Weitere Initiativen der Hamburg Kreativ Gesellschaft
En
Weitere Initiativen der Hamburg Kreativ Gesellschaft

Recap: gamescom 2023

gamescom 2023 was a blast once again – we met some people we rarely see throughout the year otherwise, made new connections and, most importantly, enabled five studios from Hamburg to present their games at the shared Gamecity Hamburg Booth at the Indie Arena Booth.

We’re back in Hamburg and are stunned by the major success that gamescom had in 2023: A total of 320,000 visitors from over 100 countries strolled through the fair on all days, resulting in a sold-out event on Friday, Saturday and Sunday. The developers and studios had the opportunity to exchange ideas, make important contacts with publishers as well as international and national press, and present their games to the public. 

Click here for the gallery 

Wednesday is traditionally exclusive for press and business visitors (and a few Wildcard holders), so the five teams who participated in our Road to program could ease into manning a booth at gamescom.  The five teams who brought the Gamecity booth to life with their fantastic games were About Cannons & Sparrows with their game of the same name, Crumbling Games with Crumbling, DrownTown with Light of Atlantis, Radioactive Dreams with Turbo Shell and Symmetry Break Studio with Misgiven. You can find more info about these games in our previous news article.  

The Road to gamescom participants, Jens Unrau, head of the Hamburg Media Office (on the right), and the Gamecity Hamburg team in front of the Gamecity booth
The Road to gamescom participants, Jens Unrau, head of the Hamburg Media Office (on the right), and the Gamecity Hamburg team in front of the Gamecity booth

On Thursday the gamescom officially opened to the public, which meant that thousands of trade visitors made their way through the halls. Loads of them explored the Indie Arena Booth with its 140 games, the narrow floors were soon packed.  As a first, later in the day, all the different funding institutions of the federal states hosted a joint reception with the theme “Germany loves Games”. We are always delighted to see the great games that emerge from all over Germany, not only at gamescom, and of course that is worth celebrating. In the evening the Gamecity Hamburg team and our Road to participants all made their way to the popular industry party, which once again proved to be the place to be for running into people we couldn’t meet at the fair and getting some fresh air after days inside the trade halls.  

The Gamecity Hamburg in front of the (gam)escom sign, on their way to the industry event
The Gamecity Hamburg in front of the (gam)escom sign, on their way to the industry event

Friday was the last day for business visitors, so we started it off with a highlight: our traditional fish bun and Franzbrötchen reception. This year we partnered up with our good friends from Games/Bavaria, for a joined reception under the name of "Servus & Moin - Gamecity Hamburg meets Games/Bavaria". This way our guests could also enjoy Bavarian specialties while networking with contacts from the north and south of Germany and international visitors. It was great to see so many of our guests from all over the country stopping by and enjoying some regional specialities and good conversations.  

Simone Lackerbauer of Games/Bavaria in conversation at the Servus & Moin Reception
Simone Watzinger of Games/Bavaria in conversation at the Servus & Moin Reception

Speaking of great things: congratulations to GAME:IN, who won the “Heart of Gaming” award at gamescom for their important work standing up against sexism and discrimination in the industry. We are proud supporters of their work and are glad that they received this recognition.  

While we’re slowly getting back into the groove here in Hamburg, we’re already thinking about the next convention, which is the Polaris from October 13-15. We will also have a common booth there, so keep your eyes peeled for more info on that soon. Want to stay up to date about our next "Road to" programs, bringing Hamburg-based developers to international games events? Check out the program here and subscribe to our monthly newsletter to never miss a call for participation! 

News

Bewerbungen für Games Germany Steam Sale 2026 ab sofort möglich

Entwickler*innen, Studios und Publisher mit Sitz in Deutschland können sich ab sofort und bis zum 31. März 2026 für eine Teilnahme am Steam Sale und an einem Showcase bewerben.

Expert*innen und Speaker*innen beim Pitch Level Up 2026

Recap: Pitch Level Up 2026

Am 17. Februar brachte „Pitch Level Up“ erneut über 80 Entwickler*innen, Gründer*innen, Studierende und weitere Teilnehmenden im SPACE Hamburg zusammen, um eine Kernkompetenz der Spieleindustrie zu verfeinern: ein guter Games-Pitch.

Bewerbungsstart für Prototypenförderung 2026

Teams, Entwickler*innen und Studios können sich vom 23. Februar bis 30. März auf die Prototypenförderung 2026 bewerben.

Star Trek: Voyager – Across the Unknown startet: Entwickelt und veröffentlicht in Hamburg

Star Trek: Voyager – Across the Unknown erscheint am 18. Februar. Der Strategietitel stammt direkt aus Hamburg, wurde vom lokalen Studio gameXcite entwickelt und wird vom Hamburger Publisher Daedalic Entertainment veröffentlicht.

Senator's Roundtable im Hamburger Rathaus 2026

Games im Rathaus – der Gamecity Hamburg Senator’s Roundtable. Zu Beginn des Jahres 2026 diskutierten der Senator für Kultur und Medien Dr. Carsten Brosda, Gamesunternehmen und Gamecity Hamburg die aktuelle Entwicklung der Gameswirtschaft in Hamburg.

Das Hamburger Studio Overhype Studios veröffentlicht MENACE im Early Access

Am 5. Februar geht MENACE vom Hamburger Studio Overhype Studios in den Early Access, gepublisht von Hooded Horse. 

Portside Game Assembly 2026 - Tickets jetzt erhältlich für Networking Brunch und Games Industry Party

Die Portside Game Assembly kehrt vom 25. bis 26. Juni 2026 nach Hamburg zurück – mit internationalen Indie-Studios, neuen Mentoring-Möglichkeiten für aufstrebende Entwickler*innen und einem „Games Made in Hamburg”-Showcase. Tickets für den Networking-Brunch und die Games Industry Party sind ab sofort erhältlich.

Games Lift: Curio Compass zeigt auf neue Ideen

Das Trio hinter Curio Compass zeigt mit „Limbo City AfterLIVE“ ein Gespür für originelle Ideen. Und beweist im Games Lift Inkubator Mut zur Veränderung.

SalsaShark Studios veröffentlichen Super Chipflake Ü: Quest for the Uncooked Schnitzel

Super Chipflake Ü ist das Debütspiel von SalsaShark Studios aus Hamburg. Der kurzweilige, farbenfrohe 3D-Plattformer erscheint am 19. Januar 2026 auf der Switch und für PC.

Pitch Level Up

Gamecity Hamburg Ausblick für 2026

Für 2026 sind einige Themen, Veranstaltungen und Programme geplant, zu denen wir bereits erste wichtige Termine und Aktualisierungen mitteilen können.

Games Lift: Viel Neues bei der Graduation

Die Games Lift Graduation 2025 ist geschafft! Zum letzten Termin des Jahres überzeugten alle fünf Teams mit starken Präsentationen und klaren Fortschritten: Neue Projekttitel, neue Charaktere und ein neues Selbstbewusstsein standen auf der Bühne.

Recap 2025

What do you mean, it’s time for the recap? Has it really been a year already?

Weitere News
Cookies are used to make this website work and to enhance your experience.

To learn more about the types of cookies this website uses, see our Cookie Policy. You can decide for yourself which categories you want to allow. Please note that based on your settings, not all functions of the website may be available.

Cookies are used to make this website work and to enhance your experience.

To learn more about the types of cookies this website uses, see our Cookie Policy. You can decide for yourself which categories you want to allow. Please note that based on your settings, not all functions of the website may be available.

Your cookie preferences have been saved.