More initiatives of the Hamburg Kreativ Gesellschaft
De
More initiatives of the Hamburg Kreativ Gesellschaft

Hamburg Games Conference 2020: "How to make money with games"

In all three cinema halls of the Zeise cinema, the cutting edge event of Hamburg's digital industry will focus on the main topic "Digital revenue models in games - how game developers will earn money with their content in the future" via talks, panels and on-site live let's plays.

Experienced industry experts such as Jonas Antonsson (Raw Fury), Ed Valiente (Thunderful), Lenka Kaciakova (Wooga), Claudio Lins (Cornfox Brothers, Producer of Oceanhorn 2), Patrik Wilkens (Spil Games), and Carsten Fichtelmann (Daedalic) share their knowledge in keynotes and panels about business models of the future, leadership and corporate culture, Apple Arcade and increasingly important markets such as onboard entertainment and live-streaming.

In order to perfectly reflect the new concept with three parallel tracks and a business area, the Hamburg Games Conference is moving to the Zeise cinemas. In addition to the keynotes and panels in Cinema 1, there will be a rich in variety program with live let's plays from well-known streamers on current games from German developers such as the highly praised "Through the Darkest of Times" in cinema hall 3 and exciting insights, learnings, and knowledge sharing for start-ups and founders in cinema hall 2.

The Hamburg Games Conference is hosted by GRAEF Rechtsanwälte in cooperation with gamecity:Hamburg and organized by Super Crowd Entertainment.

Tickets for the Hamburg Games Conference are available at Eventbrite: Tickets

If you purchase an “All Access” ticket, you get access to the Conference’s Business Area, Expo, Streaming Area, Catering and the Gamecity Treff.

If you purchase an “Essential” ticket, you get access to Talks, Expo and Streaming Area, but you have to get an additional ticket for the Gamecity Treff.

The Gamecity Treff is supported by our sponsors InnoGames and Bytro Labs.

Get your tickets now!

Program Gamecity Treff on February 27:

4:45 p.m.  Admission Pitch and Match

5:00 p.m.  Pitch and Match

5:30 p.m.  Admission Gamecity Treff - Networking with delicious snacks and drinks

6.30 p.m.  Welcome & industry news by Dennis Schoubye, Project Lead gamecity:Hamburg together with InnoGames

10:00 p.m. End of the event

Gamecity Treff Tickets

News

Three Questions to: Dom Schott, Creator of the Podcast OK COOL

Dom Schott has been a part of the German games journalism scene for some time already, but the last few years brought big changes for him: he joined the team of The Pod on a regular basis, moved to Hamburg and started his own podcast: OK COOL. We took this opportunity to reverse the roles and ask him about his work for a change.

3 years of Games Lift: Getting better with age

Three successful years lie behind the Games Lift Incubator. Before we start the fourth one, we take a look back. Our alumni have a lot to show.

2022 in Review

2022 was a big year for us at Gamecity Hamburg as we saw the return of in-person events, a new convention in Hamburg, great projects in our funding programs and so much more! We want to take the last slow business days of the year as an opportunity to look back and offer a sneak peek at what's ahead of us for 2023.

Three Questions to: Elbphilharmonie concert hall about their online escape game

Hamburg's famous Elbphilharmonie concert hall recently released its first game - yes, you've read that correctly: Together with the Hamburg-based digital agency Pop Rocket Labs, they've developed an online escape game in which players must save a classical concert by solving puzzles. We've talked to Julika von Werder from the Elbphilharmonie's marketing team about the background of this project.

Bytro Labs tests 4-day week: Interview with founder Tobias Kringe

Hamburg-based studio Bytro Labs tests out a studio-wide 4-day work week from October to December this year. We talked to founder Tobias Kringe about this decision, how it affects way of working and what they hope to gain from it.

Federal Games Funding: Applications open again from January 1, 2023

Good news for the German games industry: as of January 1, developers and studios can submit applications for the federal funding for video games. The funding for 2023 amounts to 20 million euros, and it is on a first-come, first-served basis.

Goodgame Studios Reaches One Billion Euros in Sales with Empire Series

Congratulations to Goodgame Studios for reaching more than one billion euros in sales with their "Empire" series. The franchise includes four titles at this point and is played by over 220 million registered users, making it a great success for the Hamburg-based studio.

Hamburg Games Conference 2023: First Speakers announced

The Hamburg Games Conference returns on March 1 & 2, 2023 with the topic "Invest in Games". Now the first games industry experts are confirmed, who will share insights and best practices in talks, keynotes and panels around the main topic, as well as on dev, funding and start-up topics.

Games Lift Incubator: Grown together

The graduation pitch has marked the finale of Games Lift Incubator 2022. All five teams got to present what they achieved in the last three months. Not an easy task – but everyone came well-prepared. The setting was relaxed, the presentations strong.

Recap: Games Compass 2022

On November 23, InnoGames and Gamecity Hamburg invited decision makers from the games and digital industries of Hamburg and beyond to their jointly organized, exclusive networking event Games Compass.

Road to Hamburg Games Conference 2023: Apply until January 30

For this year's Hamburg Games Conference, Gamecity Hamburg once again opens its Road to program: We offer a number of physical showcasing spot packages for Hamburg-based studios, publishers, teams, and devs. Apply until January 30!

Hamburg Games Conference: Focusing on the topic “Invest in Games” on March 1-2, 2023

The Hamburg Games Conference will return as an on-site event in a new location in Hamburg. The conference theme "Invest in Games" will shed light on current and future developments in the international games industry.

More News
Cookies are used to make this website work and to enhance your experience.

To learn more about the types of cookies this website uses, see our Cookie Policy. You can decide for yourself which categories you want to allow. Please note that based on your settings, not all functions of the website may be available.

Cookies are used to make this website work and to enhance your experience.

To learn more about the types of cookies this website uses, see our Cookie Policy. You can decide for yourself which categories you want to allow. Please note that based on your settings, not all functions of the website may be available.

Your cookie preferences have been saved.