More initiatives of the Hamburg Kreativ Gesellschaft
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More initiatives of the Hamburg Kreativ Gesellschaft

Application Start for Games Lift Incubator 2023

Developer teams can now apply from May 2 until June 20 for our Games Lift Incubator. This is their chance to get professional input on their game ideas and to successfully develop and market their game projects.

All indie game developers who have a great idea for a game but are still missing professional input and insights can now apply for the Games Lift Incubator 2023! 

The Incubator program is tailored to the needs of start-ups, indie devs and SMEs who want to bring their game project to the next level. Up to five teams can take part in the incubator. 

The application phase runs from May 2 until June 20!

What can the teams expect?

  • Workshops
  • Mentoring
  • Coaching
  • Expense allowance of 15,000 euro
  • Networking 
  • Working in an office in Hamburg's HafenCity

and so much more. 

Who can apply? All kinds of developer teams, from students to start-ups to founded companies (SME) or natural persons. The project has to be a game but it can be in any stage from concept to pre-release.  

If you want to check out the previous Games Lift teams, head over to our previously funded projects.

All info, download and application details on our website: https://gamecity-hamburg.de/incubator/

News

Games Lift 2026: Welcome to the new five Teams

Five teams have convinced the Games Lift awarding committee of the potential of their game projects. It's time to present to you the teams and their projects!

Photon built a new MMO backend solution

Photon develops MMO Backend

Hamburg-based developer Photon develops real-time multiplayer technology and global cloud infrastructure used by studios across different platforms and engines. Over the past several years, the team has also been building a dedicated backend for seamless, server-authoritative MMO worlds. Find out more about the technology in our short Q&A.

Fifth "Games Made in Germany" Steam Sale is live

The "Games Made in Germany" Steam sale returns with over 400 games made in Germany and a fully packed showcase.

Gamecity Hamburg at gamescom 2026: All You Need to Know

We are heading back to gamescom! We cannot wait to meet all of you, and in this news, you will find out all about our five games made in Hamburg, which we will bring to gamescom with our "Road to gamescom " Program! See you in August!

Prototype Funding: Second Funding Round 2026 in September 2026

Save the Date for the next Prototype Funding Round in 2026: Applications will open from September 4 to 24.

Morse Morse Games Release Cosmodrill

Hamburg-based indie studio Morse Morse Games released the open-world space adventure "Cosmodrill" on July 6, 2026.

Success for Portside Game Assembly 2026 - will return 2027

On June 25 and 26, we once again celebrated Portside Game Assembly 2026, a conference for international exchange among indie game studios, with around 100 indie game professionals from 13 countries, including a cruise on the conference ship through the Hamburg Harbour.

Road to Polaris 2026 - Apply until July 28

The community convention Polaris takes place on October 9-11 with a three-day program including gaming, anime and manga, cosplay, and content creation. Gamecity Hamburg provides free booth packages for Hamburg-based developers, teams, and studios. Join us to get valuable feedback and visibility for your game. Applications are open until July 28.

Why We Organize FLINTA* Games Meetups

Happy Pride Month! Everyone is welcome here, and this is why we’re hosting several FLINTA* Games Meetups throughout the year.

Pipapo Games releases Map Map - A Game about Maps

Pipapo Games released their cozy exploration game “Map Map - A Game about Maps”. The indie developer Team was part of several programs of Gamecity Hamburg and already received many prizes for their unique take on the popular cozy game genre.

Zintank Labs release Cosmic Run

Our Prototype Funding recipient Zinktank Labs finally release their game "Cosmic Run". Battle your way through space in this fast-paced, colorful action game - with aliens!

Portside Game Assembly 2026: Program and Speakers Announced

The program for our second edition of our Portside Game Assembly on June 25 & 26 is ready to be announced: Among others, Rebecca Lautner (Landfall, “PEAK”) and Mark Cooke (Shiny Shoe, “Monster Train”) will speak about the development of their hit titles. The conference program, which is targeted at established indie studios, focuses on fostering exchange among studio heads and founders through short talks and roundtables.

More News
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