Weitere Initiativen der Hamburg Kreativ Gesellschaft
En
Weitere Initiativen der Hamburg Kreativ Gesellschaft

Recap: Hamburg Games Conference 2023

What a ride! The Hamburg Games Conference brought us two days filled with inspiring talks, panels, discussions and workshops with 50 speakers and 500 guests from around the world!

Photo above: Stephanie Marchand from Behaviour Interactive kicking off the conference with her keynote | Photo: Rolf Otzipka

For two days on March 1 and 2, 2023, the Hamburg Games Conference drew devs, studios, publishers, media, and eager students into the Altonaer Museum. The 500 conference guests came to Hamburg from all over Germany as well as 25 countries on four continents. Rightly so, as the Hamburg Games Conference had to offer a full bouquet of insights and networking opportunities: The main track in the iconic “Figurehead Hall” of the museum covered the conference’s focus topic “Invest in Games” with 10 talks and panel discussions – from exclusive insights into MTG's games M&A strategy, to learnings from selling a games company, to discussions about salary transparency.

The second track in the museum’s lecture hall covered more hands-on dev-, funding- and start-up-topics. An additional 12 talks, workshops and panels aimed at devs and studio founders gave practical tips, from overviews over Hamburg’s funding landscape and tips how to apply for the federal games funding, to post-mortems of veritable indie hits like Dome Keeper or Battle Brothers. A total of 50 speakers and panelists from widely different parts of the games industry as well as from the investors’ side contributed to the program.

Full house in the second conference track while René Habermann from Bippinbits talks about their indie hit Dome Keeper | Photo: Rolf Otzipka

As the Hamburg Games Conference was taking place as a 100% on-site event again for the first time since 2020, networking and face-to-face exchange played a major role: The business area in the museum’s café was busy as a beehive – a total of 300 meetings were organized via MeetToMatch by the attendees, for making new contacts, opening up new business opportunities and exchanging views on industry developments. The get-together on the evening of the first conference day provided even more room for casual exchange and meeting new people from the international games industry.

Business meetings in the museum's café | Photo: Rolf Otzipka

The conference’s expo area was open to the public and drew in an additional 600 visitors over both conference days. Here, service providers, institutions and game studios presented themselves. Of course, we couldn’t miss this opportunity to showcase some of the awesome games developed in Hamburg: Through our Road to Hamburg Games Conference program, we provided booth space for six indie studios from Hamburg and their games.

Hamburg-based indie studios showcasing their games at the conference's expo area | Photo: Rolf Otzipka

We had a great time, listening to so many fascinating insights, making lots of new contacts as well as seeing many familiar faces from the industry in person again! We sincerely thank everyone involved in making this event happen – our co-organizers GRAEF Rechtsanwälte, our event agency Super Crowd Entertainment, the Altonaer Museum, our partner region Québec, the numerous sponsors and partners of the Hamburg Games Conference, all of our excellent 50 speakers and all of the 500 business guests!

Conference organizers: Wolf Lang (Super Crowd Entertainment), Ralph Oliver Graef (GRAEF Rechtsanwälte), Elisabeth Heinisch (Altonaer Museum), Stephanie Lang (Super Crowd Entertainment), Christian Rauda (GRAEF Rechtsanwälte), Dennis Schoubye (Gamecity Hamburg) | Photo: Rolf Otzipka

We’re looking forward to seeing many of you again in the course of this year and also at the Hamburg Games Conference 2024! We'll announce it here and on the website of the Hamburg Games Conference: https://www.gamesconference.com/

Below you can find some impressions from both conference days. For the full set of 500+ photos, visit the Hamburg Games Conference’s Flickr account: https://www.flickr.com/photos/197816907@N07/albums/72177720306497975. Also, you can find a recap video below!

To stay up to date about the Hamburg Games Conference as well as our other activities, subscribe to our monthly newsletter!

