More initiatives of the Hamburg Kreativ Gesellschaft
De
More initiatives of the Hamburg Kreativ Gesellschaft

special conditions for Hamburg Indie Studios at the gamescom 2019

Small Hamburg Indie Studios can get a spot at the gamecity:Hamburg shared exhibition booth with more favorable conditions to present themselves on the gamescom 2019 Business Area.

As of now, Indie Studios can apply for our gamecity:Hamburg shared exhibition booth at the gamescom 2019. The B2B area is an ideal basis for developers, publishers and other participants of the games industry to present themselves and to network. Indie Studios can strike up conversations with international experts of the games industry.

For 500,- € Indie Studios can get the full service package and can gain access to the gamecity:Hamburg lounge. They are able to share one of the conference rooms with other exhibitors. This offer is directed at small, established studios who have based their headquarters in the Free and Hanseatic City of Hamburg.   

It is the main goal to provide an opportunity for small studios, who will not be able to carry out the financing with their own resources, to present themselves to international experts and to make useful connections. The incorporation of the studio must not have happened before 1. June 2016, the studio has to be independent and there has to be a playable version of the current project at the gamescom.

There are six spots available. You can apply until Friday 19. July 2019. If there are more than six applications, the decision will be made in the order of their arrivals.

You can get further information about the gamecity:Hamburg shared exhibition booth here. If you want to apply, please fill in this application form. The Kreativ Gesellschaft and gamecity:Hamburg reserve their rights to decline applications, if they do not meet to the mentioned criteria.

__________________________________________________________________________________________

Ab sofort können sich auch Indie Studios für unseren gamecity:Hamburg Gemeinschaftsstand auf der Gamescom 2019 anmelden. Der B2B-Bereich ist die Ideale Plattform für Entwickler/innen, Publisher/innen und andere Akteur/innen der Gamesbranche, sich zu präsentieren und zu netzwerken. Für Indie Studios ergeben sich so ebenfalls die Möglichkeiten, mit einem internationalen Fachpublikum ins Gespräch zu kommen.

Für EUR 500,- erhalten Indie Studios das komplette Leistungspaket mit Zugang zur gamecity:Hamburg Lounge zbd können zusätzlich einen der Konferenzräume am Stand im Wechsel mit anderen Ausstellern nutzen. Das Angebot richtet sich an kleine, ausgegründete Studios mit Hauptsitz in der Freien und Hansestadt Hamburg.

Ziel ist es, speziell Studios, die aus eigener Kraft nicht die finanziellen Mittel für eine Präsenz in der Business Area aufbringen können, am Hamburg-Stand eine Möglichkeit zu bieten, sich internationalem Publikum zu präsentieren und wertvolle Kontakte zu knüpfen. Sie Gründung des Studios sollte nicht vor dem 1. Juni 2016 erfolgt sein, es muss unabhängig sein und eine spielbare Version des aktuellen Projekts zu gamescom vorzeigen können.

Zur Verfügung stehen sechs Plätze. Wir bitten um Anmeldung bis Freitag, 19. Juli 2019. Gehen mehr Anmeldungen ein als Plätze zur Verfügung stehen, entscheidet dere Eingang der Anmeldung über eine Beteiligung.

Weitere Informationen zu allen Möglichkeiten, am Hamburger Gemeinschaftsstand teilzunehmen, findet ihr hier. Möchtet ihr euch für eine Ausstellerbeteiligung am Stand anmelden, füllt bitte dieses Anmeldeformular aus. Die Kreativ Gesellschaft und gamecity:Hamburg behalten sich vor, Anmeldungen abzulehnen, sofern sie nicht den genannten Kriterien entsprechen.

News

Games Lift 2026: Welcome to the new five Teams

Five teams have convinced the Games Lift awarding committee of the potential of their game projects. It's time to present to you the teams and their projects!

Photon built a new MMO backend solution

Photon develops MMO Backend

Hamburg-based developer Photon develops real-time multiplayer technology and global cloud infrastructure used by studios across different platforms and engines. Over the past several years, the team has also been building a dedicated backend for seamless, server-authoritative MMO worlds. Find out more about the technology in our short Q&A.

Fifth "Games Made in Germany" Steam Sale is live

The "Games Made in Germany" Steam sale returns with over 400 games made in Germany and a fully packed showcase.

Gamecity Hamburg at gamescom 2026: All You Need to Know

We are heading back to gamescom! We cannot wait to meet all of you, and in this news, you will find out all about our five games made in Hamburg, which we will bring to gamescom with our "Road to gamescom " Program! See you in August!

Prototype Funding: Second Funding Round 2026 in September 2026

Save the Date for the next Prototype Funding Round in 2026: Applications will open from September 4 to 24.

Morse Morse Games Release Cosmodrill

Hamburg-based indie studio Morse Morse Games released the open-world space adventure "Cosmodrill" on July 6, 2026.

Success for Portside Game Assembly 2026 - will return 2027

On June 25 and 26, we once again celebrated Portside Game Assembly 2026, a conference for international exchange among indie game studios, with around 100 indie game professionals from 13 countries, including a cruise on the conference ship through the Hamburg Harbour.

Road to Polaris 2026 - Apply until July 28

The community convention Polaris takes place on October 9-11 with a three-day program including gaming, anime and manga, cosplay, and content creation. Gamecity Hamburg provides free booth packages for Hamburg-based developers, teams, and studios. Join us to get valuable feedback and visibility for your game. Applications are open until July 28.

Why We Organize FLINTA* Games Meetups

Happy Pride Month! Everyone is welcome here, and this is why we’re hosting several FLINTA* Games Meetups throughout the year.

Pipapo Games releases Map Map - A Game about Maps

Pipapo Games released their cozy exploration game “Map Map - A Game about Maps”. The indie developer Team was part of several programs of Gamecity Hamburg and already received many prizes for their unique take on the popular cozy game genre.

Zintank Labs release Cosmic Run

Our Prototype Funding recipient Zinktank Labs finally release their game "Cosmic Run". Battle your way through space in this fast-paced, colorful action game - with aliens!

Portside Game Assembly 2026: Program and Speakers Announced

The program for our second edition of our Portside Game Assembly on June 25 & 26 is ready to be announced: Among others, Rebecca Lautner (Landfall, “PEAK”) and Mark Cooke (Shiny Shoe, “Monster Train”) will speak about the development of their hit titles. The conference program, which is targeted at established indie studios, focuses on fostering exchange among studio heads and founders through short talks and roundtables.

More News
Cookies are used to make this website work and to enhance your experience.

To learn more about the types of cookies this website uses, see our Cookie Policy. You can decide for yourself which categories you want to allow. Please note that based on your settings, not all functions of the website may be available.

Cookies are used to make this website work and to enhance your experience.

To learn more about the types of cookies this website uses, see our Cookie Policy. You can decide for yourself which categories you want to allow. Please note that based on your settings, not all functions of the website may be available.

Your cookie preferences have been saved.