Weitere Initiativen der Hamburg Kreativ Gesellschaft
En
Weitere Initiativen der Hamburg Kreativ Gesellschaft

Games Lift: these 5 games projects will be supported in Batch 1

The participants for the first batch of the new "Games Lift" Incubator by Gamecity Hamburg have been selected

Starting in September, the five aspiring teams will be supported with 15,000 euros each in funding as well as a three-months long workshop and mentoring program to turn their ideas into high-quality games projects.

In Games Lift, the up-and-coming developers will work together with over 30 international coaches and experts on their projects and on successful entry into the professional games industry.

A total of 16 project teams applied for the first Games Lift in July. The Games Lift awarding committee agreed on a pre-selection of teams, which were invited to an online pitch of their projects.

After intensive discussions, the awarding committee, consisting of Anne Beuttenmüller (Director Marketing EMEA Niantic, Inc.), Tobias Kringe (Founder Bytro Labs), Wolf Lang (CEO Super Crowd Entertainment), Margarete Schneider (Project Manager Gamecity Hamburg) and Jens Unrau (Head of the Media and Digital Industry Department at the Ministry of Culture and Media in Hamburg) decided to sponsor five projects in the first Games Lift Batch.

The five projects and teams of the first Games Lift Batch:

  •  Alchymia by Julia Reberg
  • Crumbling by Team Crumbling
  • Leif's Adventure: Netherworld Hero by OneManOnMars
  • Luna Park by Curvature Games
  • Ninja Brigade by Impawsible Games

The high quality of the selected projects and the wide range of genres from VR games to imaginative platformers to an economy simulation convinced the awarding committee, and once more highlights the diversity and high potential of Hamburg's developer scene.

In addition to start-up financing during the three-month incubator period and support through a comprehensive coaching and mentoring program, the teams will receive access to a co-working space. The teams will start with the first workshops on September 7, 2020. In December, the projects and the progress made in the incubator will be presented in a public final pitch.

The following experts have already been confirmed for the Games Lift program, among others:

Andreas Suika (EPIC Games), Anne Beuttenmüller (Niantic, Inc.), Arno Heinisch (Rocket Beans Entertainment), Dr. Christian Rauda (GRAEF Rechtsanwälte), Ed Valiente (Thunderful Publishing), Jan Taaks (Overhype Studios ), Jan Theysen (KING Art), Jan Wilfarth (allaboutHRlaw), Jan-Peter Ewert (Valve), Johan Toresson (Raw Fury), Jörg Luibl (4players. de), Linda Rendel (Ubisoft), Markus Windelen (Six Foot), Marta Adamska (GOG), Martina Santoro (EPIC Games), Michael Schade (ROCKFISH Games), Michael Schieben (Product Field Works), Rebecca Lautner (Landfall Games), Stefan Walter (InnoGames), Steffen Rühl (Rühl Gameconsult), Tobias Kringe (Bytro Labs), Wolf Lang (Super Crowd).

News

Schulpraktikum Games 2024: Videospiel-Entwicklung zum Anfassen

Beim diesjährigen Schulpraktikum Games konnten 17 Hamburger Schüler*innen – 9 Mädchen, 8 Jungen – vom 24. Juni bis 12. Juli echte Entwickler-Luft schnuppern. Während ihren drei Wochen Praktikumszeit erhielten sie Einblicke in verschiedene Hamburger Unternehmen aus dem Ökosystem Games und konnten zum krönenden Abschluss aus ihren eigenen Ideen ein Game entwickeln.

Games Lift 2024: Das sind die fünf Teams

Auch 2024 überzeugten fünf großartige Teams aus Hamburger Spiele-Entwickler*innen das Vergabe-Gremium des Games Lift Inkubators mit ihren spannenden Projekten.

Gamecity Hamburg and Hamburg Game Studios at Gamescom 2024

Gamecity Hamburg brings five indie studios to the next gamescom 2024 from August 21 to 25. Find out more about the indie teams at gamescom 2024 and our "Road to Program".

