More initiatives of the Hamburg Kreativ Gesellschaft ↑
De
More initiatives of the Hamburg Kreativ Gesellschaft ↓

New Game from Hamburg: Deep Silver FISHLABS release "CHORUS" today

Big day for Hamburg-based development studio Deep Silver FISHLABS: Their eagerly awaited dark space-shooter CHORUS released today for PC, PS5, PS4, Xbox X/S, Xbox One, Stadia, Amazon Luna, Steam, Epic, and GeForce Now!

In CHORUS, the player takes control of ace pilot Nara, a fugitive on a quest to destroy the dark cult that created her, facing her haunted past along the way. Along with her sentient starfighter Forsaken, she explores ancient temples, engaging in exhilarating zero-g combat and fighting to unite the resistance forces against the cult and their leader, the Great Prophet.

The CHORUS team celebrating "gone gold" some weeks ago | Screenshot by Deep Silver FISHLABS 

"The whole team at FISHLABS is quite humbled and excited with the overwhelming support and positive feedback around CHORUS. This has been a wild ride, and I absolutely can't stress enough how much of a collaborative effort and growth process this journey has been for everybody. We have an extremely talented team who are passionate and driven towards making an impact in our industry. The future is bright! We aim to consolidate our brand as an AAA developer and keep creating memorable experiences for our players", Rod Oliveira, Studio Marketing Lead at Deep Silver FISHLABS, comments on the release.

Deep Silver FISHLABS has been developing video games for PC and console in Hamburg for more than 15 years. In 2013, they joined the international Deep Silver / Koch Media group of studios and publishers. With around 80 employees they’re one of the well-known AAA and Double-A indies in Hamburg’s diverse landscape of games companies, alongside others like Daedalic Entertainment or Rockfish Games.

We congratulate the team over at Deep Silver FISHLABS and wish a happy (remote) release day party!

Want a peek at CHORUS? Watch the official launch trailer below!

News

←
→
Test your unreleased game at the Game Playtest Night

Game Playtest Night #6: Apply with your Game

The next Game Playtest Night #6 will be on November 24, from 6:30 pm to 9:30 pm. Developers can test their unreleased games and get feedback from gamers at the XPERION Hamburg.

Polaris 2026 Recap: Gamecity Treff and Pitch Perfect!

At Polaris 2026, Gamecity Hamburg had plenty to offer the Hamburg gaming scene—not only at its booth but also at the following Gamecity Treff.

photo credit: (c) Christina Czybik

Games Lift: Team EdelErde is Picking up Speed

Games Lift Log #01 starts with the time warping action of Time Travel Train by Team EdelErde. Learn more about their motivation, plans for their studio and their game.

Hamburg-based developer thatFain releases Bloodspill

Solo developer thatFain releases "Bloodspill" on October 2, a fast-paced retro PvP first-person shooter featuring one-hit combat and classic game modes like Deathmatch, Capture the Flag, and Conquest.

Kick-off Games Lift 2026 © Christina Czybik

Games Lift 2026: New Teams, New Plans

Our Games Lift Incubator 2026 launched with our traditional kick-off event during beautiful sunny weather at the Design Zentrum Hamburg. This was the first time our teams got together, and they received all the necessary information about the upcoming program schedule. They also had the opportunity to network with some mentors and alumni. Read more in our Games Lift Log.

Games Lift Alumni Kranich Games release Garden Ink

Games Lift Alumni 2024 Kranich Games released its cozy sandbox game, Garden Ink, on September 10. The game is hitting the market with good reviews and plenty of momentum.

Road to gamescom Teams + Gamecity Hamburg at gamescom

Recap: gamescom 2026

From August 26-30, six Indie Game Studios from Hamburg showcased their games at gamescom, the biggest games convention in the world in Cologne. With our Road to gamescom program, these studios could present their games, talk to publishers, investors, press, and many many visitors and represent the creative games industry made in Hamburg. We can look back on a very busy gamescom time. 

Road to Polaris 2026: Gamecity Showcases 6 Games Made in Hamburg

At the Polaris Convention in Hamburg, from October 9–11, we’ll be bringing six fantastic games to “The Sandbox” games hall as part of our “Road to Polaris” program. Stop by, talk to the developers, and learn all about Gamecity Hamburg and games made in Hamburg.

Gamecity Hamburg Prototype Funding: Applications Start for Second Funding Round in 2026

The second round of prototype funding, with a total of up to 180,000 euros for video games “Made in Hamburg" runs from September 4-24.

"Schulpraktikum Games" 2027: Apply now!

Starting now, ninth-grade students in Hamburg can apply for the next rounds of the 2027 School Internship Game.

Tiny Roar release "Lou's Lagoon" as full version

Hamburg-based indie developer Tiny Roar released “Lou's Lagoon” as version 1.0.

German Developer Award: Submissions open until September 11

The German Developer Award and the Ubisoft Newcomer Award open their submissions until September 11 at 4 PM. Developers from Germany, Austria und Switzerland are encouraged to participate.

More News
Cookies are used to make this website work and to enhance your experience.

To learn more about the types of cookies this website uses, see our Cookie Policy. You can decide for yourself which categories you want to allow. Please note that based on your settings, not all functions of the website may be available.

Cookies are used to make this website work and to enhance your experience.

To learn more about the types of cookies this website uses, see our Cookie Policy. You can decide for yourself which categories you want to allow. Please note that based on your settings, not all functions of the website may be available.

Your cookie preferences have been saved.