Weitere Initiativen der Hamburg Kreativ Gesellschaft
En
Weitere Initiativen der Hamburg Kreativ Gesellschaft

Bytro Labs celebrates 10th anniversary!

From Freiburg to Hamburg - Bytro Labs celebrates 10 years!

In 2009, three students founded Bytro Labs to develop an innovative real-time strategy browser game. "Supremacy 1914" is a huge award-winning success with a lasting impact. Ten years later Bytro has more than 10 million registered players who can play strategically sophisticated battles in 15 different languages. Bytro Labs decided for HTML5 so that all titles are available online and on mobile.

Tobias Kringe, Managing Director Operations at Bytro Labs, talks about the companys success:

  1. What have been the main reasons for Bytro Labs to move from Baden-Württemberg to Hamburg in 2011?

Tobias Kringe: “We came to Hamburg mainly for its strong gaming scene. We had great support and partners in Freiburg, but we also had to explain quite often what browsergames are and how we could possibly expect making any money with them. The best impulses for our early business decisions were fueled by exchanges with those already successful in the industry. Hamburg was, and still is, the best place to be in Germany when it comes to free-to-play online games. The open culture and knowledge exchange between companies is great, and the city is very attractive for new employees from Germany and abroad. I really like how Gamecity has been helping to strengthen this culture in Hamburg.”

  1. What is special about Bytro Labs browser and mobile games?

 Tobias Kringe: “Bytro's games are unique for both our games and the technology we use to develop them.

The game mechanics of our strategy games are unique - we basically define our own genre:  massive, real-time board games which are played over several weeks. They offer depth and cater to a very specific player audience, which enjoys complex and cognitive game play. Being passionate gamers ourselves, we make online strategy games that we and our players love.

Our technology stack is unique as we use the latest possibilities HTML5 and WebGL to distribute the game on many platforms, mobile and desktop, simultaneously. Our biggest market is mobile, but our games are also perfect fits for bigger desktop screens and can be played in web browsers and Steam. Players can use their account to play their games on all of those platforms.”

  1. How many new staff are you looking for at the moment and in which fields of work?

Tobias Kringe: “We are always looking for talented and passionate people to join our team of almost 40 Bytronians. Currently we'd like several developers and a data/game analyst to join our product and engine teams. Developers on any level are welcome - from passionate junior to experienced backend lead or HTML5 online game engine specialist.”

[[gallery_11]]

News

Photo by Suzan Azakli

Display 2022 - Let's Take a Look

At the event Display 2022, the students from the Games Master at HAW Hamburg presented the games they have been working on for the past three semesters. We were impressed by the creativity and skill showcased by the teams and want to share a glimpse of these projects with you.

Guides to the Games Industry: Interview with Khai Trung Le from PocketGamer.biz

It’s time to bring another games business outlet in the spotlight! As part of our short article series on games B2B media, we are portraying major B2B outlets that are essential readings in the industry. Next up is PocketGamer.biz with their editor Khai Trung Le, who gives valuable insight into the mobile games business.

Hamburg auf der gamescom 22: Sechs Hamburger Indies auf der Indie Arena Booth & mehr

Die gamescom ist endlich wieder als Live-Event zurück! Da sind wir natürlich auch wieder vor Ort. Sechs Hamburger Indie-Entwickler*innen werden im Rahmen der gamescom 2022 durch unser "Road to gamescom"-Programm ihre Spiele an unserem Stand in der Indie Arena Booth präsentieren und auch zahlreiche andere Hamburger Unternehmen werden auf der gamescom 22 vertreten sein.

Photo by Jenny Ueberberg on Unsplash

Influencer Guide Part Two: 8 Tips to Make Influencers Fall in Love With Your Game

Influencers can be an enormous help for developers and put your game on the map. With the tight connection to their community, they can turn a game into a hit. That’s why we are taking a closer look at the influencer scene in gaming in this series. This time we’ve compiled a short guide on how to get influencers on-board for your game.

Hamburg-based studio Tiny Roar releases XEL

Hamburg-based indie game studio Tiny Roar releases their sci-fi action-adventure XEL on July 12.

Games Lift 2022: Das sind die fünf Teams

Fünf Teams haben mit ihrem Pitch das Games Lift Vergabegremium vom Potential ihrer Games-Projekte überzeugt. Am 12. September startet für sie der Games Lift Inkubator als in Deutschland einzigartiges Förderprogramm, das die Teams mit einem dreimonatigen Workshop- und Mentoring-Programm mit internationalen Branchenexpert*innen, 15.000 Euro finanzieller Förderung und Arbeitsplätzen in einem Hamburger Co-Working Space voranbringt. Gratulation an alle Teams und wir freuen uns sehr darauf, wie sich eure Projekte weiterentwickeln!

Photo: Selim Sudheimer

Schulpraktikum Games: Einblicke in die Hamburger Game Studios

Wir haben 20 Schüler*innen an einem Tag ihres Schulpraktikums in der Hamburger Gamesbranche begleitet und durften sehen, was die Praktikant*innen bereits alles gelernt hatten. An diesem Tag wurden wir zu Deep Silver FISHLABS eingeladen und haben einen tollen Workshop zum Thema Game Design bekommen.

Guides to the Games Industry: Interview with Christopher Dring from GamesIndustry.biz

Games business outlets: They are our guides to the business but barely guided to. Well, not anymore! In a short article series, we will be your guide to the real guides of the games industry, portraying some of the major B2B outlets that are essential readings in the industry. First up, GamesIndustry.biz and Christopher Dring, Head of Games B2B.

Queer Games Bundle 2022 - our Top 5

Pride Month 2022 is almost over and so is the sale period for Queer Games Bundle 2022 on itch.io. After a successful premiere in 2021, the Queer Games Bundle once again presents lots and lots of games by queer game makers, aiming to support queer creators and celebrate the diversity of their games. We had a look into the bundle and share a few of our favorites from it here!

Three Questions to: RetroBrain R&D - Working on the Intersection between Gaming and Eldercare

The Hamburg-based company RetroBrain R&D is exploring the fascinating cross-section of an easy-to-use game console for the elder generation that has not come into touch with video games so often yet, while also functioning as a medical device that increases their physical and mental fitness.

Games Influencers From Hamburg You Should Know In 2022 - Influencer Guide Pt. 1

Influencers can be an enormous help for developers and gaming startups. With their help, you can put your game on the map and reach an even wider audience. But first, one must get to know the local influencer landscape so let’s have a look at five of the most successful games influencers from Hamburg.

Neues Feature: Das Unternehmensverzeichnis

Wir haben ein neues Feature auf unserer Website: Das Unternehmensverzeichnis, in dem über 200 Unternehmen aus der Hamburger Games-Branche gelistet sind - schaut mal rein!

Weitere News
Cookies are used to make this website work and to enhance your experience.

To learn more about the types of cookies this website uses, see our Cookie Policy. You can decide for yourself which categories you want to allow. Please note that based on your settings, not all functions of the website may be available.

Cookies are used to make this website work and to enhance your experience.

To learn more about the types of cookies this website uses, see our Cookie Policy. You can decide for yourself which categories you want to allow. Please note that based on your settings, not all functions of the website may be available.

Your cookie preferences have been saved.