More initiatives of the Hamburg Kreativ Gesellschaft
De
More initiatives of the Hamburg Kreativ Gesellschaft

Meet Hamburg at the gamescom 2021!

From August 25-27 the world’s biggest games fair is on: gamescom 2021! For the second time, gamescom will be a purely digital event. Read here about where and when to find games from Hamburg at gamescom 2021!

Gamecity Hamburg will represent Hamburg with a shared booth on the Indie Arena Booth Online, featuring five Indie Studios from Hamburg:

Via our “Road to gamescom 2021” program Tiny Roar, Mooneye Studios, OneManOnMars, Klickaffen and Radioactive Dreams have the opportunity to present their most recent games on the digital multiplayer exhibition platform Indie Arena Booth Online. Read more about the five featured games at Gamecity Hamburg’s booth below in this article.

The Indie Arena Booth Online is accessible to everyone from August 25, 10 pm (CEST) – no ticket needed: online.indiearenabooth.com

► Find the Gamecity Hamburg booth on the Indie Arena Booth: Go to “The Bubble Pool | The Lake” and follow the way up the stairs.

Independently from the Gamecity Hamburg booth you can also find ROCKFISH Games’ “Everspace 2” right before our booth. Also you can find Curvature Games from Hamburg on the third floor of the "Arcade Village" at the Indie Arena Booth Online.

Did you know? The Indie Arena Booth is planned and produced by Hamburg-based Super Crowd Entertainment – this year it features over 120 games by indie devs from all over the world.

  

More Hamburg at gamescom 2021 – look out for these streaming events featuring games or companies from Hamburg:

   

  • Hamburg-based Rocket Beans TV teamed up with several partners and streamers for their “Gamevasion” streams from August 25, 3 pm (CEST) until August 27, midnight (CEST) they’ll broadcast Let’s Plays, Interviews and more – we’re especially excited for the “Hamburg vs. Spandau” battles. ► Stream (Twitch) 
  • Tiny Roar will present their freshly announced sci-fi-adventure “XEL” during the Gamevasion feature “Spotlight on Assemble” and give first insights into the gameplay | August 26, starting from 1:30 pm (CEST) ► Stream (Twitch)
  • Klickaffen will let you peak behind their scenes, streaming live while building a new level for their game “Unbuild” on August 26, 9 pm (CEST) ► Stream (Twitch)
  • Daniel “Budi” Budimann from Rocket Beans TV / game TWO will take a stroll around the Indie Arena Booth on August 27, 2 pm (CEST) ► Stream (Twitch)
  • Hamburg-based publisher and studio Daedalic Entertainment is official gamescom 2021 partner and will present “Shadow Tactics: Aiko’s Choice” in the gamescom’s official streaming program on August 27, 5:30 pm (CEST) ► Stream (YouTube)
  • Our colleague Anna from Gamecity Hamburg will be in the Indie Arena Booth’s streaming program together with roman from OneManOnMars on August 28, 7 pm (CEST) ► Stream (Twitch) 

Did we forget anything in our list? Let us know!

 

The five Hamburg indies at the Gamecity-Booth 2021

  

Tiny Roar: world-premiere for previously unannounced project „XEL“

Founded in 2015 in Hamburg, Tiny Roar will give the first glimpses of their sci-fi action-adventure XEL at gamescom 2021. XEL is currently being developed with the support of German federal games funding and publisher Assemble Entertainment. The official announcement of the game is planned for August 24, and on August 25 Tiny Roar will be featured with their game in the Gamevasion streaming program at gamescom.

Mooneye Indies present their first publishing project: „Haven Park

Following the success of its own indie adventure game Lost Ember, Hamburg-based studio Mooneye now uses its marketing know-how to help other developers reach the right audience for their games under Mooneye’s new publishing label “Mooneye Indies”. Their first publishing project Haven Park takes the player to a lovingly animated nature and camping park. It was developed by solo dev Fabien Weibel and was released on August 5.

OneManOnMars shows “Leif‘s Adventure: Netherworld Hero

OneManOnMars is the company of experienced game developer Roman Fuhrer, who is currently developing the hand-drawn 2D adventure "Leif's Adventure" as a solo dev. He went through Gamecity Hamburg's Games Lift Incubator program with the project in 2020 and is preparing to release the game in early 2022.

