More initiatives of the Hamburg Kreativ Gesellschaft
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More initiatives of the Hamburg Kreativ Gesellschaft

Indie Dev Insights #3: How to build a successful small indie team

In the third episode of our Indie Dev Insights video series, Daniel Marx, CEO at the Hamburg-based Osmotics Studio, gives first-hand insights about his experience with founding a studio and working in a small indie team.

Daniel Marx from Osmotic Studios
Daniel Marx from Osmotic Studios

Most indie teams start off rather small, as a group of friends or colleagues with a great idea. But there are many roles to be filled during the game development process, which means every member of the team has to be prepared to take on different responsibilites and a variety of tasks. How can young teams handle this challenge? Or can this challenge even turn into an advantage?  

Daniel Marx, Chief Executive Officer at Hamburg-based indie developer Osmotic Studios offered us some insight on how their small team has been working since 2014 and during the development of multiple games. He talks about the challenges and opportunities teams like theirs encounter and why now is the best time to found a studio in Hamburg. Watch the interview here! 

A big thank you to Daniel for this insightful interview and to moodmacher+ who produced the video!

This is the third video of Gamecity Hamburg's new series "Indie Dev Insights" where we talk to indie devs and industry experts about topics that concern indies apart from strictly development topics - like marketing, sales, funding, publishing or in this case: organizing your team. You can find the first episode here, in which we covered the topic publishing - but from a publisher's perspective, with Jonas Hüsges from Daedalic Entertainment. In our second episode, Manny Hachey, COO of the indie studio THREAKS told us all about how to find the right publisher for your game.  

Also, we're already preparing the next episodes with more indie dev topics for 2022. So stay tuned and subscribe to our YouTube channel to not miss any new episode.

News

Road to Nordic 2025 - These Four Hamburg Games are Traveling to Malmö

With a spacious expo area, exciting developer showcases and many opportunities for business meetings, the Nordic Game Conference is one of the most important games conferences in Europe. It offers developers plenty of opportunities to network and meet relevant business contacts in person. Gamecity Hamburg will be back again in 2025, bringing four indie games from Hamburg to Malmö as part of the “Road to Nordic” program.

Road to gamescom 2025 - Apply until April 16!

Road to gamescom is back: We offer spots at our joint Gamecity Hamburg booth at the Indie Arena Booth for Hamburg-based studios, teams and devs. Apply now until April 16!

Prototype Funding 2025: Applications open until April 7

Applications for Gamecity Hamburg's 2025 prototype funding are open from March 3 to April 7. This year's funding round provides 400,000 euros in total and up to 80,000 euros per accepted application team.

Road to Nordic Game 2025

Gamecity Hamburg offers a Road to Nordic Game Conference program: We offer four spots at our Gamecity Hamburg booth for Hamburg-based studios, teams and devs. Apply now until March 30!

Recap: This was Pitch Level Up 2025

The fourth round of Pitch Level Up took place on February 20, 2025. Read our recap here in order to learn more about this beloved mentoring event, which will come back 2026.

School Internship Games January 2025: Pupils discover games industry in Hamburg companies

During a three-week internship, 15 9th grade students from Hamburg gained insights into the various job profiles and companies in the games industry. We visited them for their final presentation and found out what they learned.

Portside Game Assembly: Ticket sales for brunch and party launched

With Portside Game Assembly, Gamecity Hamburg is welcoming studio heads and directors from successful indie game studios on a conference ship and other extraordinary locations in Hamburg on June 27, 2025. More participating studios are announced and the ticket sale for all events has started.

Senator's Roundtable 2025 at Hamburg City Hall

As in previous years, Dr. Carsten Brosda, Senator for Culture and Media, and Gamecity Hamburg invited executives from the gaming industry to the Senator's Roundtable 2025 at the Hamburg City Hall to discuss current challenges and topics within the industry.

The German Creative Economy Summit 2024. Photo by Jan-Marius Kampnagel

German Creative Economy Summit 2025: Program Highlights

On March 5 and 6, 2025, the German Creative Economy Summit will once again take place in Hamburg, the largest national industry get-together for the entire creative industry at the location Kampnagel. We have put together a few program tips for you.

Application open for German federal computer game funding

Tiny Roar release "Into the Emberlands" as full version

Hamburg-based indie developer Tiny Roar released “Into the Emberlands” as version 1.0.

OneManOnMars releases Leif's Adventure: Netherworld Hero

OneManOnMars will finally release the exciting 2D action adventure Leif's Adventure on December 19, 2024!

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