Weitere Initiativen der Hamburg Kreativ Gesellschaft
En
Weitere Initiativen der Hamburg Kreativ Gesellschaft

Hamburg prototype funding: presentation of the awarding committee

An awarding committee consisting of five experienced industry experts will decide on the award of the new Hamburg prototype funding

For the first time in June, an awarding committee consisting of five experienced industry experts from game development, the Ministry of Culture and Media, and the location initiative Gamecity Hamburg will decide on the award of the new Hamburg prototype funding.  

The current round of applications for games funding runs until May 25: Apply here: https://www.gamecity-hamburg.de/funding/

The following experts and industry insiders form the awarding committee for the current funding round:      

The Awarding Committee

Clockwise: Mareike Ottrand, Nina Müller, Michael Schade, Jens Unrau, Dennis Schoubye

Mareike Ottrand, founder of Studio Fizbin, Professor of Interactive Illustration and Games at HAW Hamburg

Mareike Ottrand is an illustrator and game developer. Her diploma project "The Inner World" won the German Computer Game Award in the category "Best German Game" in 2014. As a founder of Studio Fizbin, she knows the requirements of game development very well and was responsible for art direction. Since 2015 she has been teaching "Interactive Illustration and Games" as a professor at the HAW in Hamburg.  

Michael Schade, Co-Founder, and CEO of Rockfish Games  

Michael Schade has more than 25 years of experience as a serial entrepreneur in the CGI and video game industry. After founding Fishlabs Entertainment in 2004 and developing it into a renowned mobile games studio, he restarted with ROCKFISH Games in 2014 as an independent studio specializing in action games for PC and consoles, including the space shooter EVERSPACE.  

Nina Müller, Head of Studio Goodgame Studios  

With more than ten years of professional experience in the German games industry, Nina Müller, Head of Studio Goodgame Studios, understands the path young talents can take in the industry. Her experience in leading positions at the Hamburg studios Bigpoint and Goodgame Studios, especially in the area of live game management and the development of online, browser, and mobile games, she brings to the board with her comprehensive view of criteria such as customer orientation, feasibility, and profitability.  

Jens Unrau, Head of the Media and Digital Industry Department at the Ministry of Culture and Media in Hamburg has been accompanying and supporting the development of the media and digital industry in Hamburg for over 20 years. Since 2003, he has also been the contact person for the Hamburg games industry and, as an initiator of the first Hamburg prototype funding scheme, which ran until 2010, he can contribute his accumulated experience to the committee.  

Dennis Schoubye, Project Lead gamecity:Hamburg has been working in the games industry since 2011 and, through his positions as a communications consultant for agencies and companies, knows the requirements of professional games development. Since July 2019, he has been leading the gamecity:Hamburg location initiative and, together with his team, has been implementing targeted programs to support the games industry in addition to prototype promotion.  

The new awarding committee will pay particular attention to the criteria when selecting the prototypes: Promotion of young talent, feasibility, market potential, and the location effect for Hamburg. The funding recommendations will be preceded by a pitch by the applicants before the awarding committee to present their project.      

The application for Hamburg's prototype funding is possible until May 25, 2020.

All information on prototype funding and application can be found at https://www.gamecity-hamburg.de/funding/

News

Impawsible Games launch Kickstarter Campaign for "Ninja Brigade"

Games Lift participants Impawsible Games have launched a campaign on Kickstarter for their game “Ninja Brigade feat. Jonah Weingarten”, an action-packed 2D platformer Metroidvania. 

Recap: gamescom 2024

We look back on our "Road to gamescom" week at the gamescom 2024 with our five developer teams and their games at our joint Gamecity Hamburg Booth at the Indie Arena Booth.

3 Questions to skaule on the Release of Magical Delicacy

Read more about the development of "Magical Delicacy", a pixel platformer metroidvania game developed by Solo Dev skaule - Steven Kaule from Hamburg.

3 Questions to Osmotic Studios on the release of Closer the Distance

Hamburg-based award-winning indie studio Osmotic Studios released their third title "Closer the Distance" on August 2, a deeply moving slice-of-life simulation game about human connection and coping with grief. We asked CEO Daniel Marx about their release.

InnoGames announces new strategy game Heroes of History

Hamburg-based developer and publisher InnoGames announces the new strategy game "Heroes of History" for mobile and PC.

Schulpraktikum Games 2024: Videospiel-Entwicklung zum Anfassen

Beim diesjährigen Schulpraktikum Games konnten 17 Hamburger Schüler*innen – 9 Mädchen, 8 Jungen – vom 24. Juni bis 12. Juli echte Entwickler-Luft schnuppern. Während ihren drei Wochen Praktikumszeit erhielten sie Einblicke in verschiedene Hamburger Unternehmen aus dem Ökosystem Games und konnten zum krönenden Abschluss aus ihren eigenen Ideen ein Game entwickeln.

Games Lift 2024: Das sind die fünf Teams

Auch 2024 überzeugten fünf großartige Teams aus Hamburger Spiele-Entwickler*innen das Vergabe-Gremium des Games Lift Inkubators mit ihren spannenden Projekten.

Gamecity Hamburg and Hamburg Game Studios at Gamescom 2024

Gamecity Hamburg brings five indie studios to the next gamescom 2024 from August 21 to 25. Find out more about the indie teams at gamescom 2024 and our "Road to Program".

Road to Polaris 2024 - Bewirb Dich bis zum 25. August

Vom 11. bis 13. Oktober findet die Community-Convention Polaris mit einem dreitägigen Programm aus den Bereichen Gaming, E-Sports, Cosplay und Content Creation statt. Gamecity Hamburg bietet kostenlose Standpakete für ausgewählte Hamburger Entwickler*innen, Teams und Studios an. So könnt Ihr Eure Spiele, Prototypen und Demos dem Publikum präsentieren und direktes Feedback von euren Zielgruppen sammeln. Bewerbungen sind noch bis zum 25. August möglich!

Recap: The Game Playtest Night #2 was a blast – and will return

Let's look back at our Game Playtest Night #2 in June: We cooperated with the gaming and esport location Play Bay in order to offer participating indie developers an opportunity, to test their work in progress games with the help of motivated test gamers.

Warum Sichtbarkeit von LGBTQIA+ in Games so wichtig ist

Journalistin Lea Irion hat es dank eines Videospiels geschafft, zu ihrer Sexualität zu stehen. Hier erzählt sie ihre Geschichte und die von zwei LGBTQIA+ Entwickler*innen aus Hamburg.

Dritter „Games Made in Germany“-Steam Sale startet am 20. Juni mit Showcase und exklusiver Vinyl

Der "Games Made in Germany" Steam-Sale von Games Germany bietet 250 großartige Spiele made in Germany und startet am 20. Juni um 19 Uhr mit einem großen Showcase auf dem IGN Youtube-Channel und einer exklusiven Vinyl mit den besten Soundtracks aus deutschen Spielen.

Weitere News
Cookies are used to make this website work and to enhance your experience.

To learn more about the types of cookies this website uses, see our Cookie Policy. You can decide for yourself which categories you want to allow. Please note that based on your settings, not all functions of the website may be available.

Cookies are used to make this website work and to enhance your experience.

To learn more about the types of cookies this website uses, see our Cookie Policy. You can decide for yourself which categories you want to allow. Please note that based on your settings, not all functions of the website may be available.

Your cookie preferences have been saved.