More initiatives of the Hamburg Kreativ Gesellschaft ↑
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More initiatives of the Hamburg Kreativ Gesellschaft ↓

Skillz invests 50 Million Dollars into Hamburg-based Exit Games

Mobile games company Skillz is investing $50 million for a minority stake in the Hamburg-based company Exit Games.

Hamburg-based Exit Games has entered into a strategic partnership with Skillz, one of the leading multiplayer competition platforms for mobile games. Skillz is investing $50 million for a minority stake in Exit Games.

Exit Games, founded in 2004, is the developer of Photon, an independent networking engine and multiplayer platform that enables indie studios and AAA productions to create and host real-time, synchronous multiplayer games for multiple gaming platforms. More than 579.000 developers and studios use Photon to create games and applications for their real-time experiences, among others Square Enix, Electronic Arts or Ubisoft.

"We'll work together to bring our multiplayer technology Photon to the hugely popular skill-based gaming space. It also means that Skillz can enter into Realtime Multiplayer genres.
I am super proud of our team and the milestone we achieved. We can now invest even more in delivering market-leading multiplayer technology to developers and studios, both large and small. Most importantly, absolutely nothing will change as far as the customer experience is concerned as we remain an independent company, determining our future." says Christof Wegmann, Founder & CTO of Exit Games.

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photo credit: (c) Christina Czybik

Games Lift: Team EdelErde is Picking up Speed

Games Lift Log #01 starts with the time warping action of Time Travel Train by Team EdelErde. Learn more about their motivation, plans for their studio and their game.

Hamburg-based developer thatFain releases Bloodspill

Solo developer thatFain releases "Bloodspill" on October 2, a fast-paced retro PvP first-person shooter featuring one-hit combat and classic game modes like Deathmatch, Capture the Flag, and Conquest.

Kick-off Games Lift 2026 © Christina Czybik

Games Lift 2026: New Teams, New Plans

Our Games Lift Incubator 2026 launched with our traditional kick-off event during beautiful sunny weather at the Design Zentrum Hamburg. This was the first time our teams got together, and they received all the necessary information about the upcoming program schedule. They also had the opportunity to network with some mentors and alumni. Read more in our Games Lift Log.

Games Lift Alumni Kranich Games release Garden Ink

Games Lift Alumni 2024 Kranich Games released its cozy sandbox game, Garden Ink, on September 10. The game is hitting the market with good reviews and plenty of momentum.

Road to gamescom Teams + Gamecity Hamburg at gamescom

Recap: gamescom 2026

From August 26-30, six Indie Game Studios from Hamburg showcased their games at gamescom, the biggest games convention in the world in Cologne. With our Road to gamescom program, these studios could present their games, talk to publishers, investors, press, and many many visitors and represent the creative games industry made in Hamburg. We can look back on a very busy gamescom time. 

Road to Polaris 2026: Gamecity Showcases 6 Games Made in Hamburg

At the Polaris Convention in Hamburg, from October 9–11, we’ll be bringing six fantastic games to “The Sandbox” games hall as part of our “Road to Polaris” program. Stop by, talk to the developers, and learn all about Gamecity Hamburg and games made in Hamburg.

Gamecity Hamburg Prototype Funding: Applications Start for Second Funding Round in 2026

The second round of prototype funding, with a total of up to 180,000 euros for video games “Made in Hamburg" runs from September 4-24.

"Schulpraktikum Games" 2027: Apply now!

Starting now, ninth-grade students in Hamburg can apply for the next rounds of the 2027 School Internship Game.

Tiny Roar release "Lou's Lagoon" as full version

Hamburg-based indie developer Tiny Roar released “Lou's Lagoon” as version 1.0.

German Developer Award: Submissions open until September 11

The German Developer Award and the Ubisoft Newcomer Award open their submissions until September 11 at 4 PM. Developers from Germany, Austria und Switzerland are encouraged to participate.

Games Lift 2026: Welcome to the new five Teams

Five teams have convinced the Games Lift awarding committee of the potential of their game projects. It's time to present to you the teams and their projects!

Photon built a new MMO backend solution

Photon develops MMO Backend

Hamburg-based developer Photon develops real-time multiplayer technology and global cloud infrastructure used by studios across different platforms and engines. Over the past several years, the team has also been building a dedicated backend for seamless, server-authoritative MMO worlds. Find out more about the technology in our short Q&A.

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