More initiatives of the Hamburg Kreativ Gesellschaft
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More initiatives of the Hamburg Kreativ Gesellschaft

Konnichiwa Japan

Auf der Tokyo Games Show 2018 wird es zum zweiten Mal einen deutschen Gemeinschaftsstand geben, gab der "game - Verband der deutschen Games-Branche" bekannt.

Anders als bei der erfolgreichen Premiere im vergangenen Jahr wird der German Pavilion 2018 durch das Bundesministerium für Wirtschaft und Energie (BMWi) unterstützt und entsteht in Zusammenarbeit mit dem Ausstellungs- und Messe-Ausschuss der Deutschen Wirtschaft e.V. (AUMA). Die Koelnmesse GmbH wurde mit der Durchführung des Pavillons beauftragt. Die Tokyo Games Show ist die wichtigste Messe für Computer- und Videospiele in Japan und zog alleine im vergangenen Jahr über 250.000 Besucher an. In diesem Jahr wird die Games-Messe vom 20. bis 23. September stattfinden. Informationen zur Bewerbung um einen der begehrten Plätze auf dem deutschen Gemeinschaftsstand folgen in den nächsten Wochen.

„Die Tokyo Games Show gehört weltweit zu den wichtigsten Veranstaltungen der Games-Branche und ist damit auch für deutsche Spiele-Entwickler eine hervorragende Chance ihre Spiele in Japan präsentieren zu können, einem der wichtigsten Games-Märkte überhaupt“, sagt Felix Falk, Geschäftsführer des game. „Wir freuen uns über die Unterstützung durch das Bundeswirtschaftsministerium. Sie zeigt abermals: Games sind ein hervorragender Botschafter der deutschen Kultur- und Kreativwirtschaft und sie haben besonders großes Potenzial, Millionen Menschen weltweit zu erreichen.“

News

Queer Games Bundle 2022 - our Top 5

Pride Month 2022 is almost over and so is the sale period for Queer Games Bundle 2022 on itch.io. After a successful premiere in 2021, the Queer Games Bundle once again presents lots and lots of games by queer game makers, aiming to support queer creators and celebrate the diversity of their games. We had a look into the bundle and share a few of our favorites from it here!

Three Questions to: RetroBrain R&D - Working on the Intersection between Gaming and Eldercare

The Hamburg-based company RetroBrain R&D is exploring the fascinating cross-section of an easy-to-use game console for the elder generation that has not come into touch with video games so often yet, while also functioning as a medical device that increases their physical and mental fitness.

Games Influencers From Hamburg You Should Know In 2022 - Influencer Guide Pt. 1

Influencers can be an enormous help for developers and gaming startups. With their help, you can put your game on the map and reach an even wider audience. But first, one must get to know the local influencer landscape so let’s have a look at five of the most successful games influencers from Hamburg.

New Feature: The Company Index

We've got a new feature on our website: The company index, listing over 200 companies from Hamburg's vast games industry landscape - check it out!

Pride and diversity: Links, tips and resources

Diversity has become a central topic for the games industry and information, attention and networking are important in this context. On the occasion of Pride Month, we collect events, resources and organizations that can be interesting for LGBTQ+ game developers, employers or allies to start digging deeper into the topic.

Games Lift: Good for you?

If things go well here, we like to keep them going. That is certainly the plan with our Games Lift Incubator. After two successful runs, preparations for the third are well underway. We are still open for teams with a strong vision and ambitious goals. But there’s only a few days left.

Three Questions to: Explorlings - makers of the child-friendly game "Sheeplings"

The Hamburg-based studio Explorlings has a special mission: developing apps for a responsible and gentle introduction of children to the world of digital devices. Lately, they released their first game "Sheeplings" - we took the opportunity to ask Bernhard Mies, CEO and founder of Explorlings a few questions.

Celebrating Pride Month

Gamecity Hamburg celebrates Pride Month June with positive examples of LGBTQ+ related games, a new Gamecity Impulse talk and more.

Games Lift Incubator - The Alumni's Experiences

The Games Lift Incubator is going into the third edition in 2022 already, so we took the opportunity to ask three alumni of the past two years about their experience with the program. These are three very different projects so we were especially curious about their impressions. You can currently apply to the 2022 edition of the Games Lift Incubator until June 14. We hope these reports on the Incubator will help you with your decision to apply.   

Prototype Funding 2022: 398,000 euros for six projects from Hamburg

In the 2022 funding round of the Gamecity Hamburg Prototype Funding program the awarding committee decided to fund six prototypes for digital games by Hamburg-based devs and studios with a total of 398,000 euros. Congratulations to all recipients - we are already excited to see all projects grow and take up speed!

Games Lift Insights with Cassia Curran on May 24

Join our Games Lift Team and Cassia Curran, Founder and Strategic Advisor at Curran Games Agency, for insights into our Games Lift Incubator program and a workshop about games market analysis for indies on May 24 at 4:30 pm. The event will be held online and in English.

Apply now for Games Lift 2022

From May 9 to June 14, you can apply for our Games Lift Incubator 2022! Take the chance to bring your game ideas and concepts for digital games to the next level!

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