More initiatives of the Hamburg Kreativ Gesellschaft
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More initiatives of the Hamburg Kreativ Gesellschaft

HAW Hamburg - A Place Where Indie Game Careers Are Born

Hamburg is home to a great number of vocational schools, private and public universities where people can learn all about games jobs and how to kickstart their career in the industry.

As the new semester started on April 1, 2024, we want to take a closer look at the HAW Hamburg (Hochschule für Angewandte Wissenschaft/Hamburg University of Applied Science).

While the HAW offers a broad field of studies ranging from electrical engineering, to fashion or communication, people in the Hamburg Games industry might be most familiar with the study program "Sound - Vision - Games" ("Zeitabhängige Medien - Sound - Vision - Games") which might be better known under the inoffcial name "Games Master". This is a unique master program in Germany. The Games branch trains specialists in concept art, 3D animation, level and game design and interactive programming, providing hands-on experience with it's project-based structure. At the beginning of the program, students can find themself a group or work as a solo dev on a project which they will work on throughout the next three semesters, while also completing classes on different game disciplines. 

Through this program, several studios have been founded and multiple student projects made their way out of university into our funding and incubator programs. But there are also several members of the local games industry who started out in other disciplines at the HAW, for example in the Bachelor degree for illustration. We asked several graduates from the different programs, how they remember their time at the HAW Hamburg and how it helped them get started in the industry.

Want to learn more about this university and the study program that launched several games careers? You can find more info on the HAW website.

Not the right fit for you? You can also find several other voactional schools and institutes in our company index 

News

Fifth "Games Made in Germany" Steam Sale is live

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Gamecity Hamburg at gamescom 2026: All You Need to Know

We are heading back to gamescom! We cannot wait to meet all of you, and in this news, you will find out all about our five games made in Hamburg, which we will bring to gamescom with our "Road to gamescom " Program! See you in August!

Prototype Funding: Second Funding Round 2026 in September 2026

Save the Date for the next Prototype Funding Round in 2026: Applications will open from September 4 to 24.

Morse Morse Games Release Cosmodrill

Hamburg-based indie studio Morse Morse Games released the open-world space adventure "Cosmodrill" on July 6, 2026.

Success for Portside Game Assembly 2026 - will return 2027

On June 25 and 26, we once again celebrated Portside Game Assembly 2026, a conference for international exchange among indie game studios, with around 100 indie game professionals from 13 countries, including a cruise on the conference ship through the Hamburg Harbour.

Road to Polaris 2026 - Apply until July 28

The community convention Polaris takes place on October 9-11 with a three-day program including gaming, anime and manga, cosplay, and content creation. Gamecity Hamburg provides free booth packages for Hamburg-based developers, teams, and studios. Join us to get valuable feedback and visibility for your game. Applications are open until July 28.

Why We Organize FLINTA* Games Meetups

Happy Pride Month! Everyone is welcome here, and this is why we’re hosting several FLINTA* Games Meetups throughout the year.

Pipapo Games releases Map Map - A Game about Maps

Pipapo Games released their cozy exploration game “Map Map - A Game about Maps”. The indie developer Team was part of several programs of Gamecity Hamburg and already received many prizes for their unique take on the popular cozy game genre.

Zintank Labs release Cosmic Run

Our Prototype Funding recipient Zinktank Labs finally release their game "Cosmic Run". Battle your way through space in this fast-paced, colorful action game - with aliens!

Portside Game Assembly 2026: Program and Speakers Announced

The program for our second edition of our Portside Game Assembly on June 25 & 26 is ready to be announced: Among others, Rebecca Lautner (Landfall, “PEAK”) and Mark Cooke (Shiny Shoe, “Monster Train”) will speak about the development of their hit titles. The conference program, which is targeted at established indie studios, focuses on fostering exchange among studio heads and founders through short talks and roundtables.

Gamecity Hamburg Prototype Funding 2026: Five Prototypes Funded

In the latest round of funding 2026, Gamecity Hamburg supports five promising games with up to 80,000 euros each as a non-repayable grant.

Kranich Games win Best Prototype at Deutscher Computerspielpreis 2026

Games Lift: The Incubator’s Impact

What are the alumni of the Games Lift Incubator up to? They win awards, find funding and successfully release games. The program keeps paying off for years.

More News
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