More initiatives of the Hamburg Kreativ Gesellschaft
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More initiatives of the Hamburg Kreativ Gesellschaft

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Recap: Portfolio Slam #4: Game Art

What an evening! On March 29, three up-and-coming Game Artists presented their portfolios on stage at the Portoflio Slam #4: Game Art. Read our short recap of the event and see a few photos here.

What makes a good game art portfolio? - Find out at our Portfolio Slam!

At our fourth Portfolio Slam, three young Game Artists will have the chance to present their Game Art portfolio live on stage to an expert jury. Get your ticket to join the audience, cheer the three slammers on learn more about what makes a good portfolio!

Danish Delegation visits Hamburg games companies

How to: Make the most of gamescom 2022

2022 brings back the first on-site gamescom in two years. For some new members of the industry this might be their very first visit at the biggest German gaming convention and one of the most important games events worldwide, while others might appreciate a quick refresher on what's going on at gamescom. It's big, it's crazy and it's a lot of fun! Let's take a look at how you can make the most of it as a business visitor.

Photo by Suzan Azakli

Display 2022 - Let's Take a Look

At the event Display 2022, the students from the Games Master at HAW Hamburg presented the games they have been working on for the past three semesters. We were impressed by the creativity and skill showcased by the teams and want to share a glimpse of these projects with you.

Guides to the Games Industry: Interview with Khai Trung Le from PocketGamer.biz

It’s time to bring another games business outlet in the spotlight! As part of our short article series on games B2B media, we are portraying major B2B outlets that are essential readings in the industry. Next up is PocketGamer.biz with their editor Khai Trung Le, who gives valuable insight into the mobile games business.

Hamburg at gamescom 22: Six Hamburg Indies at the Indie Arena Booth & more

The gamescom is finally back as a live event again! Of course we'll be there, too. Six indie developers from Hamburg will present their games at our booth at the Indie Arena Booth as part of the gamescom 2022 through our "Road to gamescom" program and numerous other companies from Hamburg will be at gamescom 22 as well.

Photo by Jenny Ueberberg on Unsplash

Influencer Guide Part Two: 8 Tips to Make Influencers Fall in Love With Your Game

Influencers can be an enormous help for developers and put your game on the map. With the tight connection to their community, they can turn a game into a hit. That’s why we are taking a closer look at the influencer scene in gaming in this series. This time we’ve compiled a short guide on how to get influencers on-board for your game.

Hamburg-based studio Tiny Roar releases XEL

Hamburg-based indie game studio Tiny Roar releases their sci-fi action-adventure XEL on July 12.

Games Lift 2022: These are the five teams

​​​​​​​Five teams have convinced the Games Lift awarding committee of the promising potential of their games projects with their pitch. They will start on September 12 with a three-month workshop and mentoring program with international industry experts, 15,000 euros in financial support and places in a Hamburg co-working space. Congratulation to all teams, and we are very much looking forward to seeing your projects evolve!

Photo: Selim Sudheimer

Games Internship: Insights into Hamburg's Games Studios

We accompanied the 20 students participating in this year's 3-week school internship and saw what they had already learned and worked on during the past weeks. This time we stopped by at their first day at Deep Silver FISHLABS and got a great lesson on game design.

Guides to the Games Industry: Interview with Christopher Dring from GamesIndustry.biz

Games business outlets: They are our guides to the business but barely guided to. Well, not anymore! In a short article series, we will be your guide to the real guides of the games industry, portraying some of the major B2B outlets that are essential readings in the industry. First up, GamesIndustry.biz and Christopher Dring, Head of Games B2B.

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