Weitere Initiativen der Hamburg Kreativ Gesellschaft
En
Weitere Initiativen der Hamburg Kreativ Gesellschaft

Games Lift: these 5 games projects will be supported in Batch 1

The participants for the first batch of the new "Games Lift" Incubator by Gamecity Hamburg have been selected

Starting in September, the five aspiring teams will be supported with 15,000 euros each in funding as well as a three-months long workshop and mentoring program to turn their ideas into high-quality games projects.

In Games Lift, the up-and-coming developers will work together with over 30 international coaches and experts on their projects and on successful entry into the professional games industry.

A total of 16 project teams applied for the first Games Lift in July. The Games Lift awarding committee agreed on a pre-selection of teams, which were invited to an online pitch of their projects.

After intensive discussions, the awarding committee, consisting of Anne Beuttenmüller (Director Marketing EMEA Niantic, Inc.), Tobias Kringe (Founder Bytro Labs), Wolf Lang (CEO Super Crowd Entertainment), Margarete Schneider (Project Manager Gamecity Hamburg) and Jens Unrau (Head of the Media and Digital Industry Department at the Ministry of Culture and Media in Hamburg) decided to sponsor five projects in the first Games Lift Batch.

The five projects and teams of the first Games Lift Batch:

  •  Alchymia by Julia Reberg
  • Crumbling by Team Crumbling
  • Leif's Adventure: Netherworld Hero by OneManOnMars
  • Luna Park by Curvature Games
  • Ninja Brigade by Impawsible Games

The high quality of the selected projects and the wide range of genres from VR games to imaginative platformers to an economy simulation convinced the awarding committee, and once more highlights the diversity and high potential of Hamburg's developer scene.

In addition to start-up financing during the three-month incubator period and support through a comprehensive coaching and mentoring program, the teams will receive access to a co-working space. The teams will start with the first workshops on September 7, 2020. In December, the projects and the progress made in the incubator will be presented in a public final pitch.

The following experts have already been confirmed for the Games Lift program, among others:

Andreas Suika (EPIC Games), Anne Beuttenmüller (Niantic, Inc.), Arno Heinisch (Rocket Beans Entertainment), Dr. Christian Rauda (GRAEF Rechtsanwälte), Ed Valiente (Thunderful Publishing), Jan Taaks (Overhype Studios ), Jan Theysen (KING Art), Jan Wilfarth (allaboutHRlaw), Jan-Peter Ewert (Valve), Johan Toresson (Raw Fury), Jörg Luibl (4players. de), Linda Rendel (Ubisoft), Markus Windelen (Six Foot), Marta Adamska (GOG), Martina Santoro (EPIC Games), Michael Schade (ROCKFISH Games), Michael Schieben (Product Field Works), Rebecca Lautner (Landfall Games), Stefan Walter (InnoGames), Steffen Rühl (Rühl Gameconsult), Tobias Kringe (Bytro Labs), Wolf Lang (Super Crowd).

News

(C) Photo by Sebastian Reuter/Getty Images for Marchsreiter Communications )

Hamburger Studios gewinnen beim Deutschen Computerspielpreis 2024

Vier Hamburger Studios sind beim Deutschen Computerspielpreis 2024 ausgezeichnet worden. Herzlichen Glückwunsch!

Road to Nordic - Vier Hamburger Indies präsentieren ihre Spiele

Die Nordic Game Conference ist eine der wichtigsten Spielekonferenzen in Europa, mit einer Expo, einem Developer-Showcase und vielen Möglichkeiten für Business-Meetings. Gamecity Hamburg bringt mit dem "Road to Nordic"-Programm vier Indie-Spiele aus Hamburg nach Malmö.

InnoGames Headquarter at Hamburg-Hammerbrook

InnoHub: Hamburger Entwickler InnoGames bietet Arbeitsräume zur Miete an

Hamburgs Spieleentwickler InnoGames bietet ab sofort Arbeitsräume zur Miete in ihrem Hauptsitz in Hamburg-Hammerbrook an.

HAW Hamburg - A Place Where Indie Game Careers Are Born

Hamburg is home to a great number of vocational schools, private and public universities where people can learn all about games jobs and how to kickstart their career in the industry.

Tips and Resources for your Funding Applications

Are you planning to apply for our funding programs and need some information and tips? Here's a short guide for you.

Road to gamescom 2024 - Bis zum 28 April bewerben!

Für die kommende gamescom bietet Gamecity Hamburg wieder das Road to gamescom Programm an: Wir stellen Plätze an unserem Gemeinschaftsstand auf der Indie Arena Booth für Hamburger Studios, Teams und Devs. Bewerbt euch jetzt bis zum 21. April!

Road to Nordic Game 2024

Gamecity Hamburg bietet ein Road to Nordic Game Conference Programm an: Wir stellen Plätze an unserem Gemeinschaftsstand für Hamburger Studios, Teams und Devs. Bewerbt euch jetzt bis zum 10. April!

Jetzt bewerben für den Games Germany Steam Sale für Games „Made in Germany“ 2024

Deutsche Entwickler*innen, Studios und Publisher mit Hauptsitz in Deutschland können sich jetzt bis zum 18. April 2024 für den Games Germany Steam Sale für "Games Made in Germany" 2024 bewerben.

Hamburg Games Conference Lecture Hall in the Altonaer Museum

Recap: Hamburg Games Conference 2024

It’s a wrap! The 15th Hamburg Games Conference (HGC) 2024 brought us two days filled with inspiring talks, panels, discussions and workshops with 42 speakers and 365 guests representing 255 companies from all over the world!

Prototypenförderung 2024: Bewerbungsphase von 7. März bis 8. April mit neuer Diversity-Checklist

Vom 7. März bis 8. April kann sich auf die Prototypenförderung 2024 von Gamecity Hamburg beworben werden. Die diesjährige Förderrunde stellt insgesamt 400.000 und bis zu 80.000 Euro pro angenommenes Bewerber-Team bereit.

Games Lift: Playtesting und Pizza

Der Games Lift Inkubator hat sich weiterentwickelt. Wir planen mit den Teams für ein ganzes Jahr. Deswegen gibt es auch Monate nach dem Ende der Workshop-Phase ein Treffen mit Mentor*innen und Alumni.

Everspace-Entwickler ROCKFISH Games feiert 10-jähriges Jubiläum

Was 2014 mit der Idee von den zwei erfahrenen Entwicklern Michael Schade und Christian Lohr sowie einem leerstehenden Büro begann, ist 10 Jahre später zu einer festen Studio-Größe in Hamburg geworden. Mittlerweile ist ROCKFISH Games 25 Mitarbeiter stark und hat sich als wahre Institution in der Hamburger Studiolandschaft etabliert.

Weitere News
Cookies are used to make this website work and to enhance your experience.

To learn more about the types of cookies this website uses, see our Cookie Policy. You can decide for yourself which categories you want to allow. Please note that based on your settings, not all functions of the website may be available.

Cookies are used to make this website work and to enhance your experience.

To learn more about the types of cookies this website uses, see our Cookie Policy. You can decide for yourself which categories you want to allow. Please note that based on your settings, not all functions of the website may be available.

Your cookie preferences have been saved.