Weitere Initiativen der Hamburg Kreativ Gesellschaft
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Weitere Initiativen der Hamburg Kreativ Gesellschaft

Three Questions to: Octofox Games

The team of Octofox Games consists of five former students of the Games Master at HAW Hamburg who have been working together for a couple of years already. They were among the first teams to receive 80,000 euros through the Prototype Funding Program and have since worked on a prototype for their couch-coop game "Wild Woods". We asked them about their experience.

In this game up to four players take on the roles of brave cats, collecting resources and defending their wooden wagon on a dangerous trail through the forest. As applications for our next round of Prototype Funding are open right now, we wanted to check in with Octofox Games and asked them about their experience with the program and what they would like to tell potential applicants. 

We see a wide variety of creative ideas in the Prototype Funding Program. Please tell us: What's your idea/game in a nutshell and what about it do you think convinced the awarding committee?
Wild Woods has an easy to understand concept which we think helped a lot. "Collect Resources by day, keep you fire lit at night and protect your wagon with up to 3 of you friends!" Moreover, we had a specific goal for the funding - to make our prototype playable online. Also we have cute cats, that always helps. 

The program is open for all kinds of enterprises, students or newcomers so they can develop a playable prototype and receive further funding from a publisher or start a Kickstarter campaign etc. How did that work out for you? What was Octofox' situation while applying to the program and what have you achieved since?
We were on the look for a publishing/funding deal, which turned out to be pretty hard. Lacking the "online" part in our couch coop concept made it not interesting enough for most of them. We used the Prototype Funding Program to expand our core concepts, experiment a bit with our features and learned a lot about online technology. We were able to work a full year on what now has way more potential to be a success on the games market. 

What advice or tip would you like to share with people who think about applying for the Gamecity Hamburg Prototype Funding?
Just do it! We learned so much by just applying, because we needed to sharpen your focus on the game's core vision to produce the documents and questionnaires Gamecity asked us for. Which was good! Your game idea needs to be understandable and plausible. A greybox or any form of prototype might help, but you don't need it if you can explain your game idea in a vivid way. Keep calm and take your time to work through the application. It seems hard, but it is totally worth it. 


Applications for our first round of Prototype Funding for 2022 are open until April 11. The second round will open on August 29. Find all info on how to apply right here.


Want to know more about Ocotofox and their game Wild Woods? Follow them on Instagram or Twitter.

News

Road to Polaris 2024 - Bewirb Dich bis zum 25. August

Vom 11. bis 13. Oktober findet die Community-Convention Polaris mit einem dreitägigen Programm aus den Bereichen Gaming, E-Sports, Cosplay und Content Creation statt. Gamecity Hamburg bietet kostenlose Standpakete für ausgewählte Hamburger Entwickler*innen, Teams und Studios an. So könnt Ihr Eure Spiele, Prototypen und Demos dem Publikum präsentieren und direktes Feedback von euren Zielgruppen sammeln. Bewerbungen sind noch bis zum 25. August möglich!

Recap: The Game Playtest Night #2 was a blast – and will return

Let's look back at our Game Playtest Night #2 in June: We cooperated with the gaming and esport location Play Bay in order to offer participating indie developers an opportunity, to test their work in progress games with the help of motivated test gamers.

Warum Sichtbarkeit von LGBTQIA+ in Games so wichtig ist

Journalistin Lea Irion hat es dank eines Videospiels geschafft, zu ihrer Sexualität zu stehen. Hier erzählt sie ihre Geschichte und die von zwei LGBTQIA+ Entwickler*innen aus Hamburg.

Dritter „Games Made in Germany“-Steam Sale startet am 20. Juni mit Showcase und exklusiver Vinyl

Der "Games Made in Germany" Steam-Sale von Games Germany bietet 250 großartige Spiele made in Germany und startet am 20. Juni um 19 Uhr mit einem großen Showcase auf dem IGN Youtube-Channel und einer exklusiven Vinyl mit den besten Soundtracks aus deutschen Spielen.

Goodbye Gamecity Hamburg Online Hub

Die Zeit für unseren Gamecity Hamburg Online Hub ist gekommen. Wir schließen das virtuelle Zuhause für die Hamburger Gamesbranche auf unserer Gamecity Hamburg Webseite und blicken noch einmal zurück.

Queer Games Bundle 2024 - Our top 5 Games

In the Queer Games Bundle you can find about 500 games, assets and more in support of LGBTQ+ games, creators and game devs. We picked some highlights for you.

Gamecity Hamburg & four Hamburg indie game studios and developers at Nordic Game 2024

Recap: Road to Nordic - Gamecity Hamburg at the Nordic Games Conference 2024

Let's look back at our Road to Nordic program: We attended the Nordic Game Conference 2024 in Malmö, with four Hamburg indie game developers and their game projects.

Gamecity Hamburg Prototypenförderung 2024: Hamburg fördert fünf Prototypen digitaler Spiele

Gamecity Hamburg unterstützt in der Förderrunde 2024 fünf Games-Projekte mit jeweils bis zu 80.000 Euro als nicht rückzahlbarer Zuschuss. Als Anschubfinanzierung begünstigt die Förderung Neugründungen in Hamburg und unterstützt Unternehmen bei der Entwicklung von Prototypen digitaler Spiele.

Job Spotlight: Bytro

Bytro is a well-established institution in the Hamburg games industry and the mobile and browser games market. Their first game, Supremacy 1914, will turn 15 years old in May of 2024. This is a rare milestone for any game, especially considering that this historic war strategy game might not exactly be a mainstream product. The key to running a successful company for a long time is, of course, the people. As Bytro is currently hiring, we spoke to Felix Schröter, the interim Lead for Analytics and Monetization. He has had many different opportunities at Bytro and gave us deeper insights into the company and their current job openings.

Games Lift: Jetzt Noch Erfolgreicher

Auch schon für den neuen Jahrgang beworben? Der Games Lift Inkubator steht vor der nächsten Runde. Das Programm hat inzwischen bewiesen: Hier wird Erfolg entwickelt.

Games Lift 2024: Jetzt bewerben vom 2. Mai bis 10. Juni

Vom 2. Mai bis 10. Juni kann sich auf den Games Lift Inkubator 2024 von Gamecity Hamburg beworben werden. Fünf Teams erhalten finanzielle Förderung in Höhe von 15.000 Euro, ein umfassendes Workshop-Programm, sowie Zugang zum Games Lift Network mit Expert*innen der internationalen Games-Branche. Zusätzlich können die Teams ein Coaching-Budget in Höhe von 1.000 Euro abrufen. Nach der dreimonatigen Workshop-Phase werden die Teams bis August 2025 mit individuellem Mentoring bei der Entwicklung ihrer Projekte unterstützt und reisen gemeinsam zu einem internationalen Branchen-Event.

Games Lift Alumni: Why you should go for the Incubator

The Games Lift Incubator is a unique program offering 15,000 euros of funding, 3 months of workshops to get your game concept market-ready and a year of mentoring. Five teams per year get the chance to bring their game concept to the next level with this suppport. But if you're still not convinced that applying would be a great idea, we think it's best to see what other indie devs have to say about their time in the program: 

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