More initiatives of the Hamburg Kreativ Gesellschaft
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More initiatives of the Hamburg Kreativ Gesellschaft

School Internship Games 2024 starts on January 8

From January 8 to 26, 2024, Hamburg games companies will once again open their doors for the School Internship Games: a comprehensive three-week internship for 16 students from 9th grade. Game developers and media educators provide practical tasks in game design, programming, audio and many other professional fields, in order to give the interns valuable insights in the process of creating video games.

The companies InnoGames, Fishlabs, HAW - Hamburg University of Applied Sciences and the Gamecity Hamburg location initiative are participating in the internship program. The pupils are accompanied by media educators from the Creative Gaming e.V. initiative. The School Internship Games is an example of the strong cooperation between universities, companies and initiatives to jointly develop the next generation of developers for the games hotspot Hamburg.

With more than 190 games companies based here, Hamburg is one of the most important games locations in Europe. In addition to developer studios and publishers, some of which employ several hundred people per company, there is a lively indie scene in the Hanseatic city, which is characterized not least by the graduates of the various games study programs in Hamburg.  

But how do young people get started in the games industry? What skills are required from those starting out in the industry? And what kind of jobs exist in professional game development? The Games school internship gives answers to these questions.  

"The School Internship Games offers exactly what we ourselves would have wished for as young people: an authentic insight into the different professions, players and companies within the games industry. In three weeks of practical training, the participants can not only gain theoretical knowledge, but also carry out tasks from different areas of game development themselves and experience how we work together to create something that inspires many people. It is important to us to show the participants a perspective on how they can find their own way into this dynamic industry," explains Stephan Beier, Managing Director at Fishlabs.

News

OneManOnMars releases Leif's Adventure: Netherworld Hero

OneManOnMars will finally release the exciting 2D action adventure Leif's Adventure on December 19, 2024!

Recap 2024 and Outlook for 2025

It feels like just a week ago that we embarked on our projects and events for 2024 and just like that the year has come to an end again!

Games Lift: A beginning, not an end

Graduation is in the books. The Games Lift class of 2024 has aced their biggest test yet with flying colors. On the stage, the teams revealed what’s next for their projects.

Octofox Games release Wild Woods in Early Access

Funded by Gamecity Hamburg, the Coop-Adventure game Wild Woods by Octofox Games goes into Early Access on Steam published by Daedalic Entertainment on December 9, 2024.

German Developer Award 2024: Hamburg Studios win big

At the German Developer Award on December 3, 2024, "Closer the Distance" by Osmotic Studios won in the 3 categories Best Audio Design, Best Story and Innovation. The Ubisoft Newcomer Award went to "Map Map - A Game about Maps" by Pipapo Games, which is also represented in the Games Lift Incubator 2023 and the Prototype Funding 2024 of Gamecity Hamburg.

Games Lift: Honeybeak aim for the Sky

They may just be starting out, but already seem like a well-practiced team. With “ForeFeathers”, four fellow students demonstrate a special sense for puns – and cuddly penguins. Read more in our Games Lift Log.

Games Lift: Duck ’n’ Run raise the level

It looks like a finished game – the prototype for “Light of Atlantis” from Duck’n’Run Games has already found fans and won awards. But the trio behind it is far from finished.

Join "Portside Game Assembly” Conference by Gamecity Hamburg in June 2025

We can finally announce the premiere of our new event “Portside Game Assembly” (PSGA) for June 27, 2025 - where indie game leaders meet.

Games Lift: Tales from the Garden on letting ink bloom

Some games work without words. “Garden Ink” is a playful and intuitive experience, but behind the relaxed vibe lies a lot of hard work - and a clear vision.

Games Lift: Triflgard develop more than just a pub

In “Pubcrawler”, it's not the people who are setting forth to the pub, but the other way around. Triflgard bring a sense of wit and warmth to the Games Lift incubator that also works on sober minds.

Application start for Creative Europe Video Games and Immersive Content Development

Companies and studios can apply until February 12, 2025 for the funding for the development of narrative games and interactive projects by Creative Europe.

Press Start: Games start-up Scholarship for German developers starts

From October 28 to November 17, German developers and studios can apply for the Games start-up Scholarship to build their game studio.

More News
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