More initiatives of the Hamburg Kreativ Gesellschaft
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More initiatives of the Hamburg Kreativ Gesellschaft

An innovative Multiplayer Online Conference

The Hamburg Games Conference on March 16 and 17 relies on a newly developed technical platform to offer participants a real conference feeling in a playful way. Using avatars, the participants of the conference can move around in a multiplayer online world to navigate to the sessions and panels with international experts, the virtual expo, or the business area with video matchmaking.

The technical platform of the Hamburg Games Conference 2021 is developed in Hamburg - with 200 games companies one of the European strongholds for the development of computer and video games.

Hamburg's First Mayor Dr. Peter Tschentscher will open the conference on March 17 with a welcoming address, underscoring the growing importance of the games industry:

Dr. Peter Tschentscher (c) Ronald Sawatzki Senatskanzlei Hamburg

"Hamburg is one of the largest locations for the games industry in Europe, with a strong digital economy and a broad innovation network. During the Corona pandemic, demand has increased significantly; never before has there been so much digital gaming. The 'Hamburg Games Conference 2021' addresses how companies can survive the increasing competition and position their digital products on the market."

For more than a decade, the Hamburg Games Conference has been the meeting place for game developers, publishers, indie developers, and students, with a wide range of talks, panels, and networking in the Hanseatic City of Hamburg.

The 2021 conference with the topic “Discoverability” seeks to help developers and publishers find new ways to find and interact with their audiences in a world without physical events, but with more distribution models, online platforms, and stores than ever before. In a world where citizens can no longer travel across borders, Hamburg Games Conference 2021 uses the most modern digital framework for its B2B Virtual Multiplayer Conference. 

In collaboration with Creative Ports and the German Federal Ministry of Transport and Digital Infrastructure, Start-up Day offers a full-day program specifically for young game studios with talks, panels, and networking on March 16, preceding the main conference day.

Speakers include renowned game industry executives from Devolver, CD Projekt Red, Valve, Adobe, Electronic Arts, InnoGames and The Mix. The digital B2B conference has partnered with MeetToMatch for matchmaking in the business area, so attendees can watch conference talks, sessions and hang out at the bar afterwards, all in the comfort of their own browser.

Find out more about the program and speakers on the website and get your tickets there:

https://www.gamesconference.com/

News

Our year 2021 - Full speed ahead

We’re looking back on an exciting and eventful year 2021, which once again presented many challenges to our methods, workflow and implementation of our programs and offers - but also brought along so many interesting encounters, new projects and opportunities! 

Daniel Marx from Osmotic Studios

Indie Dev Insights #3: How to build a successful small indie team

In the third episode of our Indie Dev Insights video series, Daniel Marx, CEO at the Hamburg-based Osmotics Studio, gives first-hand insights about his experience with founding a studio and working in a small indie team.

The Rise of #cozygames on TikTok

For many above the age of 20, TikTok might as well still be called musical.ly and mainly feature dance challenges for teens. But with one billion users it has since then become a very exciting platform with unique trends that are amplified by TikTok’s algorithm. Luckily, that algorithm is pretty capable and so we found the #cozygames.

Hamburg Games Conference 2022: First speakers & Trailer

The Hamburg Games Conference sets course for new markets – with international experts from academia, games industry and public funding institutions already confirmd as first speakers for the hybrid event on March 2 and 3, 2022. Also: New trailer gives a peek into the extended hybrid event concept!

Games Lift 2021: Graduated!

​​​​​​​For the people behind the project, Games Lift Graduation is a cause for celebration. After three intense months, they can pause for an evening and marvel at the accomplishments of the five incubator teams. For the actual team members, celebration comes only after the presentation. Find out all about our Games Lift Graduation event in this Games Lift Log.

New Game from Hamburg: Deep Silver FISHLABS release "CHORUS" today

Big day for Hamburg-based development studio Deep Silver FISHLABS: Their eagerly awaited dark space-shooter CHORUS released today for PC, PS5, PS4, Xbox X/S, Xbox One, Stadia, Amazon Luna, Steam, Epic, and GeForce Now!

Live today: Games Lift Graduation 2021

Five teams from Hamburg participate in our Games Lift Incubator 2021 with their promising games porjects from September to December - and now it's time to see what they have achieved and what they're up to. Join us for their final presentations on December 2 - live via stream or on-site in Hamburg!

Games Lift: ‘consider it’ get the green light

Timo Schneider and Kevin Westphal have been developing software successfully for years. Then something unexpected happened: An app of theirs was way too much fun to just be useful. With "supernightshift", they are taking the next step. Read more in our Games Lift Incubator Log.

Games Germany Steam Sale 2022 - Enter Your Game

Games Germany partner up with Steam, organizing a Steam Sale for Games made in Germany in February 2022

Job alert! We are looking for a Project Manager (m/f/d)

We are looking for a Project Manager (m/f/d) for Gamecity Hamburg (full- or part-time, for a fixed term as a parental leave replacement).

Gamecity Hamburg funds 3 games prototypes in second funding round 2021

In the second funding round in 2021, Gamecity Hamburg supports three promising games projects with a total of 159,000 euros through its Prototype Funding program. The non-repayable grant enables companies and developers based in Hamburg to develop prototypes of their games for the growing global games market. Together with the six projects selected by the awarding committee in the first funding round, Gamecity Hamburg funds nine prototypes with a total of 411,000 euros this year.

Games Lift: Symmetry Break on finding words and time

Making games is a team effort. Symmetry Break are our biggest team this year; they have thought a lot about what their game is, and how they want to make it as a group. “Prospector” seems to reflect that. Communication is a crucial part of the game. Talking, it turns out, is harder than picking the right option. Read more about them and their game project in this issue of our Games Lift Incubator Log!

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