More initiatives of the Hamburg Kreativ Gesellschaft
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More initiatives of the Hamburg Kreativ Gesellschaft

Larry Laffer liebt die Gamecity

Willkommen in Hamburg Larry. Auf den heute in Frankfurt gestarteten „GermanDevDays“ hat der Event-Veranstalter und Gründer von Assemble Entertainment Stefan Marcinek (aka Doctor Love) das Comeback der legendären Spieleserie „Leisure Suit Larry“ angekündigt. .

Entwickelt und produziert wird das klasssiche 2D Point & Click Adventure „Leisure Suit Larry - Wet Dreams Don't Dry“ vom Hamburger Studio „Crazybunch“ (aka Love Machines). Ebenfalls an Bord ist der Gründer vom Hamburger Mobile Game Entwickler „Tiny Roar“ Maurice Hagelstein als Gamedesigner und Autor (aka Love Jedi). Als Chefautor der neuen Larry-Geschichte wird der erfahrene Narrative Designer und Buchautor Falko Löffler (aka Head of Love) das Team in der Hansestadt unterstützen. Der Release des Spiels ist für Q4 2018 für Windows und Mac OS geplant. Die Neuauflage bleibt seinen beliebten spielerischen Wurzeln treu. Larry geht erneut auf die Suche nach der Liebe, datet auf seiner Reise dutzende Frauen und muss mit Wortwitz und Liebesschwüren ihre Herzen erobern. Vorbesteller können das Spiel bis zum 23. Oktober auf Steam für 25,49 Euro statt 29,99 Euro kaufen. Hier die kurze Spielbeschreibung von der Steam-Seite:  

„vom Ende der 80er direkt ins 21. Jahrhundert – und Wow, hat sich die Welt vielleicht verändert! Während mein Welt- und Frauenbild aus den 80ern mit der modernen Realität härter zusammenprallt, als die Brüste einer drallen Blondine beim Joggen am Strand, date ich mich nun durch die moderne Welt! 
In einem für mich typischen Point & Click-Abenteuer erleben wir gemeinsam, wie ich mich in Faith, die rattenscharfe Assistentin des Bosses von Prune, einem weltweit erfolgreichen Technologieunternehmen, verliebe. Da heutzutage aber selbst Dating digital abläuft, muss ich erst einmal an meinem Score bei Timber arbeiten, dieser total angesagten Dating-App, indem ich Frauen date, ihre Bedürfnisse befriedige und so Punkte für mein Timber-Profil sammle. Und zwischendurch immer mal wieder kurz ein paar neue Bikinifotos bei Instacrap checken – das 21. Jahrhundert ist echt knorke!“

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Mit der Hintergrundgeschichte wird eine direkte Brücke von Larrys Anfängen Ende der 80´er zur heutigen digitalen Welt geschlagen, in der Dating vollkommen anders verläuft als zu Beginn der Computer-Ära und vor dem Durchbruch des Internets. Das erste Larry-Game „Leisure Suit Larry in the Land of the Lounge Lizards“ wurde bereits vor über 30 Jahren 1987 beim US-Publisher Sierra On-Line veröffentlicht. Gamedesigner und Erfinder des Helden und der ersten Larry Spiele war Al Lowe. Insgesamt sind im Verlauf der letzten drei Jahrzehnte insgesamt 13 Teile mit dem Protagonisten erschienen. Einen guten ersten Überblick über Larrys bewegte Zeit als Videospielheld findet ihr bei Wikipedia.

News

Games Lift: Quick Start in Year 3

Wait – the third iteration of the Games Lift Incubator is already well underway. How is it going? Like clockwork. Bolstered by two years of experience, the program has had an intensive start. Fortunately, this time there also is a break coming up.

Road to Polaris: Apply until September 29

Polaris 2022 is coming up on October 28 - 30 with a three-day program and numerous key players and artists from the fields of gaming, e-sports, cosplay, and content creation. Gamecity Hamburg provides free physical booth packages for Hamburg-based studios, publishers, teams, and devs. Apply until September 29!

New round for school internship in Hamburg-based games companies in January 2023

During the "School Internship Games" in January 2023, 9th grade school students will learn more about job prospects in the games industry in Hamburg. They get insights into the games industry at the three Hamburg-based companies InnoGames, Goodgame Studios, and FISHLABS, as well as at the Hamburg University of Applied Sciences (HAW Hamburg).

Heart of Muriet: Kickstarter campaign online

Update: Cratr.games has already managed to secure an alternative financing within days after starting the Kickstarter campaign and therefore stopped the campaign already. Congratulations to Cratr.games on securing funding for the further development of their game! The demo for Heart of Muriet continues to be available on Steam.

Recap: Road to gamescom 2022

In 2022, the world's largest video games trade fair, gamescom, returned to Cologne under the theme "The Heart of Pop Culture." With our support program "Road to gamescom," Gamecity Hamburg enabled six indie studios from Hamburg to present their games at the Gamecity Hamburg booth at the beloved Indie Arena Booth. 

How to: Make the most of gamescom 2022

2022 brings back the first on-site gamescom in two years. For some new members of the industry this might be their very first visit at the biggest German gaming convention and one of the most important games events worldwide, while others might appreciate a quick refresher on what's going on at gamescom. It's big, it's crazy and it's a lot of fun! Let's take a look at how you can make the most of it as a business visitor.

Photo by Suzan Azakli

Display 2022 - Let's Take a Look

At the event Display 2022, the students from the Games Master at HAW Hamburg presented the games they have been working on for the past three semesters. We were impressed by the creativity and skill showcased by the teams and want to share a glimpse of these projects with you.

Guides to the Games Industry: Interview with Khai Trung Le from PocketGamer.biz

It’s time to bring another games business outlet in the spotlight! As part of our short article series on games B2B media, we are portraying major B2B outlets that are essential readings in the industry. Next up is PocketGamer.biz with their editor Khai Trung Le, who gives valuable insight into the mobile games business.

Hamburg at gamescom 22: Six Hamburg Indies at the Indie Arena Booth & more

The gamescom is finally back as a live event again! Of course we'll be there, too. Six indie developers from Hamburg will present their games at our booth at the Indie Arena Booth as part of the gamescom 2022 through our "Road to gamescom" program and numerous other companies from Hamburg will be at gamescom 22 as well.

Photo by Jenny Ueberberg on Unsplash

Influencer Guide Part Two: 8 Tips to Make Influencers Fall in Love With Your Game

Influencers can be an enormous help for developers and put your game on the map. With the tight connection to their community, they can turn a game into a hit. That’s why we are taking a closer look at the influencer scene in gaming in this series. This time we’ve compiled a short guide on how to get influencers on-board for your game.

Hamburg-based studio Tiny Roar releases XEL

Hamburg-based indie game studio Tiny Roar releases their sci-fi action-adventure XEL on July 12.

Games Lift 2022: These are the five teams

​​​​​​​Five teams have convinced the Games Lift awarding committee of the promising potential of their games projects with their pitch. They will start on September 12 with a three-month workshop and mentoring program with international industry experts, 15,000 euros in financial support and places in a Hamburg co-working space. Congratulation to all teams, and we are very much looking forward to seeing your projects evolve!

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