February 12, 2024
Senator's Roundtable 2024 brings industry decision makers and politics together
As in previous years, Dr. Carsten Brosda, Senator for Culture and Media, and Gamecity Hamburg invited executives from the gaming industry to the Senator's Roundtable 2024 to discuss current challenges and topics within the industry.
At the beginning of February, a cherished tradition was continued at the start of the year: Dr. Carsten Brosda, Senator for Culture and Media, and Gamecity Hamburg invited decision makers from the gaming industry to the Senator's Roundtable to discuss current challenges within the industry and present the activities of Gamecity Hamburg.
In addition to the topic of the games industry as a driver of innovation, the roundtable participants also discussed how working and living in Hamburg can be organized in the best possible way for industry professionals. The optimization of remote work for international teams as well as the cost of living for professionals played a role here.
We are delighted that Beardshaker Games, Bigpoint, Bytro, Daedalic Entertainment, Exit Games/Photon Engine, Fishlabs, gamigo, Goodgame Studios, GRAEF Rechtsanwälte, HAW Hamburg, Initiative Creative Gaming / PLAY Festival, InnoGames, Mooneye Studios, MOUZ, Niantic, Osmotic Studios, Overhype Studios, Razer (Europe), Square Enix (Europe), Sunday, Super Crowd Entertainment, The Sandbox, Threaks , Tiny Roar, Xyrality and Hamburg Kreativ Gesellschaft/ Gamecity Hamburg took part in Senators Roundtable 2024.