More initiatives of the Hamburg Kreativ Gesellschaft
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More initiatives of the Hamburg Kreativ Gesellschaft

Hey allihopa! THQ Nordic übernimmt Koch Media

Der Spiele-Vertrieb und -Publisher Koch Media wird von THQ Nordic übernommen. Was nicht zuletzt dazu führt, dass ein weiterer Hamburger Entwickler schwedische Eltern bekommt.

Es ist die Meldung der Woche: Die Skandinavier THQ Nordic übernehmen den süddeutsch-österreichischen Spiele-, Film- und Software-Distributor Koch Media - auf 121 Millionen Euro beläuft sich die Transaktion. Zum negativen ändern soll sich für alle Beteiligten erstmal nichts, die zentralen Standorte in Wien (THQ Nordic GmbH) sowie Planegg bei München (Koch Media bzw. deren Spiele-Tochter Deep Silver) sollen erhalten bleiben.

Und was hat das nun mit Hamburg zu tun? Seit Ende 2013 ist der hiesige Mobilspielentwickler Fishlabs (Galaxy on Fire) unter dem Namen Deep Silver Fishlabs Teil von Koch Media. Und damit nun Teil von THQ Nordic, welches wiederum ein schwedisches Unternehmen ist, das 2016 aus dem Publisher Nordic Games aus Karlstadt im Westen Schwedens hervorgegangen ist.

Mit seiner schwedischen Firmenmutter ist Deep Silver Fishlabs bei weitem kein Einzelkind in der Hansestadt. Die schwedischen Dreamhack-Betreiber und ESL-Mehrheitseigner Modern Times Group sind mit 35% an InnoGames (Forge of Empires) beteiligt. Und die Goodgame Studios (Goodgame Empire) sind Teil der Stockholmer Stillfront Group, zu der auch das Hamburger Studio Bytro Labs (Call of War) gehört. Mal sehen, ob und wann die Schweden merken, dass Hamburg noch sehr viel mehr hübsche Spieletöchter zu bieten hat…

News

Games Lift: Duck ’n’ Run raise the level

It looks like a finished game – the prototype for “Light of Atlantis” from Duck’n’Run Games has already found fans and won awards. But the trio behind it is far from finished.

Join "Portside Game Assembly” Conference by Gamecity Hamburg in June 2025

We can finally announce the premiere of our new event “Portside Game Assembly” (PSGA) for June 27, 2025 - where indie game leaders meet.

Games Lift: Tales from the Garden on letting ink bloom

Some games work without words. “Garden Ink” is a playful and intuitive experience, but behind the relaxed vibe lies a lot of hard work - and a clear vision.

Games Lift: Triflgard develop more than just a pub

In “Pubcrawler”, it's not the people who are setting forth to the pub, but the other way around. Triflgard bring a sense of wit and warmth to the Games Lift incubator that also works on sober minds.

Application start for Creative Europe Video Games and Immersive Content Development

Companies and studios can apply until February 12, 2025 for the funding for the development of narrative games and interactive projects by Creative Europe.

Press Start: Games start-up Scholarship for German developers starts

From October 28 to November 17, German developers and studios can apply for the Games start-up Scholarship to build their game studio.

Recap: Polaris 2024

The third Polaris Convention 2024 was fabulous! Over 40,000 visitors filled the Hamburg Exhibition Halls on three days of the convention covering games, Anime, Manga, Asian pop culture and communities.

Games Lift: Rouven Cabanis has Frisia on his mind

Occasionally stereotypes can be true: The developer of a game with stunning vistas impresses in the Games Lift Incubator with his far-sightedness. A portrait of Rouven Cabanis in our Games Lift Log about his game “Frisia - Cozy Villages”

Schulpraktikum Games 2025: Jetzt bewerben!

Ab sofort können sich Schüler*innen der neunten Jahrgänge in Hamburg für die nächsten Runden des Schulpraktikum Games 2025 bewerben.

Games Lift: Kick-Off with a Bang

The new cohort of the Games Lift incubator has officially started. The kick-off event brought together new teams, experienced mentors, and alumni. On the seventh floor Am Sandtorkai, the future of the games industry is sitting on the couch.

Road to Polaris 2024 – These 5 games will accompany Gamecity Hamburg

From October 11 to 13, Polaris, Hamburg's community convention dedicated to gaming, anime, manga, and Asian pop culture, will open its doors for the third time – and it will be bigger than ever!

Stellenausschreibung: Wir suchen eine*n Werkstudent*in

Wir suchen ab sofort eine*n Werkstudent*in (w/m/d) mit Schwerpunkt Projekte & Kommunikation 

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