More initiatives of the Hamburg Kreativ Gesellschaft
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More initiatives of the Hamburg Kreativ Gesellschaft

Recap: HAW Hamburg Display - Final Presentation 2021

On the evening of July 15, a large number of guests gathered at the Gamecity Online Hub! What was going on? The HAW Hamburg final presentation was going on. Read here what the Hub has to do with it.

HAW Hamburg held their traditional party to present the final projects of their Games Master students at the Hub. We had 75 visitors on the Hub, many more watched the live stream with the presentations, where each team presented their game in detail. In addition, several professors gave brief speeches. The presentation was moderated by Luis Baltes. The youngest Games-Master class was also represented in the stream with small mobile and browser games from their first semester.


After the presentation, all visitors were able to take a closer look at the games of the graduating class at the specially set up arcades, where they also found links to itch.io or the Google Play Store to try out the games themselves.


If you missed the live stream or want to watch it again, you can do so on the YouTube channel of the Games Master. The arcades will also remain set up this week in the Gamecity Online Hub, more precisely in the Gamecity Headquarters in the cinema area. Here, too, there is still a chance to drop by and test the games. All games on display, as well as those from previous years, can also be found on the Games-Masters website


Many thanks to all visitors and of course to HAW Hamburg for this great event!

News

Recap: Road to gamescom 2021

With the Road to gamescom program five studios and developers from Hamburg presented themselves at the digital Indie Arena Booth Online, a virtual online multiplayer, where visitors could walk around in the creative world of the "Summercamp of Doom" to play, chat, and find out more about 120 indie games at 13 different online worlds.

Kick-off for Games Lift Teams 2021!

It’s on: Yesterday, we kicked off the intensive phase of Games Lift Incubator 2021 together with the five dev teams from Hamburg. For the next three months, the teams will be able to fully concentrate on their game ideas and attend workshops and individual mentoring sessions with international industry experts.

Next Game Starter Event: Project Management

Meet three project management professionals from the games industry to learn what they would have liked to know when they first started out. Live on September 07, from 6 pm (CEST)

Prototype Funding: Application phase starts now!

Apply now for the second round of Prototype Funding 2021: Up to 80.000 euros per project for the development of prototypes for digital games. The application phase runs from August 30 to October 18, 2021. Workshop on how to apply on September 08!

New Video Series: Indie Dev Insights

In our new series "Indie Dev Insights" we talk to indie devs and industry experts from Hamburg about topics that concern indies apart from strictly development topics - like marketing, sales, funding, organization of a team or publishing. First episode out now - more to come!

Meet Hamburg at the gamescom 2021!

From August 25-27 the world’s biggest games fair is on: gamescom 2021! For the second time, gamescom will be a purely digital event. Read here about where and when to find games from Hamburg at gamescom 2021!

Games Lift Incubator: these are the five teams 2021

Five up-and-coming game developer teams from Hamburg convinced the awarding committee with their project ideas, pitching their way into the Games Lift Incubator 2021. The incubator program starts on September 9 and aims to prepare the teams for the challenges of developing and marketing their games projects in the international markets – through start-up funding of 15,000 euros per team and an intensive three-month workshop and mentoring program under the guidance of international industry experts.

Gamecity Impulse: next event will focus on building gaming communities

In our online event series "Gamecity Impulse" Gamecity presents talks and discussions about the topics of Equality, Diversity and Inclusion. In our third session Manuel Manhard will discuss how to build a respectful and caring gameing community.

Goodgame Studios celebrates 10 years Goodgame Empire

Goodgame Studios is a leading developer and publisher of mobile and browser games in Hamburg, specializing in the free-to-play sector with over 500 million registered users worldwide and part of the Stillfront Group. This year, the company celebrates ten years of their game Goodgame Empire, which is still ongoing and growing. 

Skillz invests 50 Million Dollars into Hamburg-based Exit Games

Mobile games company Skillz is investing $50 million for a minority stake in the Hamburg-based company Exit Games.

Road to gamescom: Five Hamburg Indies at Indie Arena Booth Online

Five indie developers and publishers from Hamburg will receive booth spaces on the multiplayer trade fair platform Indie Arena Booth Online as part of the virtual gamescom 2021 through our "Road to gamescom" program.

Gamecity Impulse: Panel-Discussion on Diversity Management in the Games Industry

What can games companies do to actively contribute to strengthen equality, diversity and inclusion in the industry and in games? And what challenges do studios, publishers and other games businesses - from large corporations to small indies - face in this field?

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