Road to Polaris 2024 - Bewirb Dich bis zum 25. August

Vom 11. bis 13. Oktober findet die Community-Convention Polaris mit einem dreitägigen Programm aus den Bereichen Gaming, E-Sports, Cosplay und Content Creation statt. Gamecity Hamburg bietet kostenlose Standpakete für ausgewählte Hamburger Entwickler*innen, Teams und Studios an. So könnt Ihr Eure Spiele, Prototypen und Demos dem Publikum präsentieren und direktes Feedback von euren Zielgruppen sammeln. Bewerbungen sind noch bis zum 25. August möglich!

Recap: The Game Playtest Night #2 was a blast – and will return

Let's look back at our Game Playtest Night #2 in June: We cooperated with the gaming and esport location Play Bay in order to offer participating indie developers an opportunity, to test their work in progress games with the help of motivated test gamers.

Warum Sichtbarkeit von LGBTQIA+ in Games so wichtig ist

Journalistin Lea Irion hat es dank eines Videospiels geschafft, zu ihrer Sexualität zu stehen. Hier erzählt sie ihre Geschichte und die von zwei LGBTQIA+ Entwickler*innen aus Hamburg.

Dritter „Games Made in Germany“-Steam Sale startet am 20. Juni mit Showcase und exklusiver Vinyl

Der "Games Made in Germany" Steam-Sale von Games Germany bietet 250 großartige Spiele made in Germany und startet am 20. Juni um 19 Uhr mit einem großen Showcase auf dem IGN Youtube-Channel und einer exklusiven Vinyl mit den besten Soundtracks aus deutschen Spielen.

Goodbye Gamecity Hamburg Online Hub

Die Zeit für unseren Gamecity Hamburg Online Hub ist gekommen. Wir schließen das virtuelle Zuhause für die Hamburger Gamesbranche auf unserer Gamecity Hamburg Webseite und blicken noch einmal zurück.

Queer Games Bundle 2024 - Our top 5 Games

In the Queer Games Bundle you can find about 500 games, assets and more in support of LGBTQ+ games, creators and game devs. We picked some highlights for you.

Gamecity Hamburg & four Hamburg indie game studios and developers at Nordic Game 2024

Recap: Road to Nordic - Gamecity Hamburg at the Nordic Games Conference 2024

Let's look back at our Road to Nordic program: We attended the Nordic Game Conference 2024 in Malmö, with four Hamburg indie game developers and their game projects.

Gamecity Hamburg Prototypenförderung 2024: Hamburg fördert fünf Prototypen digitaler Spiele

Gamecity Hamburg unterstützt in der Förderrunde 2024 fünf Games-Projekte mit jeweils bis zu 80.000 Euro als nicht rückzahlbarer Zuschuss. Als Anschubfinanzierung begünstigt die Förderung Neugründungen in Hamburg und unterstützt Unternehmen bei der Entwicklung von Prototypen digitaler Spiele.

Job Spotlight: Bytro

Bytro is a well-established institution in the Hamburg games industry and the mobile and browser games market. Their first game, Supremacy 1914, will turn 15 years old in May of 2024. This is a rare milestone for any game, especially considering that this historic war strategy game might not exactly be a mainstream product. The key to running a successful company for a long time is, of course, the people. As Bytro is currently hiring, we spoke to Felix Schröter, the interim Lead for Analytics and Monetization. He has had many different opportunities at Bytro and gave us deeper insights into the company and their current job openings.

Weitere News
Cookies are used to make this website work and to enhance your experience.

To learn more about the types of cookies this website uses, see our Cookie Policy. You can decide for yourself which categories you want to allow. Please note that based on your settings, not all functions of the website may be available.

Cookies are used to make this website work and to enhance your experience.

To learn more about the types of cookies this website uses, see our Cookie Policy. You can decide for yourself which categories you want to allow. Please note that based on your settings, not all functions of the website may be available.

Your cookie preferences have been saved.