More initiatives of the Hamburg Kreativ Gesellschaft
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More initiatives of the Hamburg Kreativ Gesellschaft

Gamecity@School: Insights into the Games Industry for Hamburg school students

For a growing sector like the games industry, supporting the next generation of professionals is important. Step one: Sparking young people's interest in the games industry as a career option and giving them an overview of career paths and ways into the industry.

With this in mind, Gamecity Hamburg Project Lead Dennis Schoubye and experts from three different Hamburg-based games companies were guests at the Stadtteilschule am Hafen, a secondary school in the Hamburg-Neustadt district, on June 3.

In an online-event they provided the senior students with insight into various job profiles in the games industry and with an overview of the Hamburg games ecosystem. Kemal Amet (media educator and game designer at Tiny Roar), Lidija Schnakenberg (3D artist at Osmotic Studios) and Ines Schwettmann (PHP developer at InnoGames) shared their experiences and stories about their ways into the games industry and their professions with 25 interested students.

We plan to organize further Gamecity@School events at more schools in Hamburg soon.

A big thank you goes out to our three guest speakers, the Stadtteilschule am Hafen district school and all the attendees!

News

Guides to the Games Industry: Interview with Christopher Dring from GamesIndustry.biz

Games business outlets: They are our guides to the business but barely guided to. Well, not anymore! In a short article series, we will be your guide to the real guides of the games industry, portraying some of the major B2B outlets that are essential readings in the industry. First up, GamesIndustry.biz and Christopher Dring, Head of Games B2B.

Queer Games Bundle 2022 - our Top 5

Pride Month 2022 is almost over and so is the sale period for Queer Games Bundle 2022 on itch.io. After a successful premiere in 2021, the Queer Games Bundle once again presents lots and lots of games by queer game makers, aiming to support queer creators and celebrate the diversity of their games. We had a look into the bundle and share a few of our favorites from it here!

Three Questions to: RetroBrain R&D - Working on the Intersection between Gaming and Eldercare

The Hamburg-based company RetroBrain R&D is exploring the fascinating cross-section of an easy-to-use game console for the elder generation that has not come into touch with video games so often yet, while also functioning as a medical device that increases their physical and mental fitness.

Games Influencers From Hamburg You Should Know In 2022 - Influencer Guide Pt. 1

Influencers can be an enormous help for developers and gaming startups. With their help, you can put your game on the map and reach an even wider audience. But first, one must get to know the local influencer landscape so let’s have a look at five of the most successful games influencers from Hamburg.

New Feature: The Company Index

We've got a new feature on our website: The company index, listing over 200 companies from Hamburg's vast games industry landscape - check it out!

Pride and diversity: Links, tips and resources

Diversity has become a central topic for the games industry and information, attention and networking are important in this context. On the occasion of Pride Month, we collect events, resources and organizations that can be interesting for LGBTQ+ game developers, employers or allies to start digging deeper into the topic.

Games Lift: Good for you?

If things go well here, we like to keep them going. That is certainly the plan with our Games Lift Incubator. After two successful runs, preparations for the third are well underway. We are still open for teams with a strong vision and ambitious goals. But there’s only a few days left.

Three Questions to: Explorlings - makers of the child-friendly game "Sheeplings"

The Hamburg-based studio Explorlings has a special mission: developing apps for a responsible and gentle introduction of children to the world of digital devices. Lately, they released their first game "Sheeplings" - we took the opportunity to ask Bernhard Mies, CEO and founder of Explorlings a few questions.

Celebrating Pride Month

Gamecity Hamburg celebrates Pride Month June with positive examples of LGBTQ+ related games, a new Gamecity Impulse talk and more.

Games Lift Incubator - The Alumni's Experiences

The Games Lift Incubator is going into the third edition in 2022 already, so we took the opportunity to ask three alumni of the past two years about their experience with the program. These are three very different projects so we were especially curious about their impressions. You can currently apply to the 2022 edition of the Games Lift Incubator until June 14. We hope these reports on the Incubator will help you with your decision to apply.   

Prototype Funding 2022: 398,000 euros for six projects from Hamburg

In the 2022 funding round of the Gamecity Hamburg Prototype Funding program the awarding committee decided to fund six prototypes for digital games by Hamburg-based devs and studios with a total of 398,000 euros. Congratulations to all recipients - we are already excited to see all projects grow and take up speed!

Games Lift Insights with Cassia Curran on May 24

Join our Games Lift Team and Cassia Curran, Founder and Strategic Advisor at Curran Games Agency, for insights into our Games Lift Incubator program and a workshop about games market analysis for indies on May 24 at 4:30 pm. The event will be held online and in English.

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