More initiatives of the Hamburg Kreativ Gesellschaft
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More initiatives of the Hamburg Kreativ Gesellschaft

School Internship Games January 2024: Learned a lot

For three weeks, 16 young people from Hamburg schools were able to get a taste of the games industry in a games internship. They visited two Hamburg game studios and the HAW Hamburg.

Internship Games at Hamburg Game Studios
Internship Games at Hamburg Game Studios

The internship program included insights into the range of professions, career paths, and daily routines in the games industry for the 9th-grade students. 

Students gain insights into different career paths. Credit: Initative Creative Gaming

At Fishlabs and InnoGames, the students were able to gain impressions directly from the Hamburg studios and games production on-site and learned useful details about game design, audio design, producing, QA, product management, and marketing & data mining from the studios' experts. At HAW Hamburg, students informed the pupils about the professional field of (game) illustration and provided playful insights into studying and possible career paths. 

What is to know about Game Analytics? The students could learn all about Data at InnoGames. Credit: Initative Creative Gaming 

In the third week, the young students produced their own game in a two-day game jam with support from indie game studio Tiny Roar and were able to put what they had experienced and learned into practice. The most important aspect of the internship for the students, apart from the many experiences, was learning new skills, implementing their ideas, and building up their first portfolio. During the internship, the participants were accompanied by media educators from the Initiative Creative Gaming

At the Game Jam all groups had to work together to create their own game. Credit: Initative Creative Gaming

The enthusiasm for the games industry was evident in the final presentation of all participants and we were impressed by the enthusiasm and commitment of the students. Perhaps we will see some of them again in Hamburg's games industry soon. 

The next internship games will take place in summer 2024. More info: schulpraktikum-games.de.

News

Portside Game Assembly 2026: Program and Speakers Announced

The program for our second edition of our Portside Game Assembly on June 25 & 26 is ready to be announced: Among others, Rebecca Lautner (Landfall, “PEAK”) and Mark Cooke (Shiny Shoe, “Monster Train”) will speak about the development of their hit titles. The conference program, which is targeted at established indie studios, focuses on fostering exchange among studio heads and founders through short talks and roundtables.

Gamecity Hamburg Prototype Funding 2026: Five Prototypes Funded

In the latest round of funding 2026, Gamecity Hamburg supports five promising games with up to 80,000 euros each as a non-repayable grant.

Kranich Games win Best Prototype at Deutscher Computerspielpreis 2026

Games Lift: The Incubator’s Impact

What are the alumni of the Games Lift Incubator up to? They win awards, find funding and successfully release games. The program keeps paying off for years.

Games Lift 2026: Apply now from April 27 until June 1

You can now apply for Gamecity Hamburg's 2026 Games Lift from April 27 to June 1. Five teams will receive financial support in form of 15,000 euros, a comprehensive workshop program and individual mentoring. In addition, the teams can benefit from 1,000 euros in coaching budget. After a three-month workshop phase, the teams will be further supported with individual mentoring and will travel together to an international industry event until August 2027.

Key Art for The Amusement

Curvature Games Release The Amusement

Good things come to those who wait. Hamburg-based studio Curvature Games has finally released “The Amusement” - an immersive narrative VR adventure! 

Recap: Game Playtest Night #5 at XPERION Hamburg

What a fantastic night! Our Game Playtest Night #5 at XPERION Hamburg once again brought together developers and gamers for an evening filled with exchanges, games, and fun: developers received valuable feedback for their games, and players got a behind-the-scenes look at game development.

Apply for a Games Made in Hamburg Showcase at Portside Game Assembly Industry Party 2026

Developers from Hamburg can apply for a Games Made in Hamburg Showcase at the Portside Game Assembly Games Industry Party on June 26, from 7:30 pm. Deadline for application is May 22, 2026.

Road to gamescom 2026 - Apply until April 20!

Join us at gamescom: With our "Road to gamescom" program we offer spots at our joint Gamecity Hamburg booth at the Indie Arena Booth for Hamburg-based studios, teams and devs. Apply now until April 20!

Applications for Games Germany Steam Sale 2026 now open

Developers, studios, and publishers based in Germany can now apply to participate in the Steam Sale and a Showcase until March 31, 2026.

Experts and Speaker for Pitch Level Up 2026

Recap: Pitch Level Up 2026

On February 17, our event "Pitch Level Up" once again brought together over 80 developers, founders, students, and further participants at SPACE Hamburg to hone a core skill in the games industry: a good game pitch. 

Application Start for Prototype Funding 2026

Teams, Developers and Studios can apply for the Protoype Funding 2026 from February 23 until March 30.

Star Trek: Voyager – Across the Unknown Launches: Developed and Published in Hamburg

Star Trek: Voyager – Across the Unknown launches on February 18. The strategy title comes directly from Hamburg, developed by Hamburg studio gameXcite and published by Hamburg-based Daedalic Entertainment.

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