Weitere Initiativen der Hamburg Kreativ Gesellschaft
En
Weitere Initiativen der Hamburg Kreativ Gesellschaft

Recap: gamescom 2023

gamescom 2023 was a blast once again – we met some people we rarely see throughout the year otherwise, made new connections and, most importantly, enabled five studios from Hamburg to present their games at the shared Gamecity Hamburg Booth at the Indie Arena Booth.

We’re back in Hamburg and are stunned by the major success that gamescom had in 2023: A total of 320,000 visitors from over 100 countries strolled through the fair on all days, resulting in a sold-out event on Friday, Saturday and Sunday. The developers and studios had the opportunity to exchange ideas, make important contacts with publishers as well as international and national press, and present their games to the public. 

Click here for the gallery 

Wednesday is traditionally exclusive for press and business visitors (and a few Wildcard holders), so the five teams who participated in our Road to program could ease into manning a booth at gamescom.  The five teams who brought the Gamecity booth to life with their fantastic games were About Cannons & Sparrows with their game of the same name, Crumbling Games with Crumbling, DrownTown with Light of Atlantis, Radioactive Dreams with Turbo Shell and Symmetry Break Studio with Misgiven. You can find more info about these games in our previous news article.  

The Road to gamescom participants, Jens Unrau, head of the Hamburg Media Office (on the right), and the Gamecity Hamburg team in front of the Gamecity booth
The Road to gamescom participants, Jens Unrau, head of the Hamburg Media Office (on the right), and the Gamecity Hamburg team in front of the Gamecity booth

On Thursday the gamescom officially opened to the public, which meant that thousands of trade visitors made their way through the halls. Loads of them explored the Indie Arena Booth with its 140 games, the narrow floors were soon packed.  As a first, later in the day, all the different funding institutions of the federal states hosted a joint reception with the theme “Germany loves Games”. We are always delighted to see the great games that emerge from all over Germany, not only at gamescom, and of course that is worth celebrating. In the evening the Gamecity Hamburg team and our Road to participants all made their way to the popular industry party, which once again proved to be the place to be for running into people we couldn’t meet at the fair and getting some fresh air after days inside the trade halls.  

The Gamecity Hamburg in front of the (gam)escom sign, on their way to the industry event
The Gamecity Hamburg in front of the (gam)escom sign, on their way to the industry event

Friday was the last day for business visitors, so we started it off with a highlight: our traditional fish bun and Franzbrötchen reception. This year we partnered up with our good friends from Games/Bavaria, for a joined reception under the name of "Servus & Moin - Gamecity Hamburg meets Games/Bavaria". This way our guests could also enjoy Bavarian specialties while networking with contacts from the north and south of Germany and international visitors. It was great to see so many of our guests from all over the country stopping by and enjoying some regional specialities and good conversations.  

Simone Lackerbauer of Games/Bavaria in conversation at the Servus & Moin Reception
Simone Watzinger of Games/Bavaria in conversation at the Servus & Moin Reception

Speaking of great things: congratulations to GAME:IN, who won the “Heart of Gaming” award at gamescom for their important work standing up against sexism and discrimination in the industry. We are proud supporters of their work and are glad that they received this recognition.  

While we’re slowly getting back into the groove here in Hamburg, we’re already thinking about the next convention, which is the Polaris from October 13-15. We will also have a common booth there, so keep your eyes peeled for more info on that soon. Want to stay up to date about our next "Road to" programs, bringing Hamburg-based developers to international games events? Check out the program here and subscribe to our monthly newsletter to never miss a call for participation! 

News

Schulpraktikum Games 2024: Videospiel-Entwicklung zum Anfassen

Beim diesjährigen Schulpraktikum Games konnten 17 Hamburger Schüler*innen – 9 Mädchen, 8 Jungen – vom 24. Juni bis 12. Juli echte Entwickler-Luft schnuppern. Während ihren drei Wochen Praktikumszeit erhielten sie Einblicke in verschiedene Hamburger Unternehmen aus dem Ökosystem Games und konnten zum krönenden Abschluss aus ihren eigenen Ideen ein Game entwickeln.

Games Lift 2024: Das sind die fünf Teams

Auch 2024 überzeugten fünf großartige Teams aus Hamburger Spiele-Entwickler*innen das Vergabe-Gremium des Games Lift Inkubators mit ihren spannenden Projekten.

