More initiatives of the Hamburg Kreativ Gesellschaft
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More initiatives of the Hamburg Kreativ Gesellschaft

Neue Gesichter bei Daedelic

Die Zeichen stehen auf Wachstum: Um die Produkte der Firma auch international bekannter zu machen, hat der Hamburger Entwickler Daedelic ein fünfköpfiges Team für Marketing, PR, CM und Social Media aufgestellt.

Zukünftig übernimmt Tim Krause-Murroni (42, Foto rechts) als Director Communications die Leitung der gesamten weltweiten Kommunikation bei Daedalic und berichtet direkt an CEO Carsten Fichtelmann. Krause-Murroni stieß 2016 als PR Director zum Kommunikationsteam dazu.

Sandra Hübner (28, 2.v.r.), seit 2015 als PR Manager bei Daedalic Entertainment, ist als Head of PR für die Leitung der globalen PR sowie Influencer Relations verantwortlich. Lisa Mallory (26, Foto Mitte) trägt als Community Manager die Verantwortung für den strategischen Ausbau der Social Media Channels von Daedalic. Im Vorfeld war Mallory seit 2015 in den Bereichen Customer Support und Quality Assurance zuständig. Marie Müller (28, 2.v.l.) und Mounir Aouina (27, Foto links) unterstützen als Marketingassistenten die Kommunikationsabteilung in allen marketingnahen Feldern.

Mit dem neuen Aufbau reagiert Daedalic und CEO Carsten Fichtelmann auf die Herausforderungen in der internationalen Videospielbranche: "Das Engagement des Teams ist essenziell, um eine erfolgreiche Unternehmensstrategie in den Bereichen Marketing, PR, CM sowie Social Media weiterzuentwickeln und unser internationales Wachstum auszubauen. Ich bin mir sicher, dass die neue Kommunikationsabteilung mit ihrem Fachwissen die internationale Bekanntheit unserer Spiele nachhaltig steigern wird."

News

Games Lift: Quick Start in Year 3

Wait – the third iteration of the Games Lift Incubator is already well underway. How is it going? Like clockwork. Bolstered by two years of experience, the program has had an intensive start. Fortunately, this time there also is a break coming up.

Road to Polaris: Apply until September 29

Polaris 2022 is coming up on October 28 - 30 with a three-day program and numerous key players and artists from the fields of gaming, e-sports, cosplay, and content creation. Gamecity Hamburg provides free physical booth packages for Hamburg-based studios, publishers, teams, and devs. Apply until September 29!

New round for school internship in Hamburg-based games companies in January 2023

During the "School Internship Games" in January 2023, 9th grade school students will learn more about job prospects in the games industry in Hamburg. They get insights into the games industry at the three Hamburg-based companies InnoGames, Goodgame Studios, and FISHLABS, as well as at the Hamburg University of Applied Sciences (HAW Hamburg).

Heart of Muriet: Kickstarter campaign online

Update: Cratr.games has already managed to secure an alternative financing within days after starting the Kickstarter campaign and therefore stopped the campaign already. Congratulations to Cratr.games on securing funding for the further development of their game! The demo for Heart of Muriet continues to be available on Steam.

Recap: Road to gamescom 2022

In 2022, the world's largest video games trade fair, gamescom, returned to Cologne under the theme "The Heart of Pop Culture." With our support program "Road to gamescom," Gamecity Hamburg enabled six indie studios from Hamburg to present their games at the Gamecity Hamburg booth at the beloved Indie Arena Booth. 

How to: Make the most of gamescom 2022

2022 brings back the first on-site gamescom in two years. For some new members of the industry this might be their very first visit at the biggest German gaming convention and one of the most important games events worldwide, while others might appreciate a quick refresher on what's going on at gamescom. It's big, it's crazy and it's a lot of fun! Let's take a look at how you can make the most of it as a business visitor.

Photo by Suzan Azakli

Display 2022 - Let's Take a Look

At the event Display 2022, the students from the Games Master at HAW Hamburg presented the games they have been working on for the past three semesters. We were impressed by the creativity and skill showcased by the teams and want to share a glimpse of these projects with you.

Guides to the Games Industry: Interview with Khai Trung Le from PocketGamer.biz

It’s time to bring another games business outlet in the spotlight! As part of our short article series on games B2B media, we are portraying major B2B outlets that are essential readings in the industry. Next up is PocketGamer.biz with their editor Khai Trung Le, who gives valuable insight into the mobile games business.

Hamburg at gamescom 22: Six Hamburg Indies at the Indie Arena Booth & more

The gamescom is finally back as a live event again! Of course we'll be there, too. Six indie developers from Hamburg will present their games at our booth at the Indie Arena Booth as part of the gamescom 2022 through our "Road to gamescom" program and numerous other companies from Hamburg will be at gamescom 22 as well.

Photo by Jenny Ueberberg on Unsplash

Influencer Guide Part Two: 8 Tips to Make Influencers Fall in Love With Your Game

Influencers can be an enormous help for developers and put your game on the map. With the tight connection to their community, they can turn a game into a hit. That’s why we are taking a closer look at the influencer scene in gaming in this series. This time we’ve compiled a short guide on how to get influencers on-board for your game.

Hamburg-based studio Tiny Roar releases XEL

Hamburg-based indie game studio Tiny Roar releases their sci-fi action-adventure XEL on July 12.

Games Lift 2022: These are the five teams

​​​​​​​Five teams have convinced the Games Lift awarding committee of the promising potential of their games projects with their pitch. They will start on September 12 with a three-month workshop and mentoring program with international industry experts, 15,000 euros in financial support and places in a Hamburg co-working space. Congratulation to all teams, and we are very much looking forward to seeing your projects evolve!

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