Weitere Initiativen der Hamburg Kreativ Gesellschaft
En
Weitere Initiativen der Hamburg Kreativ Gesellschaft

Three Questions to: Octofox Games

The team of Octofox Games consists of five former students of the Games Master at HAW Hamburg who have been working together for a couple of years already. They were among the first teams to receive 80,000 euros through the Prototype Funding Program and have since worked on a prototype for their couch-coop game "Wild Woods". We asked them about their experience.

In this game up to four players take on the roles of brave cats, collecting resources and defending their wooden wagon on a dangerous trail through the forest. As applications for our next round of Prototype Funding are open right now, we wanted to check in with Octofox Games and asked them about their experience with the program and what they would like to tell potential applicants. 

We see a wide variety of creative ideas in the Prototype Funding Program. Please tell us: What's your idea/game in a nutshell and what about it do you think convinced the awarding committee?
Wild Woods has an easy to understand concept which we think helped a lot. "Collect Resources by day, keep you fire lit at night and protect your wagon with up to 3 of you friends!" Moreover, we had a specific goal for the funding - to make our prototype playable online. Also we have cute cats, that always helps. 

The program is open for all kinds of enterprises, students or newcomers so they can develop a playable prototype and receive further funding from a publisher or start a Kickstarter campaign etc. How did that work out for you? What was Octofox' situation while applying to the program and what have you achieved since?
We were on the look for a publishing/funding deal, which turned out to be pretty hard. Lacking the "online" part in our couch coop concept made it not interesting enough for most of them. We used the Prototype Funding Program to expand our core concepts, experiment a bit with our features and learned a lot about online technology. We were able to work a full year on what now has way more potential to be a success on the games market. 

What advice or tip would you like to share with people who think about applying for the Gamecity Hamburg Prototype Funding?
Just do it! We learned so much by just applying, because we needed to sharpen your focus on the game's core vision to produce the documents and questionnaires Gamecity asked us for. Which was good! Your game idea needs to be understandable and plausible. A greybox or any form of prototype might help, but you don't need it if you can explain your game idea in a vivid way. Keep calm and take your time to work through the application. It seems hard, but it is totally worth it. 


Applications for our first round of Prototype Funding for 2022 are open until April 11. The second round will open on August 29. Find all info on how to apply right here.


Want to know more about Ocotofox and their game Wild Woods? Follow them on Instagram or Twitter.

News

Road to gamescom 2025 - Bis zum 9. April bewerben!

Road to gamescom geht 2025 in die nächste Runde: Wir stellen Plätze an unserem Gemeinschaftsstand auf der Indie Arena Booth für Hamburger Studios, Teams und Devs. Bewerbt euch jetzt bis zum 9. April!

Prototypenförderung 2025 startet: Bewerbungsschluss 7. April

Vom 3. März bis 7. April kann sich auf die Prototypenförderung 2025 von Gamecity Hamburg beworben werden. Die diesjährige Förderrunde stellt insgesamt 400.000 und bis zu 80.000 Euro pro angenommenes Bewerber-Team bereit.

Road to Nordic Game 2025

Gamecity Hamburg bietet ein Road to Nordic Game Conference Programm an: Wir stellen Plätze an unserem Gemeinschaftsstand für Hamburger Studios, Teams und Devs. Bewerbt euch jetzt bis zum 28. März!

Schulpraktikum Games Januar 2025: Schüler*innen lernen Gamesbranche in Hamburger Unternehmen kennen

15 Hamburger Schüler*innen der 9. Klassen erhielten im Rahmen eines dreiwöchigen Praktikums Einblicke in die vielfältigen Berufsbilder und Unternehmen der Gamesbranche. Wir haben sie zu ihrer Abschlusspräsentation besucht und erfahren, was sie gelernt haben.

Portside Game Assembly: Ticketverkauf für Brunch und Party gestartet

Mit der Portside Game Assembly bringt Gamecity Hamburg am 27. Juni 2025 Studio-Leiter*innen und Entscheider*innen erfolgreicher Indie Game Studios auf einem Konferenz-Schiff und weiteren außergewöhnlichen Locations in Hamburg zusammen. Weitere teilnehmende Studios sind angekündigt und der Ticketverkauf für alle Events gestartet.

Senators Roundtable 2025 im Hamburg Rathaus

Als gute Tradition diskutieren Senator für Kultur und Medien Dr. Carsten Brosda, Gamesunternehmen und Gamecity Hamburg über die aktuelle Entwicklung der Gameswirtschaft.

Der German Creative Economy Summit 2024. Foto: Jan-Marius Komorek

German Creative Economy Summit 2025: Programmtipps

Am 5. und 6. März 2025 findet erneut der German Creative Economy Summit auf Kampnagel in Hamburg statt, der größte nationale Branchentreff für die gesamte Kreativwirtschaft. Wir haben für euch ein paar Programmtipps zusammengestellt.

Antragstellung offen für Computerspielförderung des Bundes

Seit Dezember 2024 können wieder Anträge auf die Computerspielförderung des Bundes gestellt werden.

Tiny Roar release "Into the Emberlands" as full version

Hamburg-based indie developer Tiny Roar released “Into the Emberlands” as version 1.0.

OneManOnMars releases Leif's Adventure: Netherworld Hero

OneManOnMars will finally release the exciting 2D action adventure Leif's Adventure on December 19, 2024!

Recap 2024 und Ausblick 2025

Es ist gefühlt erst eine Woche her, dass wir in die Projekte und Veranstaltungen für 2024 gestartet sind und schon ist das Jahr wieder zu Ende!

Games Lift: Kein Abschluss, ein Anfang

Die Graduation ist geschafft. Der Games-Lift-Jahrgang 2024 hat seine wichtigste Probe mit Bravour und Routine bestanden. Wie es weitergeht, verrieten die Teams auf der Bühne.

Weitere News
Cookies are used to make this website work and to enhance your experience.

To learn more about the types of cookies this website uses, see our Cookie Policy. You can decide for yourself which categories you want to allow. Please note that based on your settings, not all functions of the website may be available.

Cookies are used to make this website work and to enhance your experience.

To learn more about the types of cookies this website uses, see our Cookie Policy. You can decide for yourself which categories you want to allow. Please note that based on your settings, not all functions of the website may be available.

Your cookie preferences have been saved.