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Weitere Initiativen der Hamburg Kreativ Gesellschaft

Recap: gamescom 2023

gamescom 2023 was a blast once again – we met some people we rarely see throughout the year otherwise, made new connections and, most importantly, enabled five studios from Hamburg to present their games at the shared Gamecity Hamburg Booth at the Indie Arena Booth.

We’re back in Hamburg and are stunned by the major success that gamescom had in 2023: A total of 320,000 visitors from over 100 countries strolled through the fair on all days, resulting in a sold-out event on Friday, Saturday and Sunday. The developers and studios had the opportunity to exchange ideas, make important contacts with publishers as well as international and national press, and present their games to the public. 

Click here for the gallery 

Wednesday is traditionally exclusive for press and business visitors (and a few Wildcard holders), so the five teams who participated in our Road to program could ease into manning a booth at gamescom.  The five teams who brought the Gamecity booth to life with their fantastic games were About Cannons & Sparrows with their game of the same name, Crumbling Games with Crumbling, DrownTown with Light of Atlantis, Radioactive Dreams with Turbo Shell and Symmetry Break Studio with Misgiven. You can find more info about these games in our previous news article.  

The Road to gamescom participants, Jens Unrau, head of the Hamburg Media Office (on the right), and the Gamecity Hamburg team in front of the Gamecity booth
The Road to gamescom participants, Jens Unrau, head of the Hamburg Media Office (on the right), and the Gamecity Hamburg team in front of the Gamecity booth

On Thursday the gamescom officially opened to the public, which meant that thousands of trade visitors made their way through the halls. Loads of them explored the Indie Arena Booth with its 140 games, the narrow floors were soon packed.  As a first, later in the day, all the different funding institutions of the federal states hosted a joint reception with the theme “Germany loves Games”. We are always delighted to see the great games that emerge from all over Germany, not only at gamescom, and of course that is worth celebrating. In the evening the Gamecity Hamburg team and our Road to participants all made their way to the popular industry party, which once again proved to be the place to be for running into people we couldn’t meet at the fair and getting some fresh air after days inside the trade halls.  

The Gamecity Hamburg in front of the (gam)escom sign, on their way to the industry event
The Gamecity Hamburg in front of the (gam)escom sign, on their way to the industry event

Friday was the last day for business visitors, so we started it off with a highlight: our traditional fish bun and Franzbrötchen reception. This year we partnered up with our good friends from Games/Bavaria, for a joined reception under the name of "Servus & Moin - Gamecity Hamburg meets Games/Bavaria". This way our guests could also enjoy Bavarian specialties while networking with contacts from the north and south of Germany and international visitors. It was great to see so many of our guests from all over the country stopping by and enjoying some regional specialities and good conversations.  

Simone Lackerbauer of Games/Bavaria in conversation at the Servus & Moin Reception
Simone Watzinger of Games/Bavaria in conversation at the Servus & Moin Reception

Speaking of great things: congratulations to GAME:IN, who won the “Heart of Gaming” award at gamescom for their important work standing up against sexism and discrimination in the industry. We are proud supporters of their work and are glad that they received this recognition.  

While we’re slowly getting back into the groove here in Hamburg, we’re already thinking about the next convention, which is the Polaris from October 13-15. We will also have a common booth there, so keep your eyes peeled for more info on that soon. Want to stay up to date about our next "Road to" programs, bringing Hamburg-based developers to international games events? Check out the program here and subscribe to our monthly newsletter to never miss a call for participation! 

News

Games Lift: Tales from the Garden bringen Tinte zum Blühen

Manche Spiele funktionieren ohne Worte. „Garden Ink“ wirkt ab der ersten Pflanze verspielt und freundlich. Doch hinter dem entspannten Erlebnis steckt viel Arbeit – und eine klare Vision.

Games Lift: Triflgard entwickeln mehr als eine Kneipe

In dem Spiel „Pubcrawler“ laufen nicht die Menschen zur Kneipe, sondern die Kneipe zu den Menschen. Triflgard bringen einen Sinn für Wortwitz und Wärme in den Games Lift Inkubator, der auch nüchtern zündet.

Bewerbungsstart für Creative Europe Video Games and Immersive Content Development

Bis zum 12. Februar 2025 können sich Unternehmen und Studios für die Förderung der Entwicklung narrativer Games und interaktiver Projekte durch Creative Europe bewerben.

Press Start: Gründungsstipendium Games für Entwickler*innen startet

Ab 28. Oktober bis 17. November 2024 können sich Gründer*innen und Studios auf das Press Start Gründungsstipendium Games bewerben.

Rückblick: Polaris 2024

Die dritte Polaris Convention 2024 war fantastisch! Über 40.000 Besucher*innen bevölkerten die Hamburger Messehallen an drei Messetagen zu den Themen Games, Manga, Anime, asiatische Pop-Kultur und Commmunity.

Games Lift: Rouven Cabanis versteht Friesland

Gelegentlich können Klischees auch stimmen: Der Entwickler eines Spiels mit besonders weitem Horizont beeindruckt uns im Games Lift Inkubator mit seinem Weitblick. Rouven Cabanis im Portrait in unserem Games Lift Log zu seinem Spiel "Frisia - Cozy Villages"

Schulpraktikum Games 2025: Jetzt bewerben!

Ab sofort können sich Schüler*innen der neunten Jahrgänge in Hamburg für die nächsten Runden des Schulpraktikum Games 2025 bewerben.

Games Lift: Startschuss mit Nachhall

Der neue Jahrgang des Games Lift Inkubators ist offiziell gestartet. Das Kickoff-Event hat neue Teams, gestandene Mentoren und Alumni zusammengebracht. Am Sandtorkai im siebten Stock sitzt die Zukunft der Branche auf dem Sofa.

Road to Polaris 2024 – Diese 5 Spiele bringt Gamecity Hamburg auf die Convention

Es ist wieder soweit! Vom 11. bis 13. Oktober öffnet die Polaris, Hamburgs große Community-Convention, die sich ganz um Gaming, Anime, Manga und asiatische Popkultur dreht, zum dritten Mal ihre Pforten – und sie wird größer als jemals zuvor!

Stellenausschreibung: Wir suchen eine*n Werkstudent*in

Wir suchen ab sofort eine*n Werkstudent*in (w/m/d) mit Schwerpunkt Projekte & Kommunikation 

Impawsible Games launch Kickstarter Campaign for "Ninja Brigade"

Games Lift participants Impawsible Games have launched a campaign on Kickstarter for their game “Ninja Brigade feat. Jonah Weingarten”, an action-packed 2D platformer Metroidvania. 

Recap: gamescom 2024

We look back on our "Road to gamescom" week at the gamescom 2024 with our five developer teams and their games at our joint Gamecity Hamburg Booth at the Indie Arena Booth.

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