More initiatives of the Hamburg Kreativ Gesellschaft
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More initiatives of the Hamburg Kreativ Gesellschaft

Three Questions to: Tiny Roar - the studio behind Zelda-like "XEL"

The indie studio Tiny Roar has been around in the Hamburg games industry for over six years now. Recently, at gamescom 2021, they announced their latest project, the sci-fi-adventure XEL. We took the opportunity to do a quick three-question-interview with Tiny Roar’s co-founder and game director Maurice Hagelstein.

Earlier this year, Tiny Roar celebrated its 6-year studio anniversary – what’s your personal highlight from the last six years of Tiny Roar?

That we are still around... and kicking. But honestly, looking back at how we started out rather humble and fighting our way into existence with only 3 people and looking at the team now, we couldn't be more grateful. Every single person on our team is just loveable and working together always feels like a collaborative effort. So yeah, I would say each new team member is a highlight in its own right.

You recently announced your latest project, the sci-fi-action-adventure “XEL” – what will make this game special for the players, and what makes this project special for Tiny Roar?

I can just say the most cliché marketing thing, but it is so very true: XEL is the by far, the most ambitious and exciting project we ever got to work on.  Every single team member is shaping the project in their own way. So what you will get to play next year, will be a tapestry of love for games held together by the vision to tell a story that you will remember fondly and that will introduce you to one of your new favorite video game characters: Reid.

Gameplay screenshot from XEL, presented at gamescom 2021

 
In the past years your team saw quite a growth from three people to 19 employees – and as far as we’re informed, you’re also hiring right now. Any plans on when to change your name to “Big Roar”?

It's kinda crazy. Sometimes we ask ourselves how this happened, as we started with only three people, and now we are 19. 
Growing slowly but steady allowed us to take on several and bigger projects like XEL and bring expertise that make our games the way they are. When we founded the company, we could only dream about having so many incredible people in our studio, working with us. We named our studio Tiny Roar to show right away that we like to make noise, but not in a braggy or over-compensating way. We hope we will remain so humble and will never have to change our name ;)


Want to know more about Tiny Roar? Visit their Website or Twitter.

Interested in working in the games industry? Tiny Roar is currently looking for an assistant to the management.

This interview appeared first in our monthly Gamecity Hamburg newsletter. Subscribe now to always get news and stories from the Hamburg games industry directyl to your inbox!

News

Queer Games Bundle 2022 - our Top 5

Pride Month 2022 is almost over and so is the sale period for Queer Games Bundle 2022 on itch.io. After a successful premiere in 2021, the Queer Games Bundle once again presents lots and lots of games by queer game makers, aiming to support queer creators and celebrate the diversity of their games. We had a look into the bundle and share a few of our favorites from it here!

Three Questions to: RetroBrain R&D - Working on the Intersection between Gaming and Eldercare

The Hamburg-based company RetroBrain R&D is exploring the fascinating cross-section of an easy-to-use game console for the elder generation that has not come into touch with video games so often yet, while also functioning as a medical device that increases their physical and mental fitness.

Games Influencers From Hamburg You Should Know In 2022 - Influencer Guide Pt. 1

Influencers can be an enormous help for developers and gaming startups. With their help, you can put your game on the map and reach an even wider audience. But first, one must get to know the local influencer landscape so let’s have a look at five of the most successful games influencers from Hamburg.

New Feature: The Company Index

We've got a new feature on our website: The company index, listing over 200 companies from Hamburg's vast games industry landscape - check it out!

Pride and diversity: Links, tips and resources

Diversity has become a central topic for the games industry and information, attention and networking are important in this context. On the occasion of Pride Month, we collect events, resources and organizations that can be interesting for LGBTQ+ game developers, employers or allies to start digging deeper into the topic.

Games Lift: Good for you?

If things go well here, we like to keep them going. That is certainly the plan with our Games Lift Incubator. After two successful runs, preparations for the third are well underway. We are still open for teams with a strong vision and ambitious goals. But there’s only a few days left.

Three Questions to: Explorlings - makers of the child-friendly game "Sheeplings"

The Hamburg-based studio Explorlings has a special mission: developing apps for a responsible and gentle introduction of children to the world of digital devices. Lately, they released their first game "Sheeplings" - we took the opportunity to ask Bernhard Mies, CEO and founder of Explorlings a few questions.

Celebrating Pride Month

Gamecity Hamburg celebrates Pride Month June with positive examples of LGBTQ+ related games, a new Gamecity Impulse talk and more.

Games Lift Incubator - The Alumni's Experiences

The Games Lift Incubator is going into the third edition in 2022 already, so we took the opportunity to ask three alumni of the past two years about their experience with the program. These are three very different projects so we were especially curious about their impressions. You can currently apply to the 2022 edition of the Games Lift Incubator until June 14. We hope these reports on the Incubator will help you with your decision to apply.   

Prototype Funding 2022: 398,000 euros for six projects from Hamburg

In the 2022 funding round of the Gamecity Hamburg Prototype Funding program the awarding committee decided to fund six prototypes for digital games by Hamburg-based devs and studios with a total of 398,000 euros. Congratulations to all recipients - we are already excited to see all projects grow and take up speed!

Games Lift Insights with Cassia Curran on May 24

Join our Games Lift Team and Cassia Curran, Founder and Strategic Advisor at Curran Games Agency, for insights into our Games Lift Incubator program and a workshop about games market analysis for indies on May 24 at 4:30 pm. The event will be held online and in English.

Apply now for Games Lift 2022

From May 9 to June 14, you can apply for our Games Lift Incubator 2022! Take the chance to bring your game ideas and concepts for digital games to the next level!

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