More initiatives of the Hamburg Kreativ Gesellschaft ↑
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More initiatives of the Hamburg Kreativ Gesellschaft ↓

Hamburg Games Conference 2022: Hybrid approach and new physical location

The Hamburg Games Conference sets course for new markets – with international experts from academia, games industry and public funding institutions as speakers for the hybrid event on March 2 and 3, 2022. A new location was chosen for this year's on-site part in accordance with local regulations.

The Hamburg Games Conference on March 2 and 3 focuses on a on-site part in a new location and an extensive online program: all talks and presentations will be live-streamed on the online platform and will cover the topic of "Moving Markets". The digital conference platform, developed in Hamburg, enables both the exploration of an online themed world with exhibitors and booths as well as networking with other participants via video call. This platform was already a great success during last year's conference, with more than 600 visitors from all over the world. 

The on-site part of the conference on March 3 will be moved to the newly opened gaming location "RCADIA" in Hamburg-Bergedorf. Here the focus will be on networking, matchmaking and roundtables. According to the current 2G-Plus guidelines, a maximum of 200 business guests can attend on site. Business ticket holders can visit the online platform on both days and visit the RCADIA on March 3. In addition, they can schedule both on- and offline meetings via the digital matchmaking system MeetToMatch. Business tickets are available for 199€ until March 1. Get your ticket here.

The topic "Moving Markets" will be explored by a variety of industry experts during two days of talks and panels, who will also dicsuss ideas from the audience during the Q&As. This entire part of the program will be streamed online and be accessible to both business tickets and basic tickets holders. All confirmed speakers can be viewed at the Hamburg Games Conference website. 

We're looking forward to seeing you aboard and in person again! 

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Polaris 2026 Recap: Gamecity Treff and Pitch Perfect!

At Polaris 2026, Gamecity Hamburg had plenty to offer the Hamburg gaming scene—not only at its booth but also at the following Gamecity Treff.

photo credit: (c) Christina Czybik

Games Lift: Team EdelErde is Picking up Speed

Games Lift Log #01 starts with the time warping action of Time Travel Train by Team EdelErde. Learn more about their motivation, plans for their studio and their game.

Hamburg-based developer thatFain releases Bloodspill

Solo developer thatFain releases "Bloodspill" on October 2, a fast-paced retro PvP first-person shooter featuring one-hit combat and classic game modes like Deathmatch, Capture the Flag, and Conquest.

Kick-off Games Lift 2026 © Christina Czybik

Games Lift 2026: New Teams, New Plans

Our Games Lift Incubator 2026 launched with our traditional kick-off event during beautiful sunny weather at the Design Zentrum Hamburg. This was the first time our teams got together, and they received all the necessary information about the upcoming program schedule. They also had the opportunity to network with some mentors and alumni. Read more in our Games Lift Log.

Games Lift Alumni Kranich Games release Garden Ink

Games Lift Alumni 2024 Kranich Games released its cozy sandbox game, Garden Ink, on September 10. The game is hitting the market with good reviews and plenty of momentum.

Road to gamescom Teams + Gamecity Hamburg at gamescom

Recap: gamescom 2026

From August 26-30, six Indie Game Studios from Hamburg showcased their games at gamescom, the biggest games convention in the world in Cologne. With our Road to gamescom program, these studios could present their games, talk to publishers, investors, press, and many many visitors and represent the creative games industry made in Hamburg. We can look back on a very busy gamescom time. 

Road to Polaris 2026: Gamecity Showcases 6 Games Made in Hamburg

At the Polaris Convention in Hamburg, from October 9–11, we’ll be bringing six fantastic games to “The Sandbox” games hall as part of our “Road to Polaris” program. Stop by, talk to the developers, and learn all about Gamecity Hamburg and games made in Hamburg.

Gamecity Hamburg Prototype Funding: Applications Start for Second Funding Round in 2026

The second round of prototype funding, with a total of up to 180,000 euros for video games “Made in Hamburg" runs from September 4-24.

"Schulpraktikum Games" 2027: Apply now!

Starting now, ninth-grade students in Hamburg can apply for the next rounds of the 2027 School Internship Game.

Tiny Roar release "Lou's Lagoon" as full version

Hamburg-based indie developer Tiny Roar released “Lou's Lagoon” as version 1.0.

German Developer Award: Submissions open until September 11

The German Developer Award and the Ubisoft Newcomer Award open their submissions until September 11 at 4 PM. Developers from Germany, Austria und Switzerland are encouraged to participate.

Games Lift 2026: Welcome to the new five Teams

Five teams have convinced the Games Lift awarding committee of the potential of their game projects. It's time to present to you the teams and their projects!

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