More initiatives of the Hamburg Kreativ Gesellschaft
De
More initiatives of the Hamburg Kreativ Gesellschaft

Recap: Gamecity Forecast: AI in game production

On Feb. 21, we invited people from Hamburg’s games industry and beyond to our online event “Gamecity Forecast: AI in game production”. Our Forecast sessions aim to spark discussion on trends and developments affecting the games industry, identify challenges and opportunities and exchange experiences. Here's what we took away as our key learnings from the evening!

We’re very happy that we had the support of our guest expert Matthew Dion for this edition – he gave an excellent talk about what’s possible today and what will become possible in the near future when it comes to putting AI-powered tools to work in the production process.

The topic sparked a great deal of interest, we saw registration from all over the world and had a very lively discussion at the event. With games professionals from games and tech companies alike sharing their opinions, thoughts, questions and best practices.

Thank you very much to everyone who attended and especially to Matt Dion for the great input!

Here’s what we took away from the evening as our key learnings:

  • We’re already in the middle of it: AI-powered tools are already in use in many steps of the game production process, giving inspiration, allowing for fast prototyping and freeing up capacity from simpler tasks to be invested in fine-tuning, coming up with new ideas and delivering higher quality.
  • The human factor remains crucial I: AI-generated content is often-times far from perfect. It needs human inputs, supervision, selection, and correction. The skills required to make games might expand to being well-versed in using AI tools, but game production will continue to be in need of experts knowing their craft. Also, data science skills will become even more sought after in companies that want to implement their own AI models.
  • The human factor remains crucial II: Key to implementing AI-assisted tools in a game production workflow is acceptance by the team that should use them. Creating spaces to experiment and have fun with new possibilities can help overcome initial concerns, building acceptance and inspire new best practices.
  • Organizational boost: Outside of creative tasks, AI has not been in the focus, yet. But integration of AI-assisted functions in commonly used tools for project and production management might boost productivity also for non-tech and non-creative members of the production team.
  • The future will come fast: While more general-purpose generative AI applications like ChatGPT or Stable Diffusion are very visible already, companies around the globe are working on domain-specific solutions that are tuned to help with specific tasks. When these products reach the market, we will see another boost in the use of AI-powered tools.

Watch Matt’s keynote below, giving an overview about use cases for AI-powered tools as well as some outlooks into the future!

You can also find his slides and his sources in his blog article.

News

Road to gamescom Teams + Gamecity Hamburg at gamescom

Recap: gamescom 2026

From August 26-30, six Indie Game Studios from Hamburg showcased their games at gamescom, the biggest games convention in the world in Cologne. With our Road to gamescom program, these studios could present their games, talk to publishers, investors, press, and many many visitors and represent the creative games industry made in Hamburg. We can look back on a very busy gamescom time. 

Road to Polaris 2026: Gamecity Showcases 6 Games Made in Hamburg

At the Polaris Convention in Hamburg, from October 9–11, we’ll be bringing six fantastic games to “The Sandbox” games hall as part of our “Road to Polaris” program. Stop by, talk to the developers, and learn all about Gamecity Hamburg and games made in Hamburg.

Gamecity Hamburg Prototype Funding: Applications Start for Second Funding Round in 2026

The second round of prototype funding, with a total of up to 180,000 euros for video games “Made in Hamburg" runs from September 4-24.

"Schulpraktikum Games" 2027: Apply now!

Starting now, ninth-grade students in Hamburg can apply for the next rounds of the 2027 School Internship Game.

Tiny Roar release "Lou's Lagoon" as full version

Hamburg-based indie developer Tiny Roar released “Lou's Lagoon” as version 1.0.

German Developer Award: Submissions open until September 11

The German Developer Award and the Ubisoft Newcomer Award open their submissions until September 11 at 4 PM. Developers from Germany, Austria und Switzerland are encouraged to participate.

Games Lift 2026: Welcome to the new five Teams

Five teams have convinced the Games Lift awarding committee of the potential of their game projects. It's time to present to you the teams and their projects!

Photon built a new MMO backend solution

Photon develops MMO Backend

Hamburg-based developer Photon develops real-time multiplayer technology and global cloud infrastructure used by studios across different platforms and engines. Over the past several years, the team has also been building a dedicated backend for seamless, server-authoritative MMO worlds. Find out more about the technology in our short Q&A.

Fifth "Games Made in Germany" Steam Sale is live

The "Games Made in Germany" Steam sale returns with over 400 games made in Germany and a fully packed showcase.

Gamecity Hamburg at gamescom 2026: All You Need to Know

We are heading back to gamescom! We cannot wait to meet all of you, and in this news, you will find out all about our five games made in Hamburg, which we will bring to gamescom with our "Road to gamescom " Program! See you in August!

Prototype Funding: Second Funding Round 2026 in September 2026

Save the Date for the next Prototype Funding Round in 2026: Applications will open from September 4 to 24.

Morse Morse Games Release Cosmodrill

Hamburg-based indie studio Morse Morse Games released the open-world space adventure "Cosmodrill" on July 6, 2026.

More News
Cookies are used to make this website work and to enhance your experience.

To learn more about the types of cookies this website uses, see our Cookie Policy. You can decide for yourself which categories you want to allow. Please note that based on your settings, not all functions of the website may be available.

Cookies are used to make this website work and to enhance your experience.

To learn more about the types of cookies this website uses, see our Cookie Policy. You can decide for yourself which categories you want to allow. Please note that based on your settings, not all functions of the website may be available.

Your cookie preferences have been saved.