More initiatives of the Hamburg Kreativ Gesellschaft
De
More initiatives of the Hamburg Kreativ Gesellschaft

Gamecity Impulse: next event will focus on building gaming communities

In our online event series "Gamecity Impulse" Gamecity presents talks and discussions about the topics of Equality, Diversity and Inclusion. In our third session Manuel Manhard will discuss how to build a respectful and caring gameing community.

This is a past event - ► Watch the recording here

Competition, rage, toxicity, and memes might seem more typical of gaming communities than kindness and mutual respect. However, several Community Managers recently focused on fostering comfort and positivity among their players - and they have been convincingly successful! Let's explore the diverse challenges and approaches of building friendly, helpful and accepting communities: for a better gaming experience, and even enhanced welfare beyond that.

Manuel Manhard from the initiative “Keinen Pixel den Faschisten" will share his insight and thoughts in his talk titled “Gaming Communities: Competetive and Caring”. After the talk there will be time for a Q&A round and open discussion of the topic. The talk is the third session in our online event series Gamecity Impulse. In this series Gamecity Hamburg presents talks and discussions about the topics of Equality, Diversity and Inclusion with regard to games, the games industry and gaming culture.

Why did we start the Gamecity Impulse online event series?

Gamers are diverse: About 2,2 billion people around the world play video games, coming from a multitude of ethnic and religious backgrounds, nationalities, genders and sexual identities, abilities, age and language groups. The communities that form around games and the teams that make the makes aren't always as diverse. This has already sparked a host of discussions throughout the games industry and community. 

Also, for the games industry, diversity is not exclusively a question of social responsibility. Drawing from different experiences and perspectives is especially useful in the production of cultural and creative products like video games and makes teams more productive and innovative. In a job market that is as heavily marked by a shortage in skilled professionals as IT-related fields are, it’s crucial for organizations to take a credible stance to provide diverse and discrimination-free work environments to successfully compete in the “war for talent”.

The German games industry has started to address the topic of diversity in different ways, by starting the joint declaration “Hier spielt Vielfalt”, as well as engaging in projects, discussions, and initiatives as individual companies, associations and people.

As Gamecity Hamburg, we want to contribute to the important discourse by hosting talks and panel discussions on diversity-related topics in different fields of the games industry and gaming culture in our new digital event series “Gamecity Impulse” throughout 2021. We hope to help raise awareness, start discussions, provide for thought as well as offer industry insights on ways to improve equality, diversity and inclusion.

News

Three Questions to: Dom Schott, Creator of the Podcast OK COOL

Dom Schott has been a part of the German games journalism scene for some time already, but the last few years brought big changes for him: he joined the team of The Pod on a regular basis, moved to Hamburg and started his own podcast: OK COOL. We took this opportunity to reverse the roles and ask him about his work for a change.

3 years of Games Lift: Getting better with age

Three successful years lie behind the Games Lift Incubator. Before we start the fourth one, we take a look back. Our alumni have a lot to show.

2022 in Review

2022 was a big year for us at Gamecity Hamburg as we saw the return of in-person events, a new convention in Hamburg, great projects in our funding programs and so much more! We want to take the last slow business days of the year as an opportunity to look back and offer a sneak peek at what's ahead of us for 2023.

Three Questions to: Elbphilharmonie concert hall about their online escape game

Hamburg's famous Elbphilharmonie concert hall recently released its first game - yes, you've read that correctly: Together with the Hamburg-based digital agency Pop Rocket Labs, they've developed an online escape game in which players must save a classical concert by solving puzzles. We've talked to Julika von Werder from the Elbphilharmonie's marketing team about the background of this project.

Bytro Labs tests 4-day week: Interview with founder Tobias Kringe

Hamburg-based studio Bytro Labs tests out a studio-wide 4-day work week from October to December this year. We talked to founder Tobias Kringe about this decision, how it affects way of working and what they hope to gain from it.

Federal Games Funding: Applications open again from January 1, 2023

Good news for the German games industry: as of January 1, developers and studios can submit applications for the federal funding for video games. The funding for 2023 amounts to 20 million euros, and it is on a first-come, first-served basis.

Goodgame Studios Reaches One Billion Euros in Sales with Empire Series

Congratulations to Goodgame Studios for reaching more than one billion euros in sales with their "Empire" series. The franchise includes four titles at this point and is played by over 220 million registered users, making it a great success for the Hamburg-based studio.

Hamburg Games Conference 2023: First Speakers announced

The Hamburg Games Conference returns on March 1 & 2, 2023 with the topic "Invest in Games". Now the first games industry experts are confirmed, who will share insights and best practices in talks, keynotes and panels around the main topic, as well as on dev, funding and start-up topics.

Games Lift Incubator: Grown together

The graduation pitch has marked the finale of Games Lift Incubator 2022. All five teams got to present what they achieved in the last three months. Not an easy task – but everyone came well-prepared. The setting was relaxed, the presentations strong.

Recap: Games Compass 2022

On November 23, InnoGames and Gamecity Hamburg invited decision makers from the games and digital industries of Hamburg and beyond to their jointly organized, exclusive networking event Games Compass.

Road to Hamburg Games Conference 2023: Apply until January 30

For this year's Hamburg Games Conference, Gamecity Hamburg once again opens its Road to program: We offer a number of physical showcasing spot packages for Hamburg-based studios, publishers, teams, and devs. Apply until January 30!

Hamburg Games Conference: Focusing on the topic “Invest in Games” on March 1-2, 2023

The Hamburg Games Conference will return as an on-site event in a new location in Hamburg. The conference theme "Invest in Games" will shed light on current and future developments in the international games industry.

More News
Cookies are used to make this website work and to enhance your experience.

To learn more about the types of cookies this website uses, see our Cookie Policy. You can decide for yourself which categories you want to allow. Please note that based on your settings, not all functions of the website may be available.

Cookies are used to make this website work and to enhance your experience.

To learn more about the types of cookies this website uses, see our Cookie Policy. You can decide for yourself which categories you want to allow. Please note that based on your settings, not all functions of the website may be available.

Your cookie preferences have been saved.