More news:

Road to gamescom Teams + Gamecity Hamburg auf der gamescom

Recap: gamescom 2026

Vom 26. bis 30. August präsentierten sechs Indie-Game-Studios aus Hamburg ihre Spiele auf der gamescom, der weltweit größten Spielemesse in Köln. Im Rahmen unseres Programms „Road to gamescom“ konnten diese Studios ihre Spiele vorstellen, mit Publishern, Investoren, der Presse und vielen, vielen Besucher*innen ins Gespräch kommen und die kreative Spieleindustrie „Made in Hamburg“ repräsentieren. Wir blicken auf eine sehr ereignisreiche gamescom-Zeit zurück. 

Road to Polaris 2026: Gamecity präsentiert 6 Games made in Hamburg

Auf der Community-Convention Polaris in Hamburg bringen wir vom 9.-11. Oktober mit unserem "Road to Polaris" Programm sechs fantastische Spiele mit in die Games-Halle "The Sandbox". Kommt vorbei, sprecht mit den Entwickler*innen und erfahrt alles über Gamecity Hamburg und Games made in Hamburg.

Gamecity Hamburg Prototypenförderung: Bewerbungsstart für zweite Förderrunde 2026

Die zweite Runde der Prototypenförderung ist gestartet. Die Bewerbungsphase läuft vom 4. bis 24. September.

Schulpraktikum Games 2027: Jetzt bewerben!

Ab sofort können sich Schüler*innen der neunten Jahrgänge in Hamburg für die nächsten Runden des Schulpraktikum Games 2027 bewerben.

German Developer Award: Submissions open until September 11

The German Developer Award and the Ubisoft Newcomer Award open their submissions until September 11 at 4 PM. Developers from Germany, Austria und Switzerland are encouraged to participate.

Games Lift 2026: Das sind die neuen Teams

2026 überzeugten diese fünf Teams das Games Lift Vergabegremium vom Potential ihrer Games-Projekte. Wir stellen euch die Hamburger Spiele-Entwickler*innen und ihre Projekte vor.

Photon built a new MMO backend solution

Photon develops MMO Backend

Hamburg-based developer Photon develops real-time multiplayer technology and global cloud infrastructure used by studios across different platforms and engines. Over the past several years, the team has also been building a dedicated backend for seamless, server-authoritative MMO worlds. Find out more about the technology in our short Q&A.

Fünfter „Games Made in Germany“-Steam Sale ist live

Der Steam-Sale „Games Made in Germany“ kehrt mit über 400 in Deutschland entwickelten Spielen und einen vollgepackten Showcase zurück.

Gamecity Hamburg auf der gamescom 2026: Alle wichtigen Infos

Bald ist wieder gamescom Zeit! Wir können es kaum erwarten, euch alle zu treffen, und in dieser Meldung erfahrt ihr alles über unsere fünf Spiele "made in Hamburg", die wir im Rahmen unseres „Road to gamescom“-Programms auf die gamescom mitbringen werden! Wir sehen uns im August!

Prototypenförderung: Zweite Förderrunde im September 2026

Merkt euch den Termin für die nächste Prototypen-Förderrunde 2026 vor: Die Bewerbungsfrist wird vom 4. bis zum 24. September laufen.

Morse Morse Games Release Cosmodrill

Hamburg-based indie studio Morse Morse Games released the open-world space adventure "Cosmodrill" on July 6, 2026.

Erfolg für Portside Game Assembly 2026 - Termin 2027 steht fest

Am 25. und 26. Juni feierten wir erneut die Portside Game Assembly - Konferenz für internationalen Austausch zwischen Indie Game Studios, mit rund 100 Indie Game Professionals aus 13 Ländern mit Fahrt des Konferenz-Schiffes durch den Hamburger Hafen.

Weitere News
Cookies are used to make this website work and to enhance your experience.

To learn more about the types of cookies this website uses, see our Cookie Policy. You can decide for yourself which categories you want to allow. Please note that based on your settings, not all functions of the website may be available.

Cookies are used to make this website work and to enhance your experience.

To learn more about the types of cookies this website uses, see our Cookie Policy. You can decide for yourself which categories you want to allow. Please note that based on your settings, not all functions of the website may be available.

Your cookie preferences have been saved.