More initiatives of the Hamburg Kreativ Gesellschaft
De
More initiatives of the Hamburg Kreativ Gesellschaft

Indie Pitch Workshop - A nice chat with the Grumpy Old Men

We are looking for ambitious Indie Studios based in Hamburg or northern Germany! The Grumpy Old Men give a few answers to the upcoming Indie Pitch Workshop 2019.

Wolfgang WalkMichael Hengst

Wolfgang Walk & Michael Hengst - Grumpy Old Men

  1. What does an indie studio need to have these days to be successful in the very competitive games market?

Wolfgang Walk: "A great, original concept, knowing who the players of such games are, as well as the knowledge and means to make these games visible to their target group.”

Michael Hengst: "And that concerns all points: They should know what they are doing! They should have plans:

A production plan -- When will what part be finished? Or: How long does the development take in total?

A financial plan (incl. cash flow planning, investments, cost overview) -- What does the development cost? What funding opportunities are there?

A Marketing plan -- at least considered approaches. It is *not* enough to say that you will announce it on social media!

A HR planning -- who is responsible for what?

A Plan B -- what happens if nothing happens as supposed?”

  1. Which mistakes can be avoided already with the publication of the first game?

Wolfgang Walk: "Think that a) a good game is enough, b) the market is waiting for you and c) there are no people out there who can advise you well."

Michael Hengst: "It's not bad if the team can't or doesn't know something -- but how can this gap be filled? And it also depends on whether the team allows consulting at all.

In short: teams overestimate themselves and the product and underestimate the effort.

  1. What general tips can you give for a successful pitch, what should the Indies pay attention to in their presentation?

Wolfgang Walk: "You have 3, maximum 5 minutes to make clear to business contacts how your game works, how it feels, and why it's awesome. Everything else is already details and can be explained afterward."

Apply now! https://forms.gle/us4m16gMWh1U5WmC8

News

Games Lift: Duck ’n’ Run raise the level

It looks like a finished game – the prototype for “Light of Atlantis” from Duck’n’Run Games has already found fans and won awards. But the trio behind it is far from finished.

Join "Portside Game Assembly” Conference by Gamecity Hamburg in June 2025

We can finally announce the premiere of our new event “Portside Game Assembly” (PSGA) for June 27, 2025 - where indie game leaders meet.

Games Lift: Tales from the Garden on letting ink bloom

Some games work without words. “Garden Ink” is a playful and intuitive experience, but behind the relaxed vibe lies a lot of hard work - and a clear vision.

Games Lift: Triflgard develop more than just a pub

In “Pubcrawler”, it's not the people who are setting forth to the pub, but the other way around. Triflgard bring a sense of wit and warmth to the Games Lift incubator that also works on sober minds.

Application start for Creative Europe Video Games and Immersive Content Development

Companies and studios can apply until February 12, 2025 for the funding for the development of narrative games and interactive projects by Creative Europe.

Press Start: Games start-up Scholarship for German developers starts

From October 28 to November 17, German developers and studios can apply for the Games start-up Scholarship to build their game studio.

Recap: Polaris 2024

The third Polaris Convention 2024 was fabulous! Over 40,000 visitors filled the Hamburg Exhibition Halls on three days of the convention covering games, Anime, Manga, Asian pop culture and communities.

Games Lift: Rouven Cabanis has Frisia on his mind

Occasionally stereotypes can be true: The developer of a game with stunning vistas impresses in the Games Lift Incubator with his far-sightedness. A portrait of Rouven Cabanis in our Games Lift Log about his game “Frisia - Cozy Villages”

Schulpraktikum Games 2025: Jetzt bewerben!

Ab sofort können sich Schüler*innen der neunten Jahrgänge in Hamburg für die nächsten Runden des Schulpraktikum Games 2025 bewerben.

Games Lift: Kick-Off with a Bang

The new cohort of the Games Lift incubator has officially started. The kick-off event brought together new teams, experienced mentors, and alumni. On the seventh floor Am Sandtorkai, the future of the games industry is sitting on the couch.

Road to Polaris 2024 – These 5 games will accompany Gamecity Hamburg

From October 11 to 13, Polaris, Hamburg's community convention dedicated to gaming, anime, manga, and Asian pop culture, will open its doors for the third time – and it will be bigger than ever!

Stellenausschreibung: Wir suchen eine*n Werkstudent*in

Wir suchen ab sofort eine*n Werkstudent*in (w/m/d) mit Schwerpunkt Projekte & Kommunikation 

More News
Cookies are used to make this website work and to enhance your experience.

To learn more about the types of cookies this website uses, see our Cookie Policy. You can decide for yourself which categories you want to allow. Please note that based on your settings, not all functions of the website may be available.

Cookies are used to make this website work and to enhance your experience.

To learn more about the types of cookies this website uses, see our Cookie Policy. You can decide for yourself which categories you want to allow. Please note that based on your settings, not all functions of the website may be available.

Your cookie preferences have been saved.