Gamecity Treff - 20 Years
Gamecity Hamburg invites you to the next Gamecity Treff on Wednesday, May 24, from 6:00 pm to 11:00 pm at the Jupiter bar in the center of Hamburg.
We want to celebrate Gamecity Hamburg's 20 years anniversary, the games industry and you, of course!
Not only Gamecity celebrates its anniversary, but also the Gamecity Treff itself turns 20 as Germany's oldest networking event of the games industry. As always, you can meet up with like-minded people from the Hamburg games industry and make new contacts. You are welcome to network, while having a few snacks and drinks, and enjoy the evening.
Tickets for the Gamecity Treff are available for 5 euros, which includes drinks and snacks.
6:00 pm: Doors open
6:00 pm: Networking with drinks & snacks
7:00 pm: Welcome words by Gamecity Hamburg
11:00 pm: End of event
What: Gamecity Treff - 20 Years
When: May 24, 6:00 pm
Where: Mönckebergstraße 2-4, 20095 Hamburg
Tickets: 5 euros
About the Gamecity Treff:
Gamecity Hamburg’s aim is to improve the general conditions for companies and founders of the games value chain in the city, to support them in their further development and to anchor Hamburg in the public perception as one of the leading games hubs in Europe. At the same time, we promote the exchange of knowledge within the sector and with other industries. The Gamecity Treff started in 2003 (!) as a networking event to bring together Hamburg’s games industry and is still going strong with up to 200 participants per event. These informal events aim to promote the networking and exchange of information within the industry.
Jupiter, the temporary conversion of the former Karstadt Sport is a project of the Frei_Fläche funding program of Hamburg Kreativ Gesellschaft. Hamburg's best-known shopping street is becoming the site of the largest creative-economy temporary use in Germany - with around 8,000 square meters of space for creative concepts. And we celebrate with you on top of the building.
About The Sandbox:
The Sandbox is a community-driven platform where creators can monetize voxel ASSETS and gaming experiences on the blockchain. More info: https://www.sandbox.game/en/about/
Bigpoint was founded in 2002 with the goal to provide great games that everybody can play. Headquartered in Hamburg and with employees from all over the world, we design high-quality games for all gamer segments for browser, client and mobile. www.bigpoint.net
The team at Bytro is passionate about developing and publishing unique strategy games. Based in Hamburg’s city center, Bytro is an innovative and driven team of over 70 people drawn from around the world. Currently, they have over 20 different nationalities on their team – a truly international atmosphere.
Bytro's games are enjoyed by more than 15 million people – which is basically six times the city of Hamburg! – in 150 countries and 13 languages.
More info: https://bytro.com/
Code of Conduct - Safe Space
Gamecity Hamburg is dedicated to providing a harassment-free experience for everyone regardless of gender, gender identity and expression, sexual orientation, disability, physical appearance, body size, race, age or religion.
We do not tolerate harassment of participants in any form.
Harassment includes, but is not limited to:
● Any comments (written or verbal) that reinforce social structures of domination (related to gender, gender identity and expression, sexual orientation, disability, physical appearance, body size, race, age, religion)
● Sexual images in public spaces
● Unsolicited sexual advances
● Advocating for or encouraging any of the above-mentioned behavior
Should you feel uncomfortable to any extent throughout the duration of the event, please approach a team member of Gamecity Hamburg (we will be wearing lanyards with our names on them) or any of the bar personnel at the venue with the safe word “Hoolahoop”. You will be escorted away from the situation - no questions asked.
Participants asked to stop their harassing behavior are expected to comply immediately. If said person fails to comply, they will be expelled from the event and excluded from future iterations.