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Weitere Initiativen der Hamburg Kreativ Gesellschaft

Recap: Hamburg Games Conference 2024

It’s a wrap! The 15th Hamburg Games Conference (HGC) 2024 brought us two days filled with inspiring talks, panels, discussions and workshops with 42 speakers and 365 guests representing 255 companies from all over the world!

Hamburg Games Conference Lecture Hall in the Altonaer Museum
Hamburg Games Conference Lecture Hall in the Altonaer Museum

For two days on March 5 and 6, 2024, the Hamburg Games Conference drew eager devs, studios, publishers and media into the maritime atmosphere of the Altonaer Museum. More than 350 conference guests came to Hamburg from all over Germany as well as several countries from all over the world. Rightly so, as the Hamburg Games Conference offered a total of 17 talks, 5 panel discussions and many more insights and networking opportunities.

Gamecity Hamburg, Super Crowd Entertainment, GRAEF Rechtsanwälte and companies of the advisory board with First Mayor Dr. Peter Tschentscher (C) Rolf Otzipka

With the theme "Gaming meets Business", the two stages focused on investments and licensing, current M&A trends, AI and technological innovations in game development, case studies on best practices, and panels on the state of the games industry. A total of 42 speakers and panelists from different parts of the games industry as well as from the investors’ side contributed to the program.

 Find more photos in our Gallery.

Comprehensive program & Expo area

The insightful stage program was supplemented by the workshop "The Current Challenges for Public and Private Funding in Europe" with Prof. Odile Limpach, the roundtable "State of the Art of Artificial Intelligence Use Cases in the Games and Entertainment Industries" with Dr. Ralph Oliver Graef and Fabian Stösser, and the Indie Arena Booth Pitch Royal.

Those who were in the mood for some activity after productive meetings and stimulating presentations could explore the Expo area, where not only various companies from the gaming industry were present, but also the 7 developer teams with their games, who were able to secure a place at the Gamecity Hamburg stand as part of our Road to program. Find out all about them in our article.

Visitors could experience "Games made in Hamburg" first-hand. (c) Rolf Otzipka

Business Meetings & Current Topics

Beside the versatile program, networking and face-to-face exchange played a major role: The business area in the museum’s café was busy as a beehive – nearly 500 meetings were organized via MeetToMatch by the attendees for making new contacts, opening up new business opportunities and exchanging views on industry developments. Perfect for the 70 industry people, who obtained sponsored Opportunity Tickets after being affected by the current industry layoffs. The get-together on the evening of the first conference day provided even more room for casual exchange and meeting new people from the international games industry.

Nearly 400 Business Meetings were held in the Altonaer Museum's special ambiente. 

For even more impressions of the HGC 2024 visit the full set  of 900+ photos at the official Hamburg Games Conference’s Flickr account.

To stay up to date about the Hamburg Games Conference and further games industry news affecting Hamburg, as well as our other activities, subscribe to our monthly newsletter!

More about the Hamburg Games Conference: www.gamesconference.com

Photos by Rolf Otzipka and Gamecity Hamburg

News

Road to Polaris 2024 - Bewirb Dich bis zum 25. August

Vom 11. bis 13. Oktober findet die Community-Convention Polaris mit einem dreitägigen Programm aus den Bereichen Gaming, E-Sports, Cosplay und Content Creation statt. Gamecity Hamburg bietet kostenlose Standpakete für ausgewählte Hamburger Entwickler*innen, Teams und Studios an. So könnt Ihr Eure Spiele, Prototypen und Demos dem Publikum präsentieren und direktes Feedback von euren Zielgruppen sammeln. Bewerbungen sind noch bis zum 25. August möglich!

Recap: The Game Playtest Night #2 was a blast – and will return

Let's look back at our Game Playtest Night #2 in June: We cooperated with the gaming and esport location Play Bay in order to offer participating indie developers an opportunity, to test their work in progress games with the help of motivated test gamers.

