More initiatives of the Hamburg Kreativ Gesellschaft
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More initiatives of the Hamburg Kreativ Gesellschaft

Prototype Funding: Application phase starts now!

Apply now for the second round of Prototype Funding 2021: Up to 80.000 euros per project for the development of prototypes for digital games. The application phase runs from August 30 to October 18, 2021. Workshop on how to apply on September 08!

Developers, founders, teams, start-ups and SMEs (small and medium-sized enterprises) from Hamburg are called to apply for funding of their games projects. Up to 80% of project costs for the development of prototypes for digital games can be covered by the funding, which is awarded as a non-repayable grant of up to 80,000 euros per project.

Applications can be handed in from August 30, 2021 via our online form. Applications are open until October 18, 11:59 pm (CEST).

Application Workshop: On September 08, 4 pm (CEST), Dennis Schoubye, project lead at Gamecity Hamburg, will host a workshop titled "Prototype Funding Insights: Dos and Don'ts for your application", giving applicants advice on how to craft a successful application for the Prototype Funding. You can register for the workshop here (via Eventbrite). 

Please note: All applicants must take a consultation appointment with the Gamecity Hamburg team before submitting their applications. You should take your consultation appointment at least two weeks before handing in your application (so at the latest on October 4). Participation in the application workshop does not substitute a personal consultation appointment. Please read the FAQ, funding guidelines and the application info sheet beforehand.

More about the application process and what to prepare before making a consultation appointment

For the first time, 2021 will see two rounds of Prototype Funding. Since 2020, each year a total of up to 400.000 euros are awarded to developers from Hamburg through the Prototype Funding program. So far, thirteen promising projects have received over 682,000 euros since the introduction of the program last year. 

All information about the Prototype Funding and how to apply can be found here on our website.

News

Games Lift: ‘consider it’ get the green light

Timo Schneider and Kevin Westphal have been developing software successfully for years. Then something unexpected happened: An app of theirs was way too much fun to just be useful. With "supernightshift", they are taking the next step. Read more in our Games Lift Incubator Log.

Games Germany Steam Sale 2022 - Enter Your Game

Games Germany partner up with Steam, organizing a Steam Sale for Games made in Germany in February 2022

Job alert! We are looking for a Project Manager (m/f/d)

We are looking for a Project Manager (m/f/d) for Gamecity Hamburg (full- or part-time, for a fixed term as a parental leave replacement).

Gamecity Hamburg funds 3 games prototypes in second funding round 2021

In the second funding round in 2021, Gamecity Hamburg supports three promising games projects with a total of 159,000 euros through its Prototype Funding program. The non-repayable grant enables companies and developers based in Hamburg to develop prototypes of their games for the growing global games market. Together with the six projects selected by the awarding committee in the first funding round, Gamecity Hamburg funds nine prototypes with a total of 411,000 euros this year.

Games Lift: Symmetry Break on finding words and time

Making games is a team effort. Symmetry Break are our biggest team this year; they have thought a lot about what their game is, and how they want to make it as a group. “Prospector” seems to reflect that. Communication is a crucial part of the game. Talking, it turns out, is harder than picking the right option. Read more about them and their game project in this issue of our Games Lift Incubator Log!

Games Lift Graduation 2021 on Dec. 2

Five teams from Hamburg participate in our Games Lift Incubator 2021 with their promising games porjects from September to December - and now it's time to see what they have achieved and what they're up to. Join us for their final presentations on December 2 - live via stream or on-site in Hamburg!

Indie Dev Insights #2: Finding the RIGHT publisher

In the second episode of our Indie Dev Insights video series, Manny Hachey, COO at the Hamburg-based studio THREAKS, shares her experiences with working with a publisher from an indie studio's perspective.

Games Lift: Denise Koch and her wicked plans

Her project casts a big shadow. But the artist is taking part in the Games Lift Incubator 2021 on her own. Denise Koch is here to kick-start her project "Monstersongs VR" – an interactive musical for virtual reality. More about her and her project in this issue of our Games Lift Log.

Goodgame Studio opens a publishing devision

Goodgame Studios establishes a publishing division and releases the first game "War Alliance".

Games Lift: From one milestone to the next

In our Milestone Pitch event, our Games Lift participants presented their progress from the lessons learned in the Incubator program and pitched their development status in their games projects and concepts to mentors and the awarding committee. Find out more about our teams' progressions in our Games Lift Log #7.

Games Lift: SUPERNATURAL GAMES and their little green friends

Good things come to those who start: SUPERNATURAL GAMES are Gerrit and Patrick Henschel. The brothers have been successful in their separate careers. Now, they are working together on their personal dream game. With “The Treepoids”, they are winning over even skeptical experts. Find out more in our Games Lift Log!

Hamburg Games Conference 2022 announced!

Hamburg Games Conference will return on March 2-3, 2022, focusing on the topic "Moving Markets", featuring keynotes, panels networking, expo and more. For the first time the conference will follow a hybrid concept - online and on-site in Hamburg.

More News
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