More initiatives of the Hamburg Kreativ Gesellschaft
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More initiatives of the Hamburg Kreativ Gesellschaft

Three Questions to: Octofox Games

The team of Octofox Games consists of five former students of the Games Master at HAW Hamburg who have been working together for a couple of years already. They were among the first teams to receive 80,000 euros through the Prototype Funding Program and have since worked on a prototype for their couch-coop game "Wild Woods". We asked them about their experience.

In this game up to four players take on the roles of brave cats, collecting resources and defending their wooden wagon on a dangerous trail through the forest. As applications for our next round of Prototype Funding are open right now, we wanted to check in with Octofox Games and asked them about their experience with the program and what they would like to tell potential applicants. 

We see a wide variety of creative ideas in the Prototype Funding Program. Please tell us: What's your idea/game in a nutshell and what about it do you think convinced the awarding committee?
Wild Woods has an easy to understand concept which we think helped a lot. "Collect Resources by day, keep you fire lit at night and protect your wagon with up to 3 of you friends!" Moreover, we had a specific goal for the funding - to make our prototype playable online. Also we have cute cats, that always helps. 

The program is open for all kinds of enterprises, students or newcomers so they can develop a playable prototype and receive further funding from a publisher or start a Kickstarter campaign etc. How did that work out for you? What was Octofox' situation while applying to the program and what have you achieved since?
We were on the look for a publishing/funding deal, which turned out to be pretty hard. Lacking the "online" part in our couch coop concept made it not interesting enough for most of them. We used the Prototype Funding Program to expand our core concepts, experiment a bit with our features and learned a lot about online technology. We were able to work a full year on what now has way more potential to be a success on the games market. 

What advice or tip would you like to share with people who think about applying for the Gamecity Hamburg Prototype Funding?
Just do it! We learned so much by just applying, because we needed to sharpen your focus on the game's core vision to produce the documents and questionnaires Gamecity asked us for. Which was good! Your game idea needs to be understandable and plausible. A greybox or any form of prototype might help, but you don't need it if you can explain your game idea in a vivid way. Keep calm and take your time to work through the application. It seems hard, but it is totally worth it. 


Applications for our first round of Prototype Funding for 2022 are open until April 11. The second round will open on August 29. Find all info on how to apply right here.


Want to know more about Ocotofox and their game Wild Woods? Follow them on Instagram or Twitter.

News

Road to Polaris 2024 - Apply until August 25

The community convention Polaris takes place on October 11-13 with a three-day program including gaming, e-sports, anime and manga, cosplay, and content creation. Gamecity Hamburg provides free booth packages for Hamburg-based developers, teams, and studios. Applications are open until August 25!

Recap: The Game Playtest Night #2 was a blast – and will return

Let's look back at our Game Playtest Night #2 in June: We cooperated with the gaming and esport location Play Bay in order to offer participating indie developers an opportunity, to test their work in progress games with the help of motivated test gamers.

Why LGBTQIA+ visibility in games is so important

Journalist Lea Irion came out about her sexuality thanks to a video game. Here she tells her own story and that of two LGBTQIA+ devs from Hamburg.

Third "Games Made in Germany" Steam Sale launches on June 20

The "Games Made in Germany" Steam sale by Games Germany will feature 250 great games made in Germany, starting on June 20 with a big showcase on the IGN Youtube-Channel and an exclusive vinyl with the best soundtracks from German games.

Goodbye Gamecity Hamburg Online Hub

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Queer Games Bundle 2024 - Our top 5 Games

In the Queer Games Bundle you can find about 500 games, assets and more in support of LGBTQ+ games, creators and game devs. We picked some highlights for you.

Gamecity Hamburg & four Hamburg indie game studios and developers at Nordic Game 2024

Recap: Road to Nordic - Gamecity Hamburg at the Nordic Games Conference 2024

Let's look back at our Road to Nordic program: We attended the Nordic Game Conference 2024 in Malmö, with four Hamburg indie game developers and their game projects.

Gamecity Hamburg Prototype Funding 2024: Hamburg funds five prototypes of digital games

Gamecity Hamburg supports five game projects in the 2024 funding round as part of its Prototype Funding program. As early-stage funding for companies and start-ups based in Hamburg, the funding enables the development of prototypes of digital games with high market potential.

Job Spotlight: Bytro

Bytro is a well-established institution in the Hamburg games industry and the mobile and browser games market. Their first game, Supremacy 1914, will turn 15 years old in May of 2024. This is a rare milestone for any game, especially considering that this historic war strategy game might not exactly be a mainstream product. The key to running a successful company for a long time is, of course, the people. As Bytro is currently hiring, we spoke to Felix Schröter, the interim Lead for Analytics and Monetization. He has had many different opportunities at Bytro and gave us deeper insights into the company and their current job openings.

Games Lift: More Successful Than Ever

It’s high time to apply for this year’s Games Lift Incubator. The next round is already gearing up. Meanwhile, the program has proven its worth: It is developing success.

Games Lift 2024: Apply now from May 2 until June 10

Applications for Gamecity Hamburg's 2024 Games Lift are open from May 2 to June 10. Five teams will receive financial support in the form of 15,000 euros, a comprehensive workshop program and access to the Games Lift Network of international industry experts. In addition, the teams can benefit from 1,000 euros in coaching budget. After a three-month workshop phase, the teams will be further supported with individual mentoring and will travel together to an international industry event until August 2025.

Games Lift Alumni: Why you should go for the Incubator

The Games Lift Incubator is a unique program offering 15,000 euros of funding, 3 months of workshops to get your game concept market-ready and a year of mentoring. Five teams per year get the chance to bring their game concept to the next level with this suppport. But if you're still not convinced that applying would be a great idea, we think it's best to see what other indie devs have to say about their time in the program: 

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