More initiatives of the Hamburg Kreativ Gesellschaft
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More initiatives of the Hamburg Kreativ Gesellschaft

Kunstschule Wandsbek GmbH

With imagination, creativity and a hand for digital technology you start your journey at the Kunstschule Wandsbek - during your training as a Game Designer you learn how to develop and implement your ideas for video games. We will show you how to model and code your game world in 3D, while telling an exciting story with characters of your own design. You will learn not only technical skills, but also how to manage projects, what is involved in publishing your own game and how to analyze data. What you should bring with you is a passion for gaming, imagination and a good understanding of technology.

Categories: Game designGames business

Holzmühlenstraße 84, 22041 Hamburg

Routenplaner ↗

News

Tiny Roar release "Into the Emberlands" as full version

Hamburg-based indie developer Tiny Roar released “Into the Emberlands” as version 1.0.

OneManOnMars releases Leif's Adventure: Netherworld Hero

OneManOnMars will finally release the exciting 2D action adventure Leif's Adventure on December 19, 2024!

Recap 2024 and Outlook for 2025

It feels like just a week ago that we embarked on our projects and events for 2024 and just like that the year has come to an end again!

Games Lift: A beginning, not an end

Graduation is in the books. The Games Lift class of 2024 has aced their biggest test yet with flying colors. On the stage, the teams revealed what’s next for their projects.

Octofox Games release Wild Woods in Early Access

Funded by Gamecity Hamburg, the Coop-Adventure game Wild Woods by Octofox Games goes into Early Access on Steam published by Daedalic Entertainment on December 9, 2024.

German Developer Award 2024: Hamburg Studios win big

At the German Developer Award on December 3, 2024, "Closer the Distance" by Osmotic Studios won in the 3 categories Best Audio Design, Best Story and Innovation. The Ubisoft Newcomer Award went to "Map Map - A Game about Maps" by Pipapo Games, which is also represented in the Games Lift Incubator 2023 and the Prototype Funding 2024 of Gamecity Hamburg.

Games Lift: Honeybeak aim for the Sky

They may just be starting out, but already seem like a well-practiced team. With “ForeFeathers”, four fellow students demonstrate a special sense for puns – and cuddly penguins. Read more in our Games Lift Log.

Games Lift: Duck ’n’ Run raise the level

It looks like a finished game – the prototype for “Light of Atlantis” from Duck’n’Run Games has already found fans and won awards. But the trio behind it is far from finished.

Join "Portside Game Assembly” Conference by Gamecity Hamburg in June 2025

We can finally announce the premiere of our new event “Portside Game Assembly” (PSGA) for June 27, 2025 - where indie game leaders meet.

Games Lift: Tales from the Garden on letting ink bloom

Some games work without words. “Garden Ink” is a playful and intuitive experience, but behind the relaxed vibe lies a lot of hard work - and a clear vision.

Games Lift: Triflgard develop more than just a pub

In “Pubcrawler”, it's not the people who are setting forth to the pub, but the other way around. Triflgard bring a sense of wit and warmth to the Games Lift incubator that also works on sober minds.

Application start for Creative Europe Video Games and Immersive Content Development

Companies and studios can apply until February 12, 2025 for the funding for the development of narrative games and interactive projects by Creative Europe.

More News
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