More initiatives of the Hamburg Kreativ Gesellschaft
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More initiatives of the Hamburg Kreativ Gesellschaft

Gamescom 2018: Weltpremiere von Capcom

Aus Hamburg und Japan reisen Capcom-Mitarbeiter in diesem Jahr nach Kön, um dem Gamescom-Publikum exklusiv zwei der heißesten 2019er-Titel zu präsentieren.

Mit Devil May Cry 5 feiern die japanischen Spieleveteranen Capcom eine Weltpremiere in Köln: Das kampflastige Action-Adventure, das im ersten Quartal 2019 die traditionsreiche, 2001 auf der PS2 gestartete Reihe auf PS4, Xbox One und PC weiterführen wird, kann zum ersten Mal vom Publikum beäugt werden. Und sogar angespielt, denn ein paar Stationen auf dem Xbox-Stand in Halle 8 werden mit einer Devil May Cry 5-Demoversion ausgestattet sein.

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Nach dem Reboot aus dem Jahr 2013, den die englischen Entwickler Ninja Theory (Hellblade: Senua's Sacrifice) verantworteten, kehrt die Reihe bei Spielmechanik, Charakteren und Machern zu ihren Ursprüngen zurück. Das Spiel wird Capcom-intern entwickelt, der verantwortliche Game Director Hideaki Itsuno besucht ebenfalls die Gamescom, um Autogramme zu geben und das Spiel auf der Bühne vorzustellen.

Eine weitere klassische Capcom-Marke feiert Anfang nächsten Jahres ihr Comeback: Resident Evil. Teil 2 des 20 Jahre alten Survival-Horror-Highlights entsteht gerade als Remake und darf ebenfalls am Xbox-Stand angetestet werden - so der Besucher ein Über-18-Bändchen am Handgelenk hat. Im Gegensatz zu Devil May Cry 5 wurde Resident Evil 2 bereits auf der E3 gezeigt, feiert auf der Gamescom aber zumindest seine Europa-Premiere.

News

Gamecity Impulse: Panel-Discussion on Diversity Management in the Games Industry

What can games companies do to actively contribute to strengthen equality, diversity and inclusion in the industry and in games? And what challenges do studios, publishers and other games businesses - from large corporations to small indies - face in this field?

Recap: HAW Hamburg Display - Final Presentation 2021

On the evening of July 15, a large number of guests gathered at the Gamecity Online Hub! What was going on? The HAW Hamburg final presentation was going on. Read here what the Hub has to do with it.

Recap: Gamecity Forecast: Is work still a place?

A few weeks ago we held a working session titled “Gamecity Forecast: Is work still a place?” to discuss the future of workspaces in the games industry, as well as the challenging way leading there together with Hamburg-based games companies. Read here, what we found out.

Recap: Road to Nordic 2021

At the end of May 2021 we ran our "Road to Nordic" program: A total of 59 representatives game developers and publishers as well as students from Hamburg attended the Nordic Game Conference 2021 May edition as part of our Gamecity Hamburg delegation.

12 years of Playa Games

Congratulations to Playa Games on their 12th birthday! Founded in June 2009 in Hamburg, the studio landed a real hit right away with its first title, Shakes & Fidget.

Games Lift returns: Apply now to grow your game – like these developers did last year

Last year, Gamecity Hamburg launched the Games Lift Incubator. Five teams took their projects to the next stage during their time in the incubator. Now Games Lift is about to return.

Games Lift 2021 application phase has started

From June 21, the Games Lift incubator program launches its application phase for 2021, supporting five games developer teams in creating concepts for digital games with high market potential.

Games Lift Insights on July 8: Basic Market Analysis for Indies

On July 8, our Project Manager Maggie Schneider and Cassia Curran, Founder and Strategic Advisor of Curran Games Agency, will provide insights into the Games Lift Incubator program and host a workshop on market analysis for indie developers. The workshop will be held in English.

Job alert! We are looking for a Project Manager (m/f/d)

We are looking for a Project Manager (m/f/d) for Gamecity Hamburg (full- or part-time, for a fixed term as a parental leave replacement).

Hamburg offers online service to report hate speech

Hate speech isn't an easy topic - but one that every provider or operator of online communities should be aware of. To make it easier to inform the proper authorities about harassment and hate speech, the city of Hamburg now offers an online service for companies to directly report such activities.

Gamecity@School: Insights into the Games Industry for Hamburg school students

For a growing sector like the games industry, supporting the next generation of professionals is important. Step one: Sparking young people's interest in the games industry as a career option and giving them an overview of career paths and ways into the industry.

Hamburg Prototype Funding 2021: € 252,000 for 6 projects in first funding round

The six funded projects were selected by an awarding committee of games industry experts. The quality and number of applications show the great potential of Hamburg as a games hotspot. The application phase for the second funding round in 2021 starts on August 30.

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