Radioactive Dreams: first playable demo of 2D-Platformer „Turbo Shell

In 2020, three experienced game developers from Hamburg joined forces under the name Radioactive Dreams to develop a 2D platform game with novel game mechanics. The team received prototype funding through Gamecity Hamburg for their game Turbo Shell 2020. At gamescom 2021, they will show a playable demo of their project for the first time.

Klickaffen Studio: „Unbuild

For 10 years already, freelance motion & interactive designer Matthias Mach has been producing games under the name Klickaffen for the "most personal gaming device ever", as he calls his favorite platform - the smartphone. At the gamescom, he presents his work to an international industry event audience for the first time and shows his mobile casual game "Unbuild".

News

Games Lift 2026: Welcome to the new five Teams

Five teams have convinced the Games Lift awarding committee of the potential of their game projects. It's time to present to you the teams and their projects!

Photon built a new MMO backend solution

Photon develops MMO Backend

Hamburg-based developer Photon develops real-time multiplayer technology and global cloud infrastructure used by studios across different platforms and engines. Over the past several years, the team has also been building a dedicated backend for seamless, server-authoritative MMO worlds. Find out more about the technology in our short Q&A.

Fifth "Games Made in Germany" Steam Sale is live

The "Games Made in Germany" Steam sale returns with over 400 games made in Germany and a fully packed showcase.

Gamecity Hamburg at gamescom 2026: All You Need to Know

We are heading back to gamescom! We cannot wait to meet all of you, and in this news, you will find out all about our five games made in Hamburg, which we will bring to gamescom with our "Road to gamescom " Program! See you in August!

Prototype Funding: Second Funding Round 2026 in September 2026

Save the Date for the next Prototype Funding Round in 2026: Applications will open from September 4 to 24.

Morse Morse Games Release Cosmodrill

Hamburg-based indie studio Morse Morse Games released the open-world space adventure "Cosmodrill" on July 6, 2026.

Success for Portside Game Assembly 2026 - will return 2027

On June 25 and 26, we once again celebrated Portside Game Assembly 2026, a conference for international exchange among indie game studios, with around 100 indie game professionals from 13 countries, including a cruise on the conference ship through the Hamburg Harbour.

Road to Polaris 2026 - Apply until July 28

The community convention Polaris takes place on October 9-11 with a three-day program including gaming, anime and manga, cosplay, and content creation. Gamecity Hamburg provides free booth packages for Hamburg-based developers, teams, and studios. Join us to get valuable feedback and visibility for your game. Applications are open until July 28.

Why We Organize FLINTA* Games Meetups

Happy Pride Month! Everyone is welcome here, and this is why we’re hosting several FLINTA* Games Meetups throughout the year.

Pipapo Games releases Map Map - A Game about Maps

Pipapo Games released their cozy exploration game “Map Map - A Game about Maps”. The indie developer Team was part of several programs of Gamecity Hamburg and already received many prizes for their unique take on the popular cozy game genre.

Zintank Labs release Cosmic Run

Our Prototype Funding recipient Zinktank Labs finally release their game "Cosmic Run". Battle your way through space in this fast-paced, colorful action game - with aliens!

Portside Game Assembly 2026: Program and Speakers Announced

The program for our second edition of our Portside Game Assembly on June 25 & 26 is ready to be announced: Among others, Rebecca Lautner (Landfall, “PEAK”) and Mark Cooke (Shiny Shoe, “Monster Train”) will speak about the development of their hit titles. The conference program, which is targeted at established indie studios, focuses on fostering exchange among studio heads and founders through short talks and roundtables.

More News
Cookies are used to make this website work and to enhance your experience.

To learn more about the types of cookies this website uses, see our Cookie Policy. You can decide for yourself which categories you want to allow. Please note that based on your settings, not all functions of the website may be available.

Cookies are used to make this website work and to enhance your experience.

To learn more about the types of cookies this website uses, see our Cookie Policy. You can decide for yourself which categories you want to allow. Please note that based on your settings, not all functions of the website may be available.

Your cookie preferences have been saved.