Warum Sichtbarkeit von LGBTQIA+ in Games so wichtig ist

Journalistin Lea Irion hat es dank eines Videospiels geschafft, zu ihrer Sexualität zu stehen. Hier erzählt sie ihre Geschichte und die von zwei LGBTQIA+ Entwickler*innen aus Hamburg.

Dritter „Games Made in Germany“-Steam Sale startet am 20. Juni mit Showcase und exklusiver Vinyl

Der "Games Made in Germany" Steam-Sale von Games Germany bietet 250 großartige Spiele made in Germany und startet am 20. Juni um 19 Uhr mit einem großen Showcase auf dem IGN Youtube-Channel und einer exklusiven Vinyl mit den besten Soundtracks aus deutschen Spielen.

Goodbye Gamecity Hamburg Online Hub

Die Zeit für unseren Gamecity Hamburg Online Hub ist gekommen. Wir schließen das virtuelle Zuhause für die Hamburger Gamesbranche auf unserer Gamecity Hamburg Webseite und blicken noch einmal zurück.

Queer Games Bundle 2024 - Our top 5 Games

In the Queer Games Bundle you can find about 500 games, assets and more in support of LGBTQ+ games, creators and game devs. We picked some highlights for you.

Gamecity Hamburg & four Hamburg indie game studios and developers at Nordic Game 2024

Recap: Road to Nordic - Gamecity Hamburg at the Nordic Games Conference 2024

Let's look back at our Road to Nordic program: We attended the Nordic Game Conference 2024 in Malmö, with four Hamburg indie game developers and their game projects.

Gamecity Hamburg Prototypenförderung 2024: Hamburg fördert fünf Prototypen digitaler Spiele

Gamecity Hamburg unterstützt in der Förderrunde 2024 fünf Games-Projekte mit jeweils bis zu 80.000 Euro als nicht rückzahlbarer Zuschuss. Als Anschubfinanzierung begünstigt die Förderung Neugründungen in Hamburg und unterstützt Unternehmen bei der Entwicklung von Prototypen digitaler Spiele.

Job Spotlight: Bytro

Bytro is a well-established institution in the Hamburg games industry and the mobile and browser games market. Their first game, Supremacy 1914, will turn 15 years old in May of 2024. This is a rare milestone for any game, especially considering that this historic war strategy game might not exactly be a mainstream product. The key to running a successful company for a long time is, of course, the people. As Bytro is currently hiring, we spoke to Felix Schröter, the interim Lead for Analytics and Monetization. He has had many different opportunities at Bytro and gave us deeper insights into the company and their current job openings.

Games Lift: Jetzt Noch Erfolgreicher

Auch schon für den neuen Jahrgang beworben? Der Games Lift Inkubator steht vor der nächsten Runde. Das Programm hat inzwischen bewiesen: Hier wird Erfolg entwickelt.

Games Lift 2024: Jetzt bewerben vom 2. Mai bis 10. Juni

Vom 2. Mai bis 10. Juni kann sich auf den Games Lift Inkubator 2024 von Gamecity Hamburg beworben werden. Fünf Teams erhalten finanzielle Förderung in Höhe von 15.000 Euro, ein umfassendes Workshop-Programm, sowie Zugang zum Games Lift Network mit Expert*innen der internationalen Games-Branche. Zusätzlich können die Teams ein Coaching-Budget in Höhe von 1.000 Euro abrufen. Nach der dreimonatigen Workshop-Phase werden die Teams bis August 2025 mit individuellem Mentoring bei der Entwicklung ihrer Projekte unterstützt und reisen gemeinsam zu einem internationalen Branchen-Event.

Games Lift Alumni: Why you should go for the Incubator

The Games Lift Incubator is a unique program offering 15,000 euros of funding, 3 months of workshops to get your game concept market-ready and a year of mentoring. Five teams per year get the chance to bring their game concept to the next level with this suppport. But if you're still not convinced that applying would be a great idea, we think it's best to see what other indie devs have to say about their time in the program: 

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