More initiatives of the Hamburg Kreativ Gesellschaft
EnDe
More initiatives of the Hamburg Kreativ Gesellschaft

The Gamecity Online Hub: Hamburg's games industry as a browser game

On May 6, the first version of the Gamecity Online Hub opens its digital doors. Explore the multi-faceted network of Hamburg's games industry as a playable browser game in an authentic Hamburg setting.

To learn more about the diverse games industry ecosystem, visitors can move freely as avatars at the Gamecity Online Hub through digital versions of the Harbor of Hamburg, St. Pauli, the Stadtpark, and the Speicherstadt. They can explore the game world and interact via chat. 

Visit the Harbor at the digital Mini-Hamburg 

More than 30 game companies and educational institutions present themselves on the platform. Users will find information, presentations of games, and opportunities for contact and exchange in open video calls. 

In our virtual Gamecity Hamburg HQ on the Online Hub, we also present insights about our programs Games Lift and the Prototype funding and showcase the games that Hamburg teams are successfully developing with the help of funding and mentoring programs.

Go to the Gamecity Online Hub here: https://hub.gamecity-hamburg.de/ 

The night life of St. Pauli at the Online Hub

Throughout 2021, the Gamecity Online Hub will expand and change. There will always be new things to discover, so don't forget to check by regularly. 
In addition, we will use the platform for events and get-togethers, then with additional interaction features, such as 1:1 video calls between users embedded in the Online Hub.

The Gamecity Online Hub is only made possible in this form thanks to the cooperation with the Hamburg-based company Super Crowd Entertainment, which developed the technical platform, and the financial support of the companies represented on the Online Hub. 

Find the Gamecity Online Hub under the following link: https://hub.gamecity-hamburg.de/ 

A Registration is not necessary. 

Gamecity Online Hub is a project by Gamecity Hamburg with special support of our partners Super Crowd Entertainment, InnoGames, Tivola, Bytro, 4Players and many more.

News

Games Lift returns: Apply now to grow your game – like these developers did last year

Last year, Gamecity Hamburg launched the Games Lift Incubator. Five teams took their projects to the next stage during their time in the incubator. Now Games Lift is about to return.

Games Lift 2021 application phase has started

From June 21, the Games Lift incubator program launches its application phase for 2021, supporting five games developer teams in creating concepts for digital games with high market potential.

Games Lift Insights on July 8: Basic Market Analysis for Indies

On July 8, our Project Manager Maggie Schneider and Cassia Curran, Founder and Strategic Advisor of Curran Games Agency, will provide insights into the Games Lift Incubator program and host a workshop on market analysis for indie developers. The workshop will be held in English.

Job alert! We are looking for a Project Manager (m/f/d)

We are looking for a Project Manager (m/f/d) for Gamecity Hamburg (full- or part-time, for a fixed term as a parental leave replacement).

Hamburg offers online service to report hate speech

Hate speech isn't an easy topic - but one that every provider or operator of online communities should be aware of. To make it easier to inform the proper authorities about harassment and hate speech, the city of Hamburg now offers an online service for companies to directly report such activities.

Gamecity@School: Insights into the Games Industry for Hamburg school students

For a growing sector like the games industry, supporting the next generation of professionals is important. Step one: Sparking young people's interest in the games industry as a career option and giving them an overview of career paths and ways into the industry.

Hamburg Prototype Funding 2021: € 252,000 for 6 projects in first funding round

The six funded projects were selected by an awarding committee of games industry experts. The quality and number of applications show the great potential of Hamburg as a games hotspot. The application phase for the second funding round in 2021 starts on August 30.

Games Lift Insights on June 3: Crowdfunding for Game Developers

On June 3, our Project Manager Maggie Schneider and Jan Theysen, Co-Founder and Creative Director of KING Art Games will provide you with insights into our Games Lift Incubator program and a basic workshop about crowdfunding for game devs!

Gamecity Forecast: new worksession series on games industry trends and topics

In our new worksession series “Gamecity Forecast” we aim to take a look beyond the day-to-day business - and put our heads together on topics that will gain importance for the games sector in the (near) future.

Road to gamescom 2021

Apply now for a free Small Booth package for Indie Arena Booth Online at gamescom 2021

Mooneye Indies: Mooneye Studio starts publishing label

Hamburg-based indie studio Mooneye Studios starts their new publishing label "Mooneye Indies".

Road to Nordic: Apply for free conference passes for Nordic Game Conference

Nordic Game Conference is coming up on May 26-28 with a three-days online program and many opportunities to network. Gamecity Hamburg provides a number of free tickets to Hamburg game studios, developers, publishers and students. Apply until May 16!

More News
Cookies are used to make this website work and to enhance your experience.

To learn more about the types of cookies this website uses, see our Cookie Policy. You can decide for yourself which categories you want to allow. Please note that based on your settings, not all functions of the website may be available.

Cookies are used to make this website work and to enhance your experience.

To learn more about the types of cookies this website uses, see our Cookie Policy. You can decide for yourself which categories you want to allow. Please note that based on your settings, not all functions of the website may be available.

Your cookie preferences have been saved.