More initiatives of the Hamburg Kreativ Gesellschaft
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More initiatives of the Hamburg Kreativ Gesellschaft

Meet Hamburg at the gamescom 2021!

From August 25-27 the world’s biggest games fair is on: gamescom 2021! For the second time, gamescom will be a purely digital event. Read here about where and when to find games from Hamburg at gamescom 2021!

Gamecity Hamburg will represent Hamburg with a shared booth on the Indie Arena Booth Online, featuring five Indie Studios from Hamburg:

Via our “Road to gamescom 2021” program Tiny Roar, Mooneye Studios, OneManOnMars, Klickaffen and Radioactive Dreams have the opportunity to present their most recent games on the digital multiplayer exhibition platform Indie Arena Booth Online. Read more about the five featured games at Gamecity Hamburg’s booth below in this article.

The Indie Arena Booth Online is accessible to everyone from August 25, 10 pm (CEST) – no ticket needed: online.indiearenabooth.com

► Find the Gamecity Hamburg booth on the Indie Arena Booth: Go to “The Bubble Pool | The Lake” and follow the way up the stairs.

Independently from the Gamecity Hamburg booth you can also find ROCKFISH Games’ “Everspace 2” right before our booth. Also you can find Curvature Games from Hamburg on the third floor of the "Arcade Village" at the Indie Arena Booth Online.

Did you know? The Indie Arena Booth is planned and produced by Hamburg-based Super Crowd Entertainment – this year it features over 120 games by indie devs from all over the world.

  

More Hamburg at gamescom 2021 – look out for these streaming events featuring games or companies from Hamburg:

   

  • Hamburg-based Rocket Beans TV teamed up with several partners and streamers for their “Gamevasion” streams from August 25, 3 pm (CEST) until August 27, midnight (CEST) they’ll broadcast Let’s Plays, Interviews and more – we’re especially excited for the “Hamburg vs. Spandau” battles. ► Stream (Twitch) 
  • Tiny Roar will present their freshly announced sci-fi-adventure “XEL” during the Gamevasion feature “Spotlight on Assemble” and give first insights into the gameplay | August 26, starting from 1:30 pm (CEST) ► Stream (Twitch)
  • Klickaffen will let you peak behind their scenes, streaming live while building a new level for their game “Unbuild” on August 26, 9 pm (CEST) ► Stream (Twitch)
  • Daniel “Budi” Budimann from Rocket Beans TV / game TWO will take a stroll around the Indie Arena Booth on August 27, 2 pm (CEST) ► Stream (Twitch)
  • Hamburg-based publisher and studio Daedalic Entertainment is official gamescom 2021 partner and will present “Shadow Tactics: Aiko’s Choice” in the gamescom’s official streaming program on August 27, 5:30 pm (CEST) ► Stream (YouTube)
  • Our colleague Anna from Gamecity Hamburg will be in the Indie Arena Booth’s streaming program together with roman from OneManOnMars on August 28, 7 pm (CEST) ► Stream (Twitch) 

Did we forget anything in our list? Let us know!

 

The five Hamburg indies at the Gamecity-Booth 2021

  

Tiny Roar: world-premiere for previously unannounced project „XEL“

Founded in 2015 in Hamburg, Tiny Roar will give the first glimpses of their sci-fi action-adventure XEL at gamescom 2021. XEL is currently being developed with the support of German federal games funding and publisher Assemble Entertainment. The official announcement of the game is planned for August 24, and on August 25 Tiny Roar will be featured with their game in the Gamevasion streaming program at gamescom.

Mooneye Indies present their first publishing project: „Haven Park

Following the success of its own indie adventure game Lost Ember, Hamburg-based studio Mooneye now uses its marketing know-how to help other developers reach the right audience for their games under Mooneye’s new publishing label “Mooneye Indies”. Their first publishing project Haven Park takes the player to a lovingly animated nature and camping park. It was developed by solo dev Fabien Weibel and was released on August 5.

OneManOnMars shows “Leif‘s Adventure: Netherworld Hero

OneManOnMars is the company of experienced game developer Roman Fuhrer, who is currently developing the hand-drawn 2D adventure "Leif's Adventure" as a solo dev. He went through Gamecity Hamburg's Games Lift Incubator program with the project in 2020 and is preparing to release the game in early 2022.

Radioactive Dreams: first playable demo of 2D-Platformer „Turbo Shell

In 2020, three experienced game developers from Hamburg joined forces under the name Radioactive Dreams to develop a 2D platform game with novel game mechanics. The team received prototype funding through Gamecity Hamburg for their game Turbo Shell 2020. At gamescom 2021, they will show a playable demo of their project for the first time.

Klickaffen Studio: „Unbuild

For 10 years already, freelance motion & interactive designer Matthias Mach has been producing games under the name Klickaffen for the "most personal gaming device ever", as he calls his favorite platform - the smartphone. At the gamescom, he presents his work to an international industry event audience for the first time and shows his mobile casual game "Unbuild".

News

Games Lift Incubator - The Alumni's Experiences

The Games Lift Incubator is going into the third edition in 2022 already, so we took the opportunity to ask three alumni of the past two years about their experience with the program. These are three very different projects so we were especially curious about their impressions. You can currently apply to the 2022 edition of the Games Lift Incubator until June 14. We hope these reports on the Incubator will help you with your decision to apply.   

Prototype Funding 2022: 398,000 euros for six projects from Hamburg

In the 2022 funding round of the Gamecity Hamburg Prototype Funding program the awarding committee decided to fund six prototypes for digital games by Hamburg-based devs and studios with a total of 398,000 euros. Congratulations to all recipients - we are already excited to see all projects grow and take up speed!

Games Lift Insights with Cassia Curran on May 24

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Apply now for Games Lift 2022

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Successful premiere of Pitch Level Up

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Three Questions to: Unechte Sachen

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Hamburg-based applike group receives 100 million euros investment

The Hamburg-based company-builder applike receives a major investment from shareholder Bertelsmann. Applike focusses on the mobile app value chain and is, among others, the parent company of the hyper casual studio Sunday.

Road to gamescom 2022: Apply until May 17!

For this year's hybrid gamescom, Gamecity Hamburg once again starts its Road to gamescom program: We offer up to 6 physical and online booth packages at the Indie Arena Booth at gamescom for Hamburg-based studios, publishers, teams, and devs. Apply until May 17!

Bring your Pitch to the Next Level!

Pitching is an integral part of game development - whether you're looking for a publisher, funding or other support for your project! This is why we're launching our new event, the "Pitch Level Up", to help you make the best of your pitch. Join us on May 3 to get expert feedback on your deck and learn more about the art of pitching.

Deep Silver FISHLABS win "Best German Game" Award

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Recap: Portfolio Slam #4: Game Art

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Three Questions to: Octofox Games

The team of Octofox Games consists of five former students of the Games Master at HAW Hamburg who have been working together for a couple of years already. They were among the first teams to receive 80,000 euros through the Prototype Funding Program and have since worked on a prototype for their couch-coop game "Wild Woods". We asked them about their experience.

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