More initiatives of the Hamburg Kreativ Gesellschaft
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More initiatives of the Hamburg Kreativ Gesellschaft

Gamecity Sommertreff welcomes the Hamburg summer with 200 guests

200 guests of the Hamburg games industry and others celebrated the Gamecity Sommertreff 2019 at the location Ehemaliges Hauptzollamt Hafen Hamburg in the Speicherstadt.

200 guests of the Hamburg games industry and others celebrated the Gamecity Sommertreff 2019 at the location Ehemaliges Hauptzollamt Hafen Hamburg in the Speicherstadt.

Karsten Schwaiger of the Ministry of Culture and Media opened the event with a welcoming speech, in which he stressed the innovative capacity of the games industry. New gamecity:Hamburg project manager Dennis Schoubye talked to Hendrik Peeters, CEO of Tivola Publishing and game Hamburg and Peter Meyenburg, Head of PR InnoGames, about the current state of the industry and other topics that concern the Hamburg companies. InnoGames sponsored the Sommertreff.

The new gamecity:Hamburg team presented itself to a full house and set the course for the coming months. Until 22 July, 2019 Hamburg companies can still participate in the gamecity:Hamburg shared exhibition booth at gamescom 2019. Especially Indie Studios can profit from special conditions. Further information: LINK

gamecity:Hamburg cooperates with the Indie Arena Booth for the gamescom and accepts the exhibition booth costs for the Indie developers Bagpack Games, winner of the BlueByte Newcomer Awards at the German Developers Award 2018 for their game “Out of Place”, and Team Toxic with “Wild Woods”.

Further gamecity:Hamburg networking meetups and events will be announced within the next months.

If you like to attend, register here for our newsletter.

You can find impressions of the event on flickr.

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News

Games Lift Incubator - The Alumni's Experiences

The Games Lift Incubator is going into the third edition in 2022 already, so we took the opportunity to ask three alumni of the past two years about their experience with the program. These are three very different projects so we were especially curious about their impressions. You can currently apply to the 2022 edition of the Games Lift Incubator until June 14. We hope these reports on the Incubator will help you with your decision to apply.   

Prototype Funding 2022: 398,000 euros for six projects from Hamburg

In the 2022 funding round of the Gamecity Hamburg Prototype Funding program the awarding committee decided to fund six prototypes for digital games by Hamburg-based devs and studios with a total of 398,000 euros. Congratulations to all recipients - we are already excited to see all projects grow and take up speed!

Games Lift Insights with Cassia Curran on May 24

Join our Games Lift Team and Cassia Curran, Founder and Strategic Advisor at Curran Games Agency, for insights into our Games Lift Incubator program and a workshop about games market analysis for indies on May 24 at 4:30 pm. The event will be held online and in English.

Apply now for Games Lift 2022

From May 9 to June 14, you can apply for our Games Lift Incubator 2022! Take the chance to bring your game ideas and concepts for digital games to the next level!

Successful premiere of Pitch Level Up

At our first new event format "Pitch Level Up" more than 80 participants got some valuable insights and tips from our industry experts on pitching and on optimizing their pitch decks in talks and 1:1 feedback sessions at the Hamburger Ding.

Three Questions to: Unechte Sachen

Unechte Sachen are a young team that met while studying in Darmstadt. Now they are in Hamburg working hard on their VR project "Puppet Play", in which you can create your own little movies and let your imagination run wild. We had the opportunity to do a quick three-question interview with Lukas Hort of Unechte Sachen.

Hamburg-based applike group receives 100 million euros investment

The Hamburg-based company-builder applike receives a major investment from shareholder Bertelsmann. Applike focusses on the mobile app value chain and is, among others, the parent company of the hyper casual studio Sunday.

Road to gamescom 2022: Apply until May 17!

For this year's hybrid gamescom, Gamecity Hamburg once again starts its Road to gamescom program: We offer up to 6 physical and online booth packages at the Indie Arena Booth at gamescom for Hamburg-based studios, publishers, teams, and devs. Apply until May 17!

Bring your Pitch to the Next Level!

Pitching is an integral part of game development - whether you're looking for a publisher, funding or other support for your project! This is why we're launching our new event, the "Pitch Level Up", to help you make the best of your pitch. Join us on May 3 to get expert feedback on your deck and learn more about the art of pitching.

Deep Silver FISHLABS win "Best German Game" Award

The Best German Game comes from Hamburg: Congratulations to Deep Silver FISHLABS for winning the Deutscher Computerspielpreis (German Video Game Award) in the category "Best German Game" for their dark space-shooter "CHORUS" released in December 2021.

Recap: Portfolio Slam #4: Game Art

What an evening! On March 29, three up-and-coming Game Artists presented their portfolios on stage at the Portoflio Slam #4: Game Art. Read our short recap of the event and see a few photos here.

Three Questions to: Octofox Games

The team of Octofox Games consists of five former students of the Games Master at HAW Hamburg who have been working together for a couple of years already. They were among the first teams to receive 80,000 euros through the Prototype Funding Program and have since worked on a prototype for their couch-coop game "Wild Woods". We asked them about their experience.

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