Gamecity Hamburg and Hamburg Game Studios at Gamescom 2024

Gamecity Hamburg brings five indie studios to the next gamescom 2024 from August 21 to 25. Find out more about the indie teams at gamescom 2024 and our "Road to Program".

Road to Polaris 2024 - Bewirb Dich bis zum 25. August

Vom 11. bis 13. Oktober findet die Community-Convention Polaris mit einem dreitägigen Programm aus den Bereichen Gaming, E-Sports, Cosplay und Content Creation statt. Gamecity Hamburg bietet kostenlose Standpakete für ausgewählte Hamburger Entwickler*innen, Teams und Studios an. So könnt Ihr Eure Spiele, Prototypen und Demos dem Publikum präsentieren und direktes Feedback von euren Zielgruppen sammeln. Bewerbungen sind noch bis zum 25. August möglich!

Recap: The Game Playtest Night #2 was a blast – and will return

Let's look back at our Game Playtest Night #2 in June: We cooperated with the gaming and esport location Play Bay in order to offer participating indie developers an opportunity, to test their work in progress games with the help of motivated test gamers.

Warum Sichtbarkeit von LGBTQIA+ in Games so wichtig ist

Journalistin Lea Irion hat es dank eines Videospiels geschafft, zu ihrer Sexualität zu stehen. Hier erzählt sie ihre Geschichte und die von zwei LGBTQIA+ Entwickler*innen aus Hamburg.

Dritter „Games Made in Germany“-Steam Sale startet am 20. Juni mit Showcase und exklusiver Vinyl

Der "Games Made in Germany" Steam-Sale von Games Germany bietet 250 großartige Spiele made in Germany und startet am 20. Juni um 19 Uhr mit einem großen Showcase auf dem IGN Youtube-Channel und einer exklusiven Vinyl mit den besten Soundtracks aus deutschen Spielen.

Goodbye Gamecity Hamburg Online Hub

Die Zeit für unseren Gamecity Hamburg Online Hub ist gekommen. Wir schließen das virtuelle Zuhause für die Hamburger Gamesbranche auf unserer Gamecity Hamburg Webseite und blicken noch einmal zurück.

Queer Games Bundle 2024 - Our top 5 Games

In the Queer Games Bundle you can find about 500 games, assets and more in support of LGBTQ+ games, creators and game devs. We picked some highlights for you.

Gamecity Hamburg & four Hamburg indie game studios and developers at Nordic Game 2024

Recap: Road to Nordic - Gamecity Hamburg at the Nordic Games Conference 2024

Let's look back at our Road to Nordic program: We attended the Nordic Game Conference 2024 in Malmö, with four Hamburg indie game developers and their game projects.

Gamecity Hamburg Prototypenförderung 2024: Hamburg fördert fünf Prototypen digitaler Spiele

Gamecity Hamburg unterstützt in der Förderrunde 2024 fünf Games-Projekte mit jeweils bis zu 80.000 Euro als nicht rückzahlbarer Zuschuss. Als Anschubfinanzierung begünstigt die Förderung Neugründungen in Hamburg und unterstützt Unternehmen bei der Entwicklung von Prototypen digitaler Spiele.

Job Spotlight: Bytro

Bytro is a well-established institution in the Hamburg games industry and the mobile and browser games market. Their first game, Supremacy 1914, will turn 15 years old in May of 2024. This is a rare milestone for any game, especially considering that this historic war strategy game might not exactly be a mainstream product. The key to running a successful company for a long time is, of course, the people. As Bytro is currently hiring, we spoke to Felix Schröter, the interim Lead for Analytics and Monetization. He has had many different opportunities at Bytro and gave us deeper insights into the company and their current job openings.

Weitere News
Cookies are used to make this website work and to enhance your experience.

To learn more about the types of cookies this website uses, see our Cookie Policy. You can decide for yourself which categories you want to allow. Please note that based on your settings, not all functions of the website may be available.

Cookies are used to make this website work and to enhance your experience.

To learn more about the types of cookies this website uses, see our Cookie Policy. You can decide for yourself which categories you want to allow. Please note that based on your settings, not all functions of the website may be available.

Your cookie preferences have been saved.