them access to the conference, program, and matchmaking opportunities.

We partnered up with medianet Games Berlin Brandenburg for a joint "German" Booth, who brought four fantastic indie games from Berlin-Brandenburg to Nordic Game, as well.  

The following Hambur-based teams participated:
- About Cannons + Sparrows - About Cannons & Sparrows
- Amberdive Interactive - REPLICORE
- Pipapo Games - Map Map - A Game about Maps
- Markus Koepke - Journey Beyond the Edge of the World

You can check out their games in our "Road to Nordic Video": 

At the "Publishers & Investors Day," the teams promoted their games in a Speed Pitching program on the Developer Stage. In addition to the Speed Pitching, About Cannons + Sparrows were able to secure a place in the Spring Pitch Battle on the Dev Showcase stage next to two other indie teams. Well done!

Our project manager Margarete Schneider took part in the Games Policy Summit, which focused on the future of the games industry with lots of discussions about innovation, support systems, the games ecosystem, and strategies for the future. We will sure keep a lot of good ideas in mind! 

On Thursday, May 23, we hosted a "Germany meets the Nordics Reception" at the Slagthuset Restaurant as part of Games Germany – Regional Funds and Networks, together with game - the association of the German games industry and the Federal Ministry for Economic Affairs and Climate Action to celebrate and network over some cold drinks and snacks. 

We were very happy to meet some wonderful people from WINGS and Game Habitat, who offered additional meetups and networking opportunities next to the Nordic Game Conference program.

Find out more about our "Road to program": All you need to know about our: Road to Program

Check out our impressions in our "Road to Nordic" Gallery:

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Polaris 2026 Recap: Gamecity Treff and Pitch Perfect!

At Polaris 2026, Gamecity Hamburg had plenty to offer the Hamburg gaming scene—not only at its booth but also at the following Gamecity Treff.

photo credit: (c) Christina Czybik

Games Lift: Team EdelErde is Picking up Speed

Games Lift Log #01 starts with the time warping action of Time Travel Train by Team EdelErde. Learn more about their motivation, plans for their studio and their game.

Hamburg-based developer thatFain releases Bloodspill

Solo developer thatFain releases "Bloodspill" on October 2, a fast-paced retro PvP first-person shooter featuring one-hit combat and classic game modes like Deathmatch, Capture the Flag, and Conquest.

Kick-off Games Lift 2026 © Christina Czybik

Games Lift 2026: New Teams, New Plans

Our Games Lift Incubator 2026 launched with our traditional kick-off event during beautiful sunny weather at the Design Zentrum Hamburg. This was the first time our teams got together, and they received all the necessary information about the upcoming program schedule. They also had the opportunity to network with some mentors and alumni. Read more in our Games Lift Log.

Games Lift Alumni Kranich Games release Garden Ink

Games Lift Alumni 2024 Kranich Games released its cozy sandbox game, Garden Ink, on September 10. The game is hitting the market with good reviews and plenty of momentum.

Road to gamescom Teams + Gamecity Hamburg at gamescom

Recap: gamescom 2026

From August 26-30, six Indie Game Studios from Hamburg showcased their games at gamescom, the biggest games convention in the world in Cologne. With our Road to gamescom program, these studios could present their games, talk to publishers, investors, press, and many many visitors and represent the creative games industry made in Hamburg. We can look back on a very busy gamescom time. 

Road to Polaris 2026: Gamecity Showcases 6 Games Made in Hamburg

At the Polaris Convention in Hamburg, from October 9–11, we’ll be bringing six fantastic games to “The Sandbox” games hall as part of our “Road to Polaris” program. Stop by, talk to the developers, and learn all about Gamecity Hamburg and games made in Hamburg.

Gamecity Hamburg Prototype Funding: Applications Start for Second Funding Round in 2026

The second round of prototype funding, with a total of up to 180,000 euros for video games “Made in Hamburg" runs from September 4-24.

"Schulpraktikum Games" 2027: Apply now!

Starting now, ninth-grade students in Hamburg can apply for the next rounds of the 2027 School Internship Game.

Tiny Roar release "Lou's Lagoon" as full version

Hamburg-based indie developer Tiny Roar released “Lou's Lagoon” as version 1.0.

German Developer Award: Submissions open until September 11

The German Developer Award and the Ubisoft Newcomer Award open their submissions until September 11 at 4 PM. Developers from Germany, Austria und Switzerland are encouraged to participate.

Games Lift 2026: Welcome to the new five Teams

Five teams have convinced the Games Lift awarding committee of the potential of their game projects. It's time to present to you the teams and their projects!

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