More initiatives of the Hamburg Kreativ Gesellschaft
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More initiatives of the Hamburg Kreativ Gesellschaft

Gamescom 2018: Daedalic feiert Jubiläum in Köln

Die Hamburger Entwickler und Publisher Daedalic besuchen nicht nur zum zehnten Mal die Gamescom, sondern haben auch die "Edna and Harvey: The Breakout - 10th Anniversary Edition" im Gepäck.

Anfang 2007 wurde Daedalic gegründet, im Juni des darauffolgenden Jahres erschien mit "Edna bricht aus" der erste Titel des noch jungen Hamburger Unternehmens, das sich seither den Ruf erarbeitet hat, das Grafik-Adventure-Erbe der LucasArts- und Sierra-Ära zu bewahren. 2009 debütierte Daedalic auf der Gamescom, die damals selbst ihre Premiere in den Kölner Messehallen feierte.

Zum zehnten Mal findet nun Europas größte Spielemesse statt, und auch Daedalic ist wieder mit von der Partie. 2018 werden die Hamburger erneut beide Bereiche der Messe bespielen. Im Business Center finden interessierte Besucher aus Business und Presse Daedalic in Halle 3.2, Stand A30/B39 - also auf dem Gamecity:Hamburg-Gemeinschaftsstand. Dort ist man für interessante Gespräche offen - die jeweiligen Kontaktpersonen finden sich auf der offiziellen Website.

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Im Publikumsbereich gibt's für die vielen Anhänger der skurrilen Protagonisten der Daedalic-Spiele jede Menge Fanartikel am hauseigenen Merchandise-Stand in der Fanshop-Area der Halle 5.2.

Aber auch die wichtigsten aktuellen Titel werden von den Gamescom-Besuchern gespielt werden können. Die Indie Arena (Halle 10.1) bestückt Daedalic mit dem Hamburger Multiplayer-Spektakel "Witch It", dem futuristischen 3D-Thriller "State of Mind" in der Switch-Version sowie dem Publikums-Debüt von "Edna & Harvey: The Breakout - 10th Anniversary Edition" (einem Remake von "Edna bricht aus", das 2019 für PC, PS4, Xbox One und Switch kommt).

News

Fifth "Games Made in Germany" Steam Sale is live

The "Games Made in Germany" Steam sale returns with over 400 games made in Germany and a fully packed showcase.

Gamecity Hamburg at gamescom 2026: All You Need to Know

We are heading back to gamescom! We cannot wait to meet all of you, and in this news, you will find out all about our five games made in Hamburg, which we will bring to gamescom with our "Road to gamescom " Program! See you in August!

Prototype Funding: Second Funding Round 2026 in September 2026

Save the Date for the next Prototype Funding Round in 2026: Applications will open from September 4 to 24.

Morse Morse Games Release Cosmodrill

Hamburg-based indie studio Morse Morse Games released the open-world space adventure "Cosmodrill" on July 6, 2026.

Success for Portside Game Assembly 2026 - will return 2027

On June 25 and 26, we once again celebrated Portside Game Assembly 2026, a conference for international exchange among indie game studios, with around 100 indie game professionals from 13 countries, including a cruise on the conference ship through the Hamburg Harbour.

Road to Polaris 2026 - Apply until July 28

The community convention Polaris takes place on October 9-11 with a three-day program including gaming, anime and manga, cosplay, and content creation. Gamecity Hamburg provides free booth packages for Hamburg-based developers, teams, and studios. Join us to get valuable feedback and visibility for your game. Applications are open until July 28.

Why We Organize FLINTA* Games Meetups

Happy Pride Month! Everyone is welcome here, and this is why we’re hosting several FLINTA* Games Meetups throughout the year.

Pipapo Games releases Map Map - A Game about Maps

Pipapo Games released their cozy exploration game “Map Map - A Game about Maps”. The indie developer Team was part of several programs of Gamecity Hamburg and already received many prizes for their unique take on the popular cozy game genre.

Zintank Labs release Cosmic Run

Our Prototype Funding recipient Zinktank Labs finally release their game "Cosmic Run". Battle your way through space in this fast-paced, colorful action game - with aliens!

Portside Game Assembly 2026: Program and Speakers Announced

The program for our second edition of our Portside Game Assembly on June 25 & 26 is ready to be announced: Among others, Rebecca Lautner (Landfall, “PEAK”) and Mark Cooke (Shiny Shoe, “Monster Train”) will speak about the development of their hit titles. The conference program, which is targeted at established indie studios, focuses on fostering exchange among studio heads and founders through short talks and roundtables.

Gamecity Hamburg Prototype Funding 2026: Five Prototypes Funded

In the latest round of funding 2026, Gamecity Hamburg supports five promising games with up to 80,000 euros each as a non-repayable grant.

Kranich Games win Best Prototype at Deutscher Computerspielpreis 2026

Games Lift: The Incubator’s Impact

What are the alumni of the Games Lift Incubator up to? They win awards, find funding and successfully release games. The program keeps paying off for years.

More News
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