More initiatives of the Hamburg Kreativ Gesellschaft
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More initiatives of the Hamburg Kreativ Gesellschaft

ESL bringt 1.800 Quadratmeter eSport nach Wacken

Der Heavy Metal-Themenpark beim Wacken Open Air wird 2018 um eine Attraktion reicher: In Zusammenarbeit mit der ESL wird ein weitläufiges „eSports-Village“ auf die Beine gestellt.

Zum 29. Mal findet vom 2. bis 4. August das legendäre Open Air im schleswig-holsteinischen Wacken statt - erneut werden um die 85.000 Besucher zum größten Heavy-Metal-Festival der Welt erwartet. Schon in der Vergangenheit gab es keine Berührungsängste der Veranstalter ICS mit der Spieleindustrie: Ubisoft brachte beispielsweise vor ein paar Jahren das Gitarren-Game "Rocksmith" aufs Festival.

Für den ICS-Geschäftsführer Holger Hübner ist die Thematisierung von Gaming auf seinem Open Air naheliegend. "Ebenso wie viele Games bedient sich auch der Heavy Metal Fantasiewelten. Die Zusammenarbeit zwischen Sabaton und World Of Tanks ist dabei nur ein Beispiel, wie hoch die Schnittmenge zwischen beiden Welten ist", kommentiert Hübner im Rahmen der angekündigten Zusammenarbeit mit der ESL. Der eSports-Konzern wird nämlich eine umfassende Gaming-Themenwelt auf das Wacken-Festival bringen.

1.800 Quadratmeter soll das eSports-Village groß werden, das bereits ab Mittwoch, dem 1. August, die Besucher zum Zocken einlädt. Neben einer allgemein zugänglichen Free-2-Play-Area wird es auch jede Menge Turniere geben, bei der Amateure ebenso wie Bands, Pro-Teams und Celebrities in Titeln wie "Playerunknown's Battleground" oder "League of Legends" gegeneinander antreten. Partner der Arena sind unter anderem die Zubehörhersteller Razer und esports.com. Holger Hübner freut sich über diese neue Festival-Facette: "Natürlich bleibt die Musik das Herzstück des Wacken Open Air, doch wir pflegen einen sehr engen Austausch mit unserer Community, reagieren auf Entwicklungen und sind stets offen für neue Ideen. Natürlich macht es uns auch stolz, dass wir mit der weltweiten ersten eSports-Themenwelt im Rahmen eines Musikfestivals Pionierarbeit leisten."

Wer sich vor Ort vom harmonischen Miteinander von Heavy Metal und virtuellem Wettbewerb überzeugen will: Es sind noch Karten erhältlich.

News

Three Questions to: Dom Schott, Creator of the Podcast OK COOL

Dom Schott has been a part of the German games journalism scene for some time already, but the last few years brought big changes for him: he joined the team of The Pod on a regular basis, moved to Hamburg and started his own podcast: OK COOL. We took this opportunity to reverse the roles and ask him about his work for a change.

3 years of Games Lift: Getting better with age

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Three Questions to: Elbphilharmonie concert hall about their online escape game

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Bytro Labs tests 4-day week: Interview with founder Tobias Kringe

Hamburg-based studio Bytro Labs tests out a studio-wide 4-day work week from October to December this year. We talked to founder Tobias Kringe about this decision, how it affects way of working and what they hope to gain from it.

Federal Games Funding: Applications open again from January 1, 2023

Good news for the German games industry: as of January 1, developers and studios can submit applications for the federal funding for video games. The funding for 2023 amounts to 20 million euros, and it is on a first-come, first-served basis.

Goodgame Studios Reaches One Billion Euros in Sales with Empire Series

Congratulations to Goodgame Studios for reaching more than one billion euros in sales with their "Empire" series. The franchise includes four titles at this point and is played by over 220 million registered users, making it a great success for the Hamburg-based studio.

Hamburg Games Conference 2023: First Speakers announced

The Hamburg Games Conference returns on March 1 & 2, 2023 with the topic "Invest in Games". Now the first games industry experts are confirmed, who will share insights and best practices in talks, keynotes and panels around the main topic, as well as on dev, funding and start-up topics.

Games Lift Incubator: Grown together

The graduation pitch has marked the finale of Games Lift Incubator 2022. All five teams got to present what they achieved in the last three months. Not an easy task – but everyone came well-prepared. The setting was relaxed, the presentations strong.

Recap: Games Compass 2022

On November 23, InnoGames and Gamecity Hamburg invited decision makers from the games and digital industries of Hamburg and beyond to their jointly organized, exclusive networking event Games Compass.

Road to Hamburg Games Conference 2023: Apply until January 30

For this year's Hamburg Games Conference, Gamecity Hamburg once again opens its Road to program: We offer a number of physical showcasing spot packages for Hamburg-based studios, publishers, teams, and devs. Apply until January 30!

Hamburg Games Conference: Focusing on the topic “Invest in Games” on March 1-2, 2023

The Hamburg Games Conference will return as an on-site event in a new location in Hamburg. The conference theme "Invest in Games" will shed light on current and future developments in the international games industry.

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