More initiatives of the Hamburg Kreativ Gesellschaft
EnDe
More initiatives of the Hamburg Kreativ Gesellschaft

An innovative Multiplayer Online Conference

The Hamburg Games Conference on March 16 and 17 relies on a newly developed technical platform to offer participants a real conference feeling in a playful way. Using avatars, the participants of the conference can move around in a multiplayer online world to navigate to the sessions and panels with international experts, the virtual expo, or the business area with video matchmaking.

The technical platform of the Hamburg Games Conference 2021 is developed in Hamburg - with 200 games companies one of the European strongholds for the development of computer and video games.

Hamburg's First Mayor Dr. Peter Tschentscher will open the conference on March 17 with a welcoming address, underscoring the growing importance of the games industry:

Dr. Peter Tschentscher (c) Ronald Sawatzki Senatskanzlei Hamburg

"Hamburg is one of the largest locations for the games industry in Europe, with a strong digital economy and a broad innovation network. During the Corona pandemic, demand has increased significantly; never before has there been so much digital gaming. The 'Hamburg Games Conference 2021' addresses how companies can survive the increasing competition and position their digital products on the market."

For more than a decade, the Hamburg Games Conference has been the meeting place for game developers, publishers, indie developers, and students, with a wide range of talks, panels, and networking in the Hanseatic City of Hamburg.

The 2021 conference with the topic “Discoverability” seeks to help developers and publishers find new ways to find and interact with their audiences in a world without physical events, but with more distribution models, online platforms, and stores than ever before. In a world where citizens can no longer travel across borders, Hamburg Games Conference 2021 uses the most modern digital framework for its B2B Virtual Multiplayer Conference. 

In collaboration with Creative Ports and the German Federal Ministry of Transport and Digital Infrastructure, Start-up Day offers a full-day program specifically for young game studios with talks, panels, and networking on March 16, preceding the main conference day.

Speakers include renowned game industry executives from Devolver, CD Projekt Red, Valve, Adobe, Electronic Arts, InnoGames and The Mix. The digital B2B conference has partnered with MeetToMatch for matchmaking in the business area, so attendees can watch conference talks, sessions and hang out at the bar afterwards, all in the comfort of their own browser.

Find out more about the program and speakers on the website and get your tickets there:

https://www.gamesconference.com/

News

Making game development work: Two examples from our Incubator

What is the best way to make a game? Don’t answer! It’s a trick question. There may never be one universal way of managing work across different teams and project sizes. Still, valuable lessons can be learned from the actual experience of the professionals in our teams.

Playa Games: New CEO and changes in management

Big changes at Playa Games: The previous COO, Thorsten Rohmann, is taking over the position of CEO with immediate effect. He has been part of the company for 9 years now. The founders Jan Beuck (CEO) and Martin Jässing (CTO), as well as  Hannes Beuck (Co-CEO), are leaving the company. Thorsten Rohmann kindly answered some questions about the future of Playa Games.

Looking back at 2020 – achievements unlocked for the games hotspot Hamburg

2020 is a year we will all remember. Apart from the fact that the entire world has changed, our working methods had to change, too. Plans, programs, and offers had to be redesigned and rethought. Gamecity Hamburg looks back on twelve months in which more achievements for Hamburg’s vibrant games industry have been unlocked than ever before.

The bar is set: Games Lift Graduation saw 5 strong presentations

We have reached our destination. After three months of hard work, our five teams got to present what they did during the Games Lift incubator. For most of them, this was their biggest showing yet. But to us, it did not feel like an exam – it felt like the celebration after.

Going Live: What to expect from Games Lift Graduation

You can see it in their faces, hear it in their voices, even tell it by the way their e-mails are worded: Our teams are excited. And they have very good reason to. On December 8, the Incubator will end with a public presentation. What’s in store?

Games Lift Graduation is here! Join us live on December 8

The five Hamburg-based teams of the first Games Lift Incubator are coming out of three months of intensive workshops and coaching concerning the development and marketing of computer games. In the final event on December 8, the founders will present how the mentors' input has been applied to further develop their game concepts.

Job Vacancy: We are looking for a working student (m/f/d)

The Hamburg Kreativ Gesellschaft mbH is as of now looking for a working student (m/f/d) for the communications department for Gamecity Hamburg (16 hours per week)

Job Vacancy: We are looking for a PR/Communications Manager (m/f/d)

The Hamburg Kreativ Gesellschaft mbH is as of now looking for a PR / Communications Manager (m/f/d) for the Hamburg Kreativ Gesellschaft and Gamecity Hamburg (full- or part-time, starting with a limited contract)

Exploring Borders: A successful PLAY20 Game Jam

Last weekend was all about "Exploring Borders" with the PLAY20 Creative Gaming Festival and our PLAY20 Game Jam, where teams from all over the world participated to create new games in about 45 hours.

How to promote an indie game: Insights from the Games Lift PR workshop

Working on Public Relations for video games is challenging; it is especially so for small game developers working on tight schedules and limited budgets. That is why at Gamecity’s Games Lift Incubator, PR is a special focus. We sat in on two luminaries coaching our teams.

Games Lift: The Amusement gives VR walking simulators a new meaning

It may be powered by a technical achievement, but this novel VR game is all about the story. Players will walk around a dilapidated amusement park, solve puzzles and take in the scenery. There is a layer cake of a tale to discover.

Games Lift: Leif’s Adventure builds on decades of experience

And it might be done soon! Developer Roman Fuhrer has worked at a variety of successful game studios. But this action-adventure is his very own. And he wants to get it just right.

More News
Cookies are used to make this website work and to enhance your experience.

To learn more about the types of cookies this website uses, see our Cookie Policy. You can decide for yourself which categories you want to allow. Please note that based on your settings, not all functions of the website may be available.

Cookies are used to make this website work and to enhance your experience.

To learn more about the types of cookies this website uses, see our Cookie Policy. You can decide for yourself which categories you want to allow. Please note that based on your settings, not all functions of the website may be available.

Your cookie preferences have been saved.