More initiatives of the Hamburg Kreativ Gesellschaft
De
More initiatives of the Hamburg Kreativ Gesellschaft

Hamburg prototype funding: presentation of the awarding committee

An awarding committee consisting of five experienced industry experts will decide on the award of the new Hamburg prototype funding

For the first time in June, an awarding committee consisting of five experienced industry experts from game development, the Ministry of Culture and Media, and the location initiative Gamecity Hamburg will decide on the award of the new Hamburg prototype funding.  

The current round of applications for games funding runs until May 25: Apply here: https://www.gamecity-hamburg.de/funding/

The following experts and industry insiders form the awarding committee for the current funding round:      

The Awarding Committee

Clockwise: Mareike Ottrand, Nina Müller, Michael Schade, Jens Unrau, Dennis Schoubye

Mareike Ottrand, founder of Studio Fizbin, Professor of Interactive Illustration and Games at HAW Hamburg

Mareike Ottrand is an illustrator and game developer. Her diploma project "The Inner World" won the German Computer Game Award in the category "Best German Game" in 2014. As a founder of Studio Fizbin, she knows the requirements of game development very well and was responsible for art direction. Since 2015 she has been teaching "Interactive Illustration and Games" as a professor at the HAW in Hamburg.  

Michael Schade, Co-Founder, and CEO of Rockfish Games  

Michael Schade has more than 25 years of experience as a serial entrepreneur in the CGI and video game industry. After founding Fishlabs Entertainment in 2004 and developing it into a renowned mobile games studio, he restarted with ROCKFISH Games in 2014 as an independent studio specializing in action games for PC and consoles, including the space shooter EVERSPACE.  

Nina Müller, Head of Studio Goodgame Studios  

With more than ten years of professional experience in the German games industry, Nina Müller, Head of Studio Goodgame Studios, understands the path young talents can take in the industry. Her experience in leading positions at the Hamburg studios Bigpoint and Goodgame Studios, especially in the area of live game management and the development of online, browser, and mobile games, she brings to the board with her comprehensive view of criteria such as customer orientation, feasibility, and profitability.  

Jens Unrau, Head of the Media and Digital Industry Department at the Ministry of Culture and Media in Hamburg has been accompanying and supporting the development of the media and digital industry in Hamburg for over 20 years. Since 2003, he has also been the contact person for the Hamburg games industry and, as an initiator of the first Hamburg prototype funding scheme, which ran until 2010, he can contribute his accumulated experience to the committee.  

Dennis Schoubye, Project Lead gamecity:Hamburg has been working in the games industry since 2011 and, through his positions as a communications consultant for agencies and companies, knows the requirements of professional games development. Since July 2019, he has been leading the gamecity:Hamburg location initiative and, together with his team, has been implementing targeted programs to support the games industry in addition to prototype promotion.  

The new awarding committee will pay particular attention to the criteria when selecting the prototypes: Promotion of young talent, feasibility, market potential, and the location effect for Hamburg. The funding recommendations will be preceded by a pitch by the applicants before the awarding committee to present their project.      

The application for Hamburg's prototype funding is possible until May 25, 2020.

All information on prototype funding and application can be found at https://www.gamecity-hamburg.de/funding/

News

Games Lift 2021 - Accelerating Now

The preparations are done. Now comes the fun part: The 2021 iteration of our Games Lift Incubator has begun in full. Workshops are in session. Read more in entry #2 of our Games Lift Incubator Log.

Recap: Road to gamescom 2021

With the Road to gamescom program five studios and developers from Hamburg presented themselves at the digital Indie Arena Booth Online, a virtual online multiplayer, where visitors could walk around in the creative world of the "Summercamp of Doom" to play, chat, and find out more about 120 indie games at 13 different online worlds.

Kick-off for Games Lift Teams 2021!

It’s on: Yesterday, we kicked off the intensive phase of Games Lift Incubator 2021 together with the five dev teams from Hamburg. For the next three months, the teams will be able to fully concentrate on their game ideas and attend workshops and individual mentoring sessions with international industry experts.

Next Game Starter Event: Project Management

Meet three project management professionals from the games industry to learn what they would have liked to know when they first started out. Live on September 07, from 6 pm (CEST)

Prototype Funding: Application phase starts now!

Apply now for the second round of Prototype Funding 2021: Up to 80.000 euros per project for the development of prototypes for digital games. The application phase runs from August 30 to October 18, 2021. Workshop on how to apply on September 08!

New Video Series: Indie Dev Insights

In our new series "Indie Dev Insights" we talk to indie devs and industry experts from Hamburg about topics that concern indies apart from strictly development topics - like marketing, sales, funding, organization of a team or publishing. First episode out now - more to come!

Meet Hamburg at the gamescom 2021!

From August 25-27 the world’s biggest games fair is on: gamescom 2021! For the second time, gamescom will be a purely digital event. Read here about where and when to find games from Hamburg at gamescom 2021!

Games Lift Incubator: these are the five teams 2021

Five up-and-coming game developer teams from Hamburg convinced the awarding committee with their project ideas, pitching their way into the Games Lift Incubator 2021. The incubator program starts on September 9 and aims to prepare the teams for the challenges of developing and marketing their games projects in the international markets – through start-up funding of 15,000 euros per team and an intensive three-month workshop and mentoring program under the guidance of international industry experts.

Gamecity Impulse: next event will focus on building gaming communities

In our online event series "Gamecity Impulse" Gamecity presents talks and discussions about the topics of Equality, Diversity and Inclusion. In our third session Manuel Manhard will discuss how to build a respectful and caring gameing community.

Goodgame Studios celebrates 10 years Goodgame Empire

Goodgame Studios is a leading developer and publisher of mobile and browser games in Hamburg, specializing in the free-to-play sector with over 500 million registered users worldwide and part of the Stillfront Group. This year, the company celebrates ten years of their game Goodgame Empire, which is still ongoing and growing. 

Skillz invests 50 Million Dollars into Hamburg-based Exit Games

Mobile games company Skillz is investing $50 million for a minority stake in the Hamburg-based company Exit Games.

Road to gamescom: Five Hamburg Indies at Indie Arena Booth Online

Five indie developers and publishers from Hamburg will receive booth spaces on the multiplayer trade fair platform Indie Arena Booth Online as part of the virtual gamescom 2021 through our "Road to gamescom" program.

More News
Cookies are used to make this website work and to enhance your experience.

To learn more about the types of cookies this website uses, see our Cookie Policy. You can decide for yourself which categories you want to allow. Please note that based on your settings, not all functions of the website may be available.

Cookies are used to make this website work and to enhance your experience.

To learn more about the types of cookies this website uses, see our Cookie Policy. You can decide for yourself which categories you want to allow. Please note that based on your settings, not all functions of the website may be available.

Your cookie preferences